Player Matchup

He Bo
He Bo
FiFiKRN
He Bo
Level 43
God Stats
16W - 20L
1,370 SR
Queue Stats
21W - 42L
1,272 Elo+
Solo
Ares
Ares
sebi241298
Ares
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 8L
1,041 Elo+
Party 1
Heimdallr
Heimdallr
yoshiscreamo
Heimdallr
Level 6
God Stats
0W - 4L
1,305 SR
Queue Stats
0W - 6L
1,041 Elo+
Party 1
Team Averages
Level 19
1,392 SR
1,118 Elo+

VS

Team Averages
Level 41
1,461 SR
1,227 Elo+
Anhur
Anhur
Kira-MolonLabe
Anhur
Level 5
God Stats
1W - 1L
1,305 SR
Queue Stats
4W - 2L
1,041 Elo+
Solo
Nu Wa
Nu Wa
dzika_kaczka_z_k
Nu Wa
Level 87
God Stats
4W - 3L
1,608 SR
Queue Stats
54W - 73L
1,484 Elo+
Solo
Yemoja
Yemoja
eduserafina
Yemoja
Level 30
God Stats
2W - 1L
1,470 SR
Queue Stats
46W - 102L
1,154 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
FiFiKRN
He Bo
12
4 / 2 / 2
8,379
762
6,521
6,712
2,135
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
0 / 8 / 6
7,369
670
5,399
17,124
10,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
yoshiscreamo
Heimdallr
10
1 / 13 / 5
7,738
703
7,757
16,695
4,702
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 2 / 10
8,973
816
12,821
11,669
4,312
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
14 / 2 / 7
10,754
978
18,093
9,439
3,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Yemoja
11
1 / 2 / 17
8,539
776
2,871
7,328
6,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
57
5
Kills
23
23
Deaths
6
13
Assists
34
Player
Kills
Deaths
Assists
KDA
L
He Bo
FiFiKRN
He Bo
4
2
2
2.5
W
8
2
10
6.5
W
14
2
7
8.75
W
Yemoja
1
2
17
4.75
L
0
8
6
0.38
L
Heimdallr
yoshiscreamo
Heimdallr
1
13
5
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,677
Damage
33,785
40,531
Taken
28,436
16,967
Mitigated
13,723
3,366
Healing
10,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
FiFiKRN
He Bo
6,521
419
196
445
6,712
2,135
0
4,435
2,277
25,449
0
W
12,821
9,227
134
1,070
11,669
4,312
1,471
5,512
6,157
0
26,461
W
18,093
7,726
256
3,099
9,439
3,231
1,381
3,494
5,945
56,868
0
W
Yemoja
2,871
1,565
3,035
2,873
7,328
6,180
158
3,222
4,106
10,388
0
L
5,399
591
170
931
17,124
10,130
0
7,382
9,742
12,738
0
L
Heimdallr
yoshiscreamo
Heimdallr
7,757
3,628
0
1,624
16,695
4,702
0
9,512
7,183
0
25,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,486
Gold Earned
28,266
64
Minions Killed
127
1
Camps Cleared
7
543,360
Distance Traveled
554,245
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,379
762
35
3
0
191,366
0
W
Anhur
8,973
816
39
4
0
159,867
1
W
Nu Wa
10,754
978
67
6
6
220,026
2
W
Yemoja
8,539
776
21
2
1
174,352
2
L
Ares
7,369
670
7
1
1
180,847
2
L
Heimdallr
7,738
703
22
2
0
171,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role