Player Matchup

Loki
Loki
AirrxJordannx23
Loki
Level 123
God Stats
74W - 56L
1,603 SR
Queue Stats
111W - 115L
1,498 Elo+
Party 2
Ymir
Ymir
Yurah
Ymir
Level 29
God Stats
10W - 7L
1,588 SR
Queue Stats
26W - 29L
1,527 Elo+
Solo
Kukulkan
Kukulkan
hansolorio
Kukulkan
Level 26
God Stats
2W - 0L
1,765 SR
Queue Stats
17W - 13L
1,538 Elo+
Solo
Gilgamesh
Gilgamesh
limpmarlin98
Gilgamesh
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,324 Elo+
Party 2
Izanami
Izanami
lxxeroxxl
Izanami
Level 21
God Stats
5W - 2L
1,646 SR
Queue Stats
10W - 8L
1,463 Elo+
Party 2
Team Averages
Level 43
1,621 SR
1,470 Elo+

VS

Team Averages
Level 25
1,668 SR
1,426 Elo+
Skadi
Skadi
Houstonian699
Skadi
Level 29
God Stats
6W - 1L
1,917 SR
Queue Stats
192W - 161L
1,587 Elo+
Party 1
Ra
Ra
IssaBeach
Ra
Level 27
God Stats
3W - 2L
1,728 SR
Queue Stats
26W - 25L
1,384 Elo+
Solo
Artemis
Artemis
LAG Gago
Artemis
Level 27
God Stats
0W - 3L
1,342 SR
Queue Stats
0W - 3L
1,324 Elo+
Solo
Zhong Kui
Zhong Kui
MANNLIER
Zhong Kui
Level 28
God Stats
13W - 4L
1,852 SR
Queue Stats
89W - 74L
1,543 Elo+
Party 1
Cu Chulainn
Cu Chulainn
zastava_m70ab
Cu Chulainn
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 8
9,336
622
4,785
9,537
3,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
Yurah
Ymir
11
2 / 0 / 16
8,070
538
5,773
9,147
8,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
hansolorio
Kukulkan
14
6 / 2 / 3
8,632
575
8,249
5,633
2,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
limpmarlin98
Gilgamesh
12
7 / 3 / 2
8,256
550
4,907
9,610
3,912
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
lxxeroxxl
Izanami
12
8 / 3 / 10
8,276
552
11,202
8,107
2,441
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 4 / 1
8,532
569
9,284
10,785
3,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
2 / 7 / 2
6,754
450
3,804
10,094
3,802
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
LAG Gago
Artemis
11
0 / 3 / 1
6,485
432
4,715
4,882
1,480
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Zhong Kui
MANNLIER
Zhong Kui
11
2 / 4 / 1
7,305
487
6,485
10,030
6,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cu Chulainn
zastava_m70ab
Cu Chulainn
7
0 / 10 / 0
5,301
353
462
11,122
4,151
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
15
28
Kills
10
10
Deaths
28
39
Assists
5
Player
Kills
Deaths
Assists
KDA
W
5
2
8
4.5
L
6
4
1
1.63
L
2
7
2
0.43
L
Artemis
LAG Gago
Artemis
0
3
1
0.17
L
Zhong Kui
MANNLIER
Zhong Kui
2
4
1
0.63
W
Ymir
Yurah
Ymir
2
0
16
10
W
Kukulkan
hansolorio
Kukulkan
6
2
3
3.75
W
Gilgamesh
limpmarlin98
Gilgamesh
7
3
2
2.67
W
Izanami
lxxeroxxl
Izanami
8
3
10
4.33
L
Cu Chulainn
zastava_m70ab
Cu Chulainn
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,916
Damage
24,750
42,034
Taken
46,913
20,124
Mitigated
19,391
7,367
Healing
6,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,785
774
0
1,300
9,537
3,121
0
1,408
8,129
0
59,586
L
9,284
5,247
0
600
10,785
3,772
1,278
2,799
7,986
0
58,153
L
3,804
167
273
1,268
10,094
3,802
705
5,143
4,951
24,757
0
L
Artemis
LAG Gago
Artemis
4,715
1,537
0
1,029
4,882
1,480
650
38
4,844
0
32,264
L
Zhong Kui
MANNLIER
Zhong Kui
6,485
561
0
3,359
10,030
6,186
0
4,791
5,239
40,406
0
W
Ymir
Yurah
Ymir
5,773
1,600
0
2,284
9,147
8,576
439
3,481
5,666
20,075
0
W
Kukulkan
hansolorio
Kukulkan
8,249
1,541
0
925
5,633
2,074
887
2,219
3,414
55,918
0
W
Gilgamesh
limpmarlin98
Gilgamesh
4,907
1,534
0
1,821
9,610
3,912
460
399
9,211
0
34,887
W
Izanami
lxxeroxxl
Izanami
11,202
8,600
256
781
8,107
2,441
2,927
2,840
5,267
0
37,599
L
Cu Chulainn
zastava_m70ab
Cu Chulainn
462
210
0
355
11,122
4,151
284
1,251
9,871
0
8,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,570
Gold Earned
34,377
370
Minions Killed
328
0
Camps Cleared
0
1,465,668
Distance Traveled
1,247,333
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,336
622
106
7
0
337,135
0
L
Skadi
8,532
569
109
7
0
254,924
1
L
Ra
6,754
450
43
3
0
224,120
0
L
Artemis
6,485
432
57
4
0
249,457
0
L
Zhong Kui
7,305
487
91
6
0
252,622
5
W
Ymir
8,070
538
30
2
0
285,249
2
W
Kukulkan
8,632
575
96
6
0
302,587
1
W
Gilgamesh
8,256
550
78
5
0
274,277
4
W
Izanami
8,276
552
60
4
0
266,420
0
L
Cu Chulainn
5,301
353
28
2
0
266,210
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role