Player Matchup

Scylla
Scylla
BIVI DRANDON
Scylla
Level 29
God Stats
3W - 0L
1,835 SR
Queue Stats
165W - 155L
1,570 Elo+
Solo
Bellona
Bellona
Bellona_is_cute
Bellona
Level 13
God Stats
26W - 22L
1,650 SR
Queue Stats
84W - 95L
1,546 Elo+
Solo
Nu Wa
Nu Wa
DuhCuzImGay
Nu Wa
Level 22
God Stats
2W - 3L
1,420 SR
Queue Stats
31W - 25L
1,600 Elo+
Solo
Bastet
Bastet
Stokes892
Bastet
Level 28
God Stats
3W - 2L
1,685 SR
Queue Stats
138W - 148L
1,532 Elo+
Solo
Neith
Neith
soli_inmortal
Neith
Level 16
God Stats
5W - 6L
1,602 SR
Queue Stats
25W - 30L
1,579 Elo+
Solo
Team Averages
Level 22
1,639 SR
1,565 Elo+

VS

Team Averages
Level 19
1,468 SR
1,569 Elo+
Scylla
Scylla
Catmemer420
Scylla
Level 6
God Stats
2W - 6L
1,301 SR
Queue Stats
6W - 7L
1,507 Elo+
Solo
Awilix
Awilix
KibblsAndVick
Awilix
Level 21
God Stats
3W - 5L
1,305 SR
Queue Stats
47W - 44L
1,629 Elo+
Solo
Bacchus
Bacchus
ReliableWand879
Bacchus
Level 26
God Stats
1W - 1L
1,748 SR
Queue Stats
57W - 52L
1,554 Elo+
Solo
Cupid
Cupid
anikinswagwlker
Cupid
Level 26
God Stats
2W - 7L
1,413 SR
Queue Stats
64W - 66L
1,515 Elo+
Solo
Danzaburou
Danzaburou
mexcallate_remix
Danzaburou
Level 17
God Stats
7W - 7L
1,573 SR
Queue Stats
38W - 29L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
10
0 / 2 / 4
5,885
535
2,312
4,627
1,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
7 / 0 / 1
6,219
565
6,427
5,512
2,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 1 / 6
6,364
579
5,506
2,502
627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
Stokes892
Bastet
11
4 / 2 / 1
6,482
589
3,108
5,568
1,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
8 / 3 / 1
6,596
600
6,906
5,872
2,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
10
2 / 4 / 1
5,739
522
2,072
6,394
1,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 1 / 2
6,668
606
1,741
6,464
2,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

4
0 / 9 / 1
4,174
379
629
11,538
5,214
8
1 / 6 / 0
4,982
453
2,388
7,645
1,122
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
mexcallate_remix
Danzaburou
11
0 / 0 / 1
6,507
592
3,273
3,395
1,142
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
20
Kills
6
8
Deaths
20
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Scylla
0
2
4
1
W
7
0
1
7.5
L
Scylla
2
4
1
0.63
W
1
1
6
4
L
3
1
2
4
L
0
9
1
0.06
W
Bastet
Stokes892
Bastet
4
2
1
2.25
L
1
6
0
0.17
L
Danzaburou
mexcallate_remix
Danzaburou
0
0
1
0.5
W
8
3
1
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,259
Damage
10,103
24,081
Taken
35,436
8,429
Mitigated
11,089
9,583
Healing
8,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
2,312
245
0
2,015
4,627
1,672
0
894
3,689
24,166
0
W
6,427
2,757
0
3,236
5,512
2,504
0
0
5,512
0
29,120
L
Scylla
2,072
101
0
1,735
6,394
1,538
0
2,639
3,539
27,905
0
W
5,506
1,525
0
270
2,502
627
689
369
2,105
34,042
0
L
1,741
882
0
3,008
6,464
2,073
0
2,067
4,303
0
27,433
L
629
203
93
1,058
11,538
5,214
0
1,119
10,400
3,794
0
W
Bastet
Stokes892
Bastet
3,108
803
0
2,812
5,568
1,624
0
0
5,568
0
30,971
L
2,388
1,124
48
1,479
7,645
1,122
0
841
6,740
0
20,847
L
Danzaburou
mexcallate_remix
Danzaburou
3,273
526
0
1,439
3,395
1,142
0
667
2,636
0
37,200
W
6,906
2,722
0
1,250
5,872
2,002
388
1,300
4,506
0
31,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,546
Gold Earned
28,070
297
Minions Killed
265
0
Camps Cleared
0
1,016,341
Distance Traveled
973,249
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
5,885
535
37
3
0
185,047
0
W
Bellona
6,219
565
64
6
0
205,953
0
L
Scylla
5,739
522
56
5
0
179,507
1
W
Nu Wa
6,364
579
69
6
0
205,985
3
L
Awilix
6,668
606
68
6
0
241,599
3
L
Bacchus
4,174
379
7
1
0
180,210
2
W
Bastet
6,482
589
65
6
0
233,004
1
L
Cupid
4,982
453
46
4
0
195,558
1
L
Danzaburou
6,507
592
88
8
0
176,375
5
W
Neith
6,596
600
62
6
0
186,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role