Player Matchup

Cupid
Cupid
EDDY MAAC
Cupid
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 27L
1,212 Elo+
Solo
Hades
Hades
LeoKing97
Hades
Level 25
God Stats
3W - 2L
1,810 SR
Queue Stats
89W - 152L
1,304 Elo+
Solo
Ah Puch
Ah Puch
darcki3921
Ah Puch
Level 24
God Stats
25W - 24L
1,639 SR
Queue Stats
67W - 87L
1,451 Elo+
Solo
Cthulhu
Cthulhu
facarito
Cthulhu
Level 10
God Stats
3W - 3L
1,413 SR
Queue Stats
10W - 17L
1,236 Elo+
Solo
Fenrir
Fenrir
szplayz123
Fenrir
Level 17
God Stats
1W - 2L
1,213 SR
Queue Stats
14W - 14L
1,316 Elo+
Solo
Team Averages
Level 17
1,515 SR
1,304 Elo+

VS

Team Averages
Level 21
1,381 SR
1,328 Elo+
Cthulhu
Cthulhu
Billy00Snake
Cthulhu
Level 14
God Stats
25W - 19L
1,540 SR
Queue Stats
38W - 33L
1,417 Elo+
Party 1
Sol
Sol
ObservedPaper73
Sol
Level 28
God Stats
4W - 10L
1,311 SR
Queue Stats
30W - 47L
1,300 Elo+
Solo
Yemoja
Yemoja
Snake Dr1201
Yemoja
Level 8
God Stats
0W - 2L
1,128 SR
Queue Stats
35W - 48L
1,226 Elo+
Solo
King Arthur
King Arthur
fitz6875
King Arthur
Level 42
God Stats
51W - 41L
1,561 SR
Queue Stats
55W - 48L
1,401 Elo+
Party 1
Hel
Hel
kauri2709
Hel
Level 15
God Stats
5W - 9L
1,366 SR
Queue Stats
12W - 16L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
EDDY MAAC
Cupid
20
8 / 4 / 10
17,744
986
24,211
18,776
9,324
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hades
LeoKing97
Hades
20
8 / 6 / 9
16,432
913
28,797
29,683
17,416
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Puch
darcki3921
Ah Puch
20
1 / 8 / 19
16,185
899
24,701
29,218
20,344
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
facarito
Cthulhu
20
14 / 6 / 14
19,910
1,106
50,750
43,106
22,159
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
szplayz123
Fenrir
20
3 / 6 / 6
14,588
810
11,023
17,586
8,262
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

47

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Billy00Snake
Cthulhu
20
1 / 5 / 6
13,577
754
6,589
13,480
5,602
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
7 / 7 / 10
17,284
960
34,418
29,832
19,756
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Yemoja
20
2 / 11 / 16
15,991
888
9,096
35,373
21,361
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

King Arthur
fitz6875
King Arthur
20
14 / 7 / 13
18,594
1,033
50,462
35,083
53,868
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
6 / 4 / 14
16,785
933
29,699
34,331
17,688
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
89
34
Kills
30
30
Deaths
34
58
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Billy00Snake
Cthulhu
1
5
6
0.8
W
Cupid
EDDY MAAC
Cupid
8
4
10
3.25
W
Hades
LeoKing97
Hades
8
6
9
2.08
L
7
7
10
1.71
L
Yemoja
2
11
16
0.91
W
Ah Puch
darcki3921
Ah Puch
1
8
19
1.31
W
Cthulhu
facarito
Cthulhu
14
6
14
3.5
L
King Arthur
fitz6875
King Arthur
14
7
13
2.93
L
6
4
14
3.25
W
Fenrir
szplayz123
Fenrir
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

139,482
Damage
130,264
138,369
Taken
148,099
77,505
Mitigated
118,275
29,495
Healing
37,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Billy00Snake
Cthulhu
6,589
277
0
0
13,480
5,602
0
9,566
3,914
10,557
0
W
Cupid
EDDY MAAC
Cupid
24,211
19,805
482
5,705
18,776
9,324
0
10,298
8,478
0
61,070
W
Hades
LeoKing97
Hades
28,797
1,850
1,752
9,857
29,683
17,416
0
19,973
9,710
51,344
0
L
34,418
18,884
0
10,576
29,832
19,756
0
16,386
13,446
76,412
0
L
Yemoja
9,096
2,489
5,000
1,204
35,373
21,361
0
27,683
7,690
23,376
0
W
Ah Puch
darcki3921
Ah Puch
24,701
4,278
376
6,416
29,218
20,344
0
13,317
15,901
44,793
0
W
Cthulhu
facarito
Cthulhu
50,750
4,463
1,437
2,973
43,106
22,159
0
34,087
9,019
89,277
0
L
King Arthur
fitz6875
King Arthur
50,462
2,800
0
0
35,083
53,868
0
23,762
11,321
17,443
67,508
L
29,699
3,029
9,648
11,283
34,331
17,688
0
26,851
7,480
52,435
0
W
Fenrir
szplayz123
Fenrir
11,023
1,875
0
497
17,586
8,262
0
12,307
5,279
0
14,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,859
Gold Earned
82,231
279
Minions Killed
296
7
Camps Cleared
4
1,375,755
Distance Traveled
1,385,506
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
13,577
754
4
0
1
132,317
0
W
Cupid
17,744
986
79
4
3
264,788
0
W
Hades
16,432
913
52
3
0
288,684
0
L
Sol
17,284
960
121
7
2
286,132
5
L
Yemoja
15,991
888
29
2
0
291,083
5
W
Ah Puch
16,185
899
43
2
0
241,888
0
W
Cthulhu
19,910
1,106
100
6
3
354,831
2
L
King Arthur
18,594
1,033
71
4
0
303,348
2
L
Hel
16,785
933
71
4
1
372,626
0
W
Fenrir
14,588
810
5
0
1
225,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role