Player Matchup

Kukulkan
Kukulkan
Cryingblood34
Kukulkan
Level 5
God Stats
1W - 3L
1,706 SR
Queue Stats
5W - 5L
1,747 Elo+
Party 1
Chaac
Chaac
EatinYellowSnow
Chaac
Level 41
God Stats
0W - 3L
1,194 SR
Queue Stats
210W - 260L
1,311 Elo+
Party 1
Hou Yi
Hou Yi
GoobyGebAC
Hou Yi
Level 26
God Stats
2W - 6L
1,292 SR
Queue Stats
41W - 67L
1,407 Elo+
Party 1
Artio
Artio
LegendSenseiS
Artio
Level 29
God Stats
4W - 5L
1,764 SR
Queue Stats
175W - 238L
1,363 Elo+
Party 1
Ratatoskr
Ratatoskr
xPh0enixx
Ratatoskr
Level 28
God Stats
3W - 6L
1,168 SR
Queue Stats
124W - 154L
1,344 Elo+
Party 1
Team Averages
Level 26
1,425 SR
1,434 Elo+

VS

Team Averages
Level 14
1,504 SR
1,628 Elo+
Camazotz
Camazotz
AchillesIMissyou
Camazotz
Level 29
God Stats
10W - 12L
1,388 SR
Queue Stats
198W - 186L
1,505 Elo+
Solo
Zeus
Zeus
Fxceless
Zeus
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,708 Elo+
Party 2
Nike
Nike
HorbsFather
Nike
Level 19
God Stats
5W - 6L
1,336 SR
Queue Stats
56W - 58L
1,613 Elo+
Solo
Vulcan
Vulcan
Jaggernut
Vulcan
Level 14
God Stats
3W - 1L
1,797 SR
Queue Stats
13W - 12L
1,558 Elo+
Solo
Hercules
Hercules
n33gr0loverbiden
Hercules
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,758 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Cryingblood34
Kukulkan
9
0 / 6 / 0
5,703
407
4,233
8,175
2,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 6 / 0
6,682
477
6,061
10,935
6,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
GoobyGebAC
Hou Yi
10
3 / 5 / 1
6,301
450
4,326
10,218
3,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 6 / 2
5,782
413
2,650
11,945
7,151
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ratatoskr
xPh0enixx
Ratatoskr
10
1 / 5 / 0
6,797
486
1,271
8,831
2,262
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 1 / 4
8,888
635
7,119
9,589
3,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
11
3 / 4 / 4
7,478
534
3,344
6,366
1,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 0 / 3
8,082
577
3,204
8,426
3,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
Jaggernut
Vulcan
14
8 / 0 / 5
8,900
636
8,943
5,285
2,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
6 / 0 / 7
8,045
575
14,179
11,686
5,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
51
5
Kills
28
28
Deaths
5
3
Assists
23
Player
Kills
Deaths
Assists
KDA
W
9
1
4
11
L
Kukulkan
Cryingblood34
Kukulkan
0
6
0
0
L
1
6
0
0.17
W
Zeus
3
4
4
1.25
L
Hou Yi
GoobyGebAC
Hou Yi
3
5
1
0.7
W
2
0
3
3.5
W
Vulcan
Jaggernut
Vulcan
8
0
5
10.5
L
0
6
2
0.17
W
6
0
7
9.5
L
Ratatoskr
xPh0enixx
Ratatoskr
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,541
Damage
36,789
50,104
Taken
41,352
22,573
Mitigated
16,516
8,678
Healing
13,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,119
2,468
0
4,097
9,589
3,208
1,384
1,258
8,331
0
55,004
L
Kukulkan
Cryingblood34
Kukulkan
4,233
830
0
565
8,175
2,603
296
3,406
4,507
22,748
0
L
6,061
890
0
2,473
10,935
6,943
0
2,846
7,567
0
38,590
W
Zeus
3,344
905
0
1,224
6,366
1,663
349
419
5,907
28,438
0
L
Hou Yi
GoobyGebAC
Hou Yi
4,326
1,696
0
1,796
10,218
3,614
0
2,066
8,030
0
25,623
W
3,204
519
0
3,757
8,426
3,999
157
1,447
6,412
634
36,474
W
Vulcan
Jaggernut
Vulcan
8,943
944
99
1,796
5,285
2,044
540
1,587
3,698
50,372
0
L
2,650
890
1,374
830
11,945
7,151
0
2,980
8,815
8,428
0
W
14,179
5,767
0
2,749
11,686
5,602
352
2,172
9,472
0
34,033
L
Ratatoskr
xPh0enixx
Ratatoskr
1,271
376
0
1,640
8,831
2,262
0
327
8,444
0
34,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,265
Gold Earned
41,393
254
Minions Killed
381
0
Camps Cleared
0
1,314,897
Distance Traveled
1,468,064
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
8,888
635
89
6
0
344,860
7
L
Kukulkan
5,703
407
48
3
0
230,550
0
L
Chaac
6,682
477
77
6
0
269,199
5
W
Zeus
7,478
534
65
5
0
219,217
2
L
Hou Yi
6,301
450
49
4
0
277,857
6
W
Nike
8,082
577
93
7
0
283,341
2
W
Vulcan
8,900
636
93
7
0
307,264
5
L
Artio
5,782
413
12
1
0
251,281
1
W
Hercules
8,045
575
41
3
0
313,382
1
L
Ratatoskr
6,797
486
68
5
0
286,010
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role