Player Matchup

Fenrir
Fenrir
Conaroto
Fenrir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,339 Elo+
Solo
Cerberus
Cerberus
Diego579
Cerberus
Level 11
God Stats
0W - 4L
1,299 SR
Queue Stats
7W - 15L
1,268 Elo+
Party 2
Thor
Thor
MrsDreams
Thor
Level 19
God Stats
1W - 3L
1,364 SR
Queue Stats
49W - 43L
1,496 Elo+
Party 2
Neith
Neith
Shadowsaun
Neith
Level 18
God Stats
1W - 4L
1,261 SR
Queue Stats
59W - 67L
1,402 Elo+
Solo
Izanami
Izanami
UNUSEDPEPPER
Izanami
Level 26
God Stats
19W - 18L
1,279 SR
Queue Stats
49W - 68L
1,366 Elo+
Solo
Team Averages
Level 16
1,341 SR
1,374 Elo+

VS

Team Averages
Level 35
1,571 SR
1,402 Elo+
Discordia
Discordia
 
Discordia
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Glizzurk
Baron Samedi
Level 26
God Stats
4W - 0L
1,736 SR
Queue Stats
113W - 111L
1,447 Elo+
Solo
Cthulhu
Cthulhu
Gominam
Cthulhu
Level 22
God Stats
12W - 6L
1,745 SR
Queue Stats
13W - 17L
1,350 Elo+
Party 1
Danzaburou
Danzaburou
Misskaoma
Danzaburou
Level 9
God Stats
4W - 1L
1,553 SR
Queue Stats
8W - 12L
1,350 Elo+
Party 1
Susano
Susano
bluesssCLUESSSS
Susano
Level 18
God Stats
2W - 1L
1,321 SR
Queue Stats
15W - 24L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Conaroto
Fenrir
16
4 / 10 / 3
10,652
968
13,563
18,150
15,439
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cerberus
Diego579
Cerberus
16
0 / 4 / 6
10,453
950
7,520
21,200
25,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thor
16
3 / 5 / 4
10,061
915
8,338
12,310
5,064
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
17
4 / 5 / 3
10,757
978
14,768
14,194
5,930
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
UNUSEDPEPPER
Izanami
16
0 / 1 / 5
9,889
899
9,961
7,900
3,165
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

102

VS

Team 2 Tickets

243

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
7 / 2 / 15
11,723
1,066
19,325
8,137
2,598
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Glizzurk
Baron Samedi
17
4 / 3 / 18
11,215
1,020
14,808
13,587
5,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
Gominam
Cthulhu
18
8 / 1 / 15
11,999
1,091
11,669
12,891
19,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
Misskaoma
Danzaburou
17
2 / 2 / 18
10,742
977
12,487
11,116
4,392
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mace

Mace

+10
Physical Power

17
4 / 3 / 12
10,411
946
8,273
11,943
6,190
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
103
11
Kills
25
25
Deaths
11
21
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
7
2
15
7.25
L
Fenrir
Conaroto
Fenrir
4
10
3
0.55
L
Cerberus
Diego579
Cerberus
0
4
6
0.75
W
Baron Samedi
Glizzurk
Baron Samedi
4
3
18
4.33
W
Cthulhu
Gominam
Cthulhu
8
1
15
15.5
W
Danzaburou
Misskaoma
Danzaburou
2
2
18
5.5
L
Thor
3
5
4
1
L
Neith
4
5
3
1.1
L
Izanami
UNUSEDPEPPER
Izanami
0
1
5
2.5
W
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,150
Damage
66,562
73,754
Taken
57,674
54,894
Mitigated
38,122
7,347
Healing
13,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
19,325
1,234
0
1,957
8,137
2,598
0
312
7,825
38,574
0
L
Fenrir
Conaroto
Fenrir
13,563
2,701
0
506
18,150
15,439
0
10,551
7,213
0
19,695
L
Cerberus
Diego579
Cerberus
7,520
596
0
5,581
21,200
25,296
0
12,830
7,962
25,414
0
W
Baron Samedi
Glizzurk
Baron Samedi
14,808
1,311
2,713
3,647
13,587
5,415
0
1,288
12,299
30,378
0
W
Cthulhu
Gominam
Cthulhu
11,669
691
330
2,469
12,891
19,527
0
2,564
10,327
35,116
0
W
Danzaburou
Misskaoma
Danzaburou
12,487
6,424
1,158
1,702
11,116
4,392
0
1,039
10,077
0
26,559
L
Thor
8,338
730
0
0
12,310
5,064
0
8,203
3,871
0
19,671
L
Neith
14,768
4,727
0
1,010
14,194
5,930
0
8,565
5,328
0
34,387
L
Izanami
UNUSEDPEPPER
Izanami
9,961
4,353
0
250
7,900
3,165
0
4,206
3,578
0
42,031
W
8,273
1,727
0
0
11,943
6,190
0
2,317
9,626
0
18,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,812
Gold Earned
56,090
207
Minions Killed
204
6
Camps Cleared
3
985,833
Distance Traveled
982,365
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,723
1,066
52
5
1
216,341
1
L
Fenrir
10,652
968
12
1
3
179,908
0
L
Cerberus
10,453
950
49
4
1
211,805
0
W
Baron Samedi
11,215
1,020
42
4
0
199,787
0
W
Cthulhu
11,999
1,091
54
5
1
198,012
1
W
Danzaburou
10,742
977
32
3
0
178,470
0
L
Thor
10,061
915
25
2
0
202,444
0
L
Neith
10,757
978
32
3
0
204,819
0
L
Izanami
9,889
899
89
8
2
186,857
0
W
Susano
10,411
946
24
2
1
189,755
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role