Player Matchup

Cthulhu
Cthulhu
Blxxd_Stains
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,475 Elo+
Party 2
Discordia
Discordia
Midnight_Siren_
Discordia
Level 35
God Stats
6W - 10L
1,500 SR
Queue Stats
171W - 275L
1,146 Elo+
Party 2
Cu Chulainn
Cu Chulainn
crazyslayer9000
Cu Chulainn
Level 4
God Stats
1W - 2L
1,763 SR
Queue Stats
2W - 5L
1,678 Elo+
Party 2
Charybdis
Charybdis
lIIlIljaslIlIIl
Charybdis
Level 65
God Stats
5W - 10L
1,365 SR
Queue Stats
320W - 469L
1,183 Elo+
Party 2
Hun Batz
Hun Batz
vKyze-
Hun Batz
Level 46
God Stats
1W - 6L
1,285 SR
Queue Stats
120W - 171L
1,256 Elo+
Party 2
Team Averages
Level 31
1,483 SR
1,348 Elo+

VS

Team Averages
Level 19
1,445 SR
1,253 Elo+
Nox
Nox
Hernandez0808-br
Nox
Level 24
God Stats
3W - 3L
1,470 SR
Queue Stats
51W - 55L
1,299 Elo+
Solo
Amaterasu
Amaterasu
Realtainnium
Amaterasu
Level 21
God Stats
18W - 20L
1,460 SR
Queue Stats
27W - 48L
1,296 Elo+
Party 1
Thanatos
Thanatos
TTV-Assassin756
Thanatos
Level 20
God Stats
22W - 31L
1,445 SR
Queue Stats
32W - 47L
1,305 Elo+
Party 1
Cthulhu
Cthulhu
iSxpphire
Cthulhu
Level 23
God Stats
26W - 21L
1,462 SR
Queue Stats
50W - 62L
1,329 Elo+
Party 1
Fenrir
Fenrir
isaiahdog55
Fenrir
Level 6
God Stats
6W - 5L
1,387 SR
Queue Stats
6W - 9L
1,039 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Blxxd_Stains
Cthulhu
9
4 / 7 / 2
7,478
499
6,130
13,617
5,803
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
Midnight_Siren_
Discordia
9
1 / 6 / 0
6,033
402
2,583
7,442
1,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cu Chulainn
crazyslayer9000
Cu Chulainn
13
0 / 6 / 0
7,180
479
1,871
9,020
7,437
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charybdis
lIIlIljaslIlIIl
Charybdis
11
2 / 5 / 1
7,200
480
5,531
10,955
2,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hun Batz
vKyze-
Hun Batz
11
3 / 6 / 2
7,213
481
5,943
10,015
3,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 9
8,024
535
7,329
6,112
2,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Realtainnium
Amaterasu
14
4 / 0 / 2
8,156
544
5,150
8,210
4,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
14
16 / 2 / 4
9,384
626
11,269
10,103
4,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
iSxpphire
Cthulhu
11
2 / 1 / 8
7,181
479
4,856
9,524
4,078
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
10
4 / 7 / 6
7,130
475
3,845
7,368
3,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
59
10
Kills
30
30
Deaths
10
5
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Blxxd_Stains
Cthulhu
4
7
2
0.71
W
4
0
9
8.5
L
Discordia
Midnight_Siren_
Discordia
1
6
0
0.17
W
Amaterasu
Realtainnium
Amaterasu
4
0
2
5
W
Thanatos
16
2
4
9
L
Cu Chulainn
crazyslayer9000
Cu Chulainn
0
6
0
0
W
Cthulhu
iSxpphire
Cthulhu
2
1
8
6
W
Fenrir
4
7
6
1
L
Charybdis
lIIlIljaslIlIIl
Charybdis
2
5
1
0.5
L
Hun Batz
vKyze-
Hun Batz
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,058
Damage
32,449
51,049
Taken
41,317
20,776
Mitigated
17,978
6,855
Healing
17,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Blxxd_Stains
Cthulhu
6,130
785
1,015
688
13,617
5,803
92
3,436
9,743
13,197
0
W
7,329
1,583
188
1,958
6,112
2,127
711
1,828
4,160
33,263
0
L
Discordia
Midnight_Siren_
Discordia
2,583
267
0
103
7,442
1,789
0
1,327
5,992
20,046
0
W
Amaterasu
Realtainnium
Amaterasu
5,150
2,336
0
2,970
8,210
4,478
0
1,064
7,138
0
50,214
W
Thanatos
11,269
3,028
0
9,556
10,103
4,286
1,091
2,035
7,964
0
45,225
L
Cu Chulainn
crazyslayer9000
Cu Chulainn
1,871
455
0
803
9,020
7,437
437
2,047
6,973
0
37,689
W
Cthulhu
iSxpphire
Cthulhu
4,856
1,806
0
2,276
9,524
4,078
456
491
8,977
29,218
0
W
Fenrir
3,845
828
0
430
7,368
3,009
848
2,923
4,365
0
11,919
L
Charybdis
lIIlIljaslIlIIl
Charybdis
5,531
2,718
0
2,406
10,955
2,218
1,143
1,418
9,405
0
46,884
L
Hun Batz
vKyze-
Hun Batz
5,943
1,158
0
1,840
10,015
3,529
204
3,543
6,280
0
35,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,104
Gold Earned
39,875
277
Minions Killed
305
0
Camps Cleared
0
1,345,849
Distance Traveled
1,494,387
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,478
499
11
1
0
323,265
0
W
Nox
8,024
535
61
4
0
253,789
3
L
Discordia
6,033
402
34
2
0
221,493
0
W
Amaterasu
8,156
544
96
6
0
308,383
0
W
Thanatos
9,384
626
68
5
0
347,236
0
L
Cu Chulainn
7,180
479
78
5
0
266,844
0
W
Cthulhu
7,181
479
54
4
0
291,911
0
W
Fenrir
7,130
475
26
2
0
293,068
1
L
Charybdis
7,200
480
85
6
0
254,610
3
L
Hun Batz
7,213
481
69
5
0
279,637
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role