Player Matchup

Arachne
Arachne
Masters
 
Arachne
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Masters
Faykz
Bellona
Masters
Level 160
God Stats
18W - 14L
1,729 SR
Queue Stats
397W - 367L
2,465 MMR
Solo
Kuzenbo
Kuzenbo
Diamond IV
Madeww
Kuzenbo
Diamond IV
Level 144
God Stats
0W - 2L
1,324 SR
Queue Stats
146W - 119L
2,460 MMR
Solo
Hou Yi
Hou Yi
Masters
QueijoNuclear
Hou Yi
Masters
Level 128
God Stats
16W - 10L
1,700 SR
Queue Stats
189W - 157L
2,796 MMR
Party 1
Thoth
Thoth
Masters
RaidenŘEX
Thoth
Masters
Level 160
God Stats
8W - 11L
1,583 SR
Queue Stats
134W - 106L
2,736 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 150
1,567 SR
2,391 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 150
1,681 SR
2,347 MMR
Anhur
Anhur
Masters
 
Anhur
Masters
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Masters
AdaptingBR
Hercules
Masters
Level 124
God Stats
2W - 0L
1,722 SR
Queue Stats
75W - 64L
2,535 MMR
Solo
Mulan
Mulan
Diamond I
TheTruthTortoise
Mulan
Diamond I
Level 160
God Stats
31W - 20L
1,651 SR
Queue Stats
687W - 715L
2,420 MMR
Solo
Hel
Hel
Masters
Xhitoman
Hel
Masters
Level 160
God Stats
7W - 3L
1,832 SR
Queue Stats
480W - 376L
2,690 MMR
Solo
Ne Zha
Ne Zha
Masters
thefamousTK
Ne Zha
Masters
Level 160
God Stats
13W - 9L
1,701 SR
Queue Stats
405W - 380L
2,590 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
8
0 / 1 / 0
4,905
491
1,442
6,912
1,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bellona
Faykz
Bellona
11
0 / 0 / 0
6,239
624
1,513
4,436
2,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kuzenbo
Madeww
Kuzenbo
8
0 / 2 / 0
4,795
480
2,347
7,321
3,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 1 / 0
4,992
499
2,977
6,989
814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
8
0 / 3 / 0
4,706
471
3,891
4,478
1,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
NikeOdinCliodhnaSol

VS

Bans
LokiGilgameshSusanoCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
3 / 0 / 1
6,853
685
6,535
4,658
1,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hercules
AdaptingBR
Hercules
12
0 / 0 / 0
6,589
659
1,272
5,937
3,059
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
1 / 0 / 4
5,742
574
3,966
5,021
2,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
2 / 0 / 2
6,599
660
3,707
2,896
884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ne Zha
11
1 / 0 / 2
5,731
573
2,943
6,599
2,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
16
0
Kills
7
7
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
1
0
0
W
Anhur
 
Anhur
3
0
1
3.5
W
Hercules
AdaptingBR
Hercules
0
0
0
0
L
Bellona
Faykz
Bellona
0
0
0
0
L
Kuzenbo
Madeww
Kuzenbo
0
2
0
0
L
0
1
0
0
L
Thoth
0
3
0
0
W
1
0
4
3
W
2
0
2
3
W
Ne Zha
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,170
Damage
18,423
30,136
Taken
25,111
10,024
Mitigated
9,508
12,210
Healing
13,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
1,442
803
0
4,188
6,912
1,638
0
904
6,008
0
21,181
W
Anhur
 
Anhur
6,535
3,622
0
2,282
4,658
1,267
50
503
4,124
0
52,115
W
Hercules
AdaptingBR
Hercules
1,272
553
0
1,643
5,937
3,059
0
0
5,710
1,458
44,257
L
Bellona
Faykz
Bellona
1,513
576
0
2,188
4,436
2,772
0
23
4,413
264
41,754
L
Kuzenbo
Madeww
Kuzenbo
2,347
1,180
77
2,429
7,321
3,266
0
679
6,642
14,953
0
L
2,977
1,294
0
2,135
6,989
814
0
437
6,552
0
29,071
L
Thoth
3,891
0
0
1,193
4,478
1,534
0
1,803
2,675
23,533
0
W
3,966
1,123
0
3,015
5,021
2,174
0
1,164
3,755
0
16,144
W
3,707
271
1,107
2,094
2,896
884
0
1,451
1,255
49,738
0
W
Ne Zha
2,943
948
0
2,991
6,599
2,124
0
2,686
3,741
0
34,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,637
Gold Earned
31,514
296
Minions Killed
442
0
Camps Cleared
0
1,070,814
Distance Traveled
1,108,408
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,905
491
56
6
0
258,515
2
W
Anhur
6,853
685
108
11
0
184,307
4
W
Hercules
6,589
659
128
13
0
211,807
4
L
Bellona
6,239
624
114
11
0
234,609
1
L
Kuzenbo
4,795
480
21
2
0
185,183
3
L
Hou Yi
4,992
499
56
6
0
186,595
4
L
Thoth
4,706
471
49
5
0
205,912
2
W
Mulan
5,742
574
21
2
0
224,793
2
W
Hel
6,599
660
115
12
0
239,823
4
W
Ne Zha
5,731
573
70
7
0
247,678
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role