Player Matchup

King Arthur
King Arthur
Aka_Rebirth
King Arthur
Level 4
God Stats
1W - 1L
1,317 SR
Queue Stats
3W - 4L
1,457 Elo+
Solo
Mercury
Mercury
EightyOneDelta
Mercury
Level 39
God Stats
4W - 9L
1,564 SR
Queue Stats
109W - 108L
1,528 Elo+
Party 1
Ares
Ares
Franktank33
Ares
Level 25
God Stats
5W - 4L
1,437 SR
Queue Stats
108W - 94L
1,394 Elo+
Solo
Cupid
Cupid
Z3ntr1c
Cupid
Level 25
God Stats
6W - 3L
1,711 SR
Queue Stats
16W - 10L
1,610 Elo+
Party 1
Hades
Hades
fruits_basket64
Hades
Level 29
God Stats
5W - 4L
1,513 SR
Queue Stats
119W - 113L
1,576 Elo+
Party 1
Team Averages
Level 24
1,508 SR
1,513 Elo+

VS

Team Averages
Level 32
1,545 SR
1,441 Elo+
Anhur
Anhur
 
Anhur
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
BrenynFN
Zeus
Level 7
God Stats
0W - 1L
1,282 SR
Queue Stats
3W - 6L
1,145 Elo+
Party 2
Fenrir
Fenrir
ProfessorCoom
Fenrir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 144L
1,415 Elo+
Solo
Ra
Ra
Profit55
Ra
Level 16
God Stats
4W - 5L
1,697 SR
Queue Stats
21W - 20L
1,561 Elo+
Solo
King Arthur
King Arthur
RulyEpicBear
King Arthur
Level 24
God Stats
1W - 1L
1,747 SR
Queue Stats
5W - 5L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Aka_Rebirth
King Arthur
8
0 / 9 / 5
6,382
355
2,164
11,822
7,115
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
6 / 7 / 6
10,523
585
10,194
13,895
5,391
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
3 / 4 / 10
8,633
480
5,667
15,019
11,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cupid
Z3ntr1c
Cupid
15
8 / 6 / 9
10,025
557
11,417
11,953
4,009
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
13 / 1 / 12
11,307
628
23,060
15,433
7,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
7 / 5 / 1
9,376
521
10,791
13,916
5,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zeus
11
1 / 11 / 3
7,572
421
1,373
9,448
4,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

15
9 / 3 / 2
9,404
522
7,554
16,431
6,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 6 / 5
9,193
511
7,011
8,441
2,964
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
RulyEpicBear
King Arthur
14
6 / 5 / 2
9,429
524
10,610
22,020
16,907
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
39
30
Kills
26
27
Deaths
30
42
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
7
5
1
1.5
W
King Arthur
Aka_Rebirth
King Arthur
0
9
5
0.28
L
Zeus
1
11
3
0.23
W
6
7
6
1.29
W
3
4
10
2
L
9
3
2
3.33
L
3
6
5
0.92
L
King Arthur
RulyEpicBear
King Arthur
6
5
2
1.4
W
Cupid
Z3ntr1c
Cupid
8
6
9
2.08
W
13
1
12
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,502
Damage
37,339
68,122
Taken
70,256
35,855
Mitigated
35,536
20,792
Healing
14,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
10,791
3,704
0
2,380
13,916
5,038
1,013
4,913
9,003
0
51,601
W
King Arthur
Aka_Rebirth
King Arthur
2,164
1,150
0
1,572
11,822
7,115
156
961
10,823
0
9,655
L
Zeus
1,373
450
0
0
9,448
4,088
208
6,193
3,255
9,300
0
W
10,194
6,147
0
0
13,895
5,391
0
983
12,912
0
69,458
W
5,667
323
560
3,562
15,019
11,587
620
2,559
12,366
19,033
0
L
7,554
2,825
0
6,734
16,431
6,539
1,275
5,811
10,620
0
61,898
L
7,011
1,041
378
697
8,441
2,964
1,666
3,833
4,608
46,225
0
L
King Arthur
RulyEpicBear
King Arthur
10,610
1,240
0
4,297
22,020
16,907
0
7,977
14,043
0
53,363
W
Cupid
Z3ntr1c
Cupid
11,417
7,769
608
3,048
11,953
4,009
1,620
2,249
9,664
0
41,316
W
23,060
2,739
1,416
10,026
15,433
7,753
2,883
1,460
13,973
89,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,870
Gold Earned
44,974
359
Minions Killed
375
0
Camps Cleared
0
1,738,373
Distance Traveled
1,507,419
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,376
521
83
5
0
294,624
3
W
King Arthur
6,382
355
11
1
0
328,871
2
L
Zeus
7,572
421
14
1
0
221,194
1
W
Mercury
10,523
585
116
6
0
397,405
1
W
Ares
8,633
480
26
1
0
345,729
3
L
Fenrir
9,404
522
93
5
0
368,915
3
L
Ra
9,193
511
90
5
0
265,043
0
L
King Arthur
9,429
524
95
5
0
357,643
0
W
Cupid
10,025
557
63
4
0
321,585
4
W
Hades
11,307
628
143
8
0
344,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role