Player Matchup

Sol
Sol
DepressedSupp
Sol
Level 26
God Stats
5W - 3L
1,690 SR
Queue Stats
90W - 85L
1,585 Elo+
Solo
Loki
Loki
Jack Hanma z
Loki
Level 11
God Stats
1W - 5L
1,732 SR
Queue Stats
33W - 27L
1,711 Elo+
Solo
Hou Yi
Hou Yi
LionofJudah6891
Hou Yi
Level 14
God Stats
1W - 4L
1,371 SR
Queue Stats
13W - 17L
1,583 Elo+
Solo
Sobek
Sobek
comic_jasmine08
Sobek
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 9L
1,641 Elo+
Solo
Neith
Neith
sun-dog67
Neith
Level 25
God Stats
14W - 12L
1,588 SR
Queue Stats
66W - 67L
1,565 Elo+
Solo
Team Averages
Level 19
1,576 SR
1,617 Elo+

VS

Team Averages
Level 27
1,741 SR
1,657 Elo+
Ne Zha
Ne Zha
CaptianChronGod
Ne Zha
Level 28
God Stats
2W - 1L
1,475 SR
Queue Stats
20W - 22L
1,511 Elo+
Party 1
Hera
Hera
KendrickTheCar
Hera
Level 6
God Stats
8W - 1L
1,866 SR
Queue Stats
10W - 2L
1,828 Elo+
Party 1
Cthulhu
Cthulhu
Phrightless
Cthulhu
Level 27
God Stats
3W - 2L
1,760 SR
Queue Stats
123W - 112L
1,610 Elo+
Solo
Ares
Ares
Suedeh3ad
Ares
Level 62
God Stats
4W - 3L
1,719 SR
Queue Stats
420W - 422L
1,567 Elo+
Party 1
Izanami
Izanami
wahlburgers3286
Izanami
Level 10
God Stats
32W - 15L
1,886 SR
Queue Stats
52W - 58L
1,771 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 1
8,834
520
11,536
15,391
5,948
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 1 / 1
8,103
477
5,090
8,219
2,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
0 / 6 / 2
7,652
450
6,420
12,935
3,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
1 / 2 / 3
7,610
448
6,071
18,642
18,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
sun-dog67
Neith
12
1 / 4 / 0
8,023
472
9,314
12,366
4,762
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 1
7,916
466
3,598
11,892
4,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 3 / 2
8,107
477
7,333
8,748
3,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
Phrightless
Cthulhu
16
4 / 1 / 3
9,685
570
14,391
13,107
10,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ares
13
4 / 2 / 1
8,450
497
10,935
18,582
20,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
4 / 0 / 3
10,175
599
9,753
10,854
4,021
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
24
8
Kills
14
14
Deaths
8
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
2
1
0.75
L
3
1
1
3.5
L
3
1
1
3.5
W
1
3
2
0.67
L
0
6
2
0.17
W
Cthulhu
Phrightless
Cthulhu
4
1
3
5.5
W
Ares
4
2
1
2.25
L
1
2
3
1.25
L
Neith
sun-dog67
Neith
1
4
0
0.25
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,431
Damage
46,010
67,553
Taken
63,183
35,110
Mitigated
43,534
28,828
Healing
24,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,598
762
0
5,707
11,892
4,494
0
2,206
9,686
0
46,762
L
11,536
3,430
0
9,453
15,391
5,948
357
9,862
5,296
69,447
0
L
5,090
1,609
0
4,668
8,219
2,470
702
2,309
5,797
0
46,743
W
7,333
1,804
0
1,810
8,748
3,784
29
5,392
3,356
58,193
0
L
6,420
2,484
225
3,136
12,935
3,799
910
3,539
9,353
0
51,004
W
Cthulhu
Phrightless
Cthulhu
14,391
925
0
5,180
13,107
10,757
282
3,568
9,539
67,399
0
W
Ares
10,935
780
448
4,889
18,582
20,478
125
5,693
12,889
25,138
0
L
6,071
595
316
6,909
18,642
18,131
0
8,735
9,520
22,106
0
L
Neith
sun-dog67
Neith
9,314
4,161
234
3,887
12,366
4,762
344
7,064
4,691
0
54,109
W
9,753
8,163
0
6,457
10,854
4,021
588
748
10,106
0
87,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,222
Gold Earned
44,333
424
Minions Killed
505
0
Camps Cleared
0
1,502,300
Distance Traveled
1,729,924
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,916
466
96
6
0
380,799
0
L
Sol
8,834
520
116
7
0
314,924
5
L
Loki
8,103
477
85
5
0
288,107
4
W
Hera
8,107
477
114
7
0
308,033
4
L
Hou Yi
7,652
450
82
5
0
294,574
1
W
Cthulhu
9,685
570
120
7
0
355,723
4
W
Ares
8,450
497
18
1
0
360,464
3
L
Sobek
7,610
448
30
2
0
319,283
2
L
Neith
8,023
472
111
7
0
285,412
5
W
Izanami
10,175
599
157
9
0
324,905
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role