Player Matchup

Scylla
Scylla
 
Scylla
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Valnøtt
Amaterasu
Level 129
God Stats
1W - 2L
1,696 SR
Queue Stats
19W - 8L
1,706 Elo+
Party 1
Cliodhna
Cliodhna
norskgaming
Cliodhna
Level 127
God Stats
2W - 0L
1,776 SR
Queue Stats
21W - 16L
1,645 Elo+
Party 1
Team Averages
Level 120
1,657 SR
1,617 Elo+

VS

Team Averages
Level 81
1,589 SR
1,505 Elo+
Ares
Ares
 
Ares
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
alquellamanoski
Cliodhna
Level 69
God Stats
34W - 22L
1,646 SR
Queue Stats
53W - 82L
1,382 Elo+
Solo
Eset
Eset
seikoooooo
Eset
Level 68
God Stats
10W - 7L
1,620 SR
Queue Stats
191W - 160L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
11 / 1 / 9
8,943
894
8,581
7,135
2,483
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
Valnøtt
Amaterasu
12
3 / 1 / 17
8,522
852
8,894
11,622
8,362
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cliodhna
norskgaming
Cliodhna
13
6 / 1 / 12
8,558
856
7,794
7,899
2,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
1 / 7 / 0
6,632
663
4,535
10,527
7,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cliodhna
11
2 / 5 / 1
7,457
746
7,922
10,958
4,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 8 / 3
6,497
650
4,726
8,027
2,598
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
7
20
Kills
3
3
Deaths
20
38
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
11
1
9
15.5
L
Ares
 
Ares
1
7
0
0.14
W
Amaterasu
Valnøtt
Amaterasu
3
1
17
11.5
L
Cliodhna
2
5
1
0.5
W
Cliodhna
norskgaming
Cliodhna
6
1
12
12
L
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,269
Damage
17,183
26,656
Taken
29,512
13,593
Mitigated
15,174
13,604
Healing
2,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
8,581
1,239
153
3,445
7,135
2,483
712
3,486
3,537
26,640
0
L
Ares
 
Ares
4,535
366
39
642
10,527
7,704
0
2,834
7,554
14,498
0
W
Amaterasu
Valnøtt
Amaterasu
8,894
4,904
691
5,898
11,622
8,362
381
4,403
6,894
0
25,765
L
Cliodhna
7,922
863
0
591
10,958
4,872
0
3,215
7,637
0
21,969
W
Cliodhna
norskgaming
Cliodhna
7,794
1,136
0
3,417
7,899
2,748
276
2,052
5,610
0
31,953
L
4,726
345
246
511
8,027
2,598
0
2,311
5,608
10,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,023
Gold Earned
20,586
120
Minions Killed
65
8
Camps Cleared
0
634,107
Distance Traveled
521,651
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,943
894
46
5
5
192,854
1
L
Ares
6,632
663
18
2
0
167,914
4
W
Amaterasu
8,522
852
20
2
1
227,476
2
L
Cliodhna
7,457
746
39
4
0
194,836
0
W
Cliodhna
8,558
856
54
5
2
213,777
2
L
Eset
6,497
650
8
1
0
158,901
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role