Player Matchup

Geb
Geb
Alfiesound
Geb
Level 17
God Stats
4W - 2L
1,736 SR
Queue Stats
23W - 27L
1,413 Elo+
Solo
Thoth
Thoth
BATTL3
Thoth
Level 14
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 13L
1,305 Elo+
Solo
Da Ji
Da Ji
Kazahuko
Da Ji
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chaac
Chaac
ReiLorus
Chaac
Level 8
God Stats
0W - 2L
1,295 SR
Queue Stats
1W - 7L
1,170 Elo+
Party 1
Kukulkan
Kukulkan
VenomUndercover
Kukulkan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,444 Elo+
Party 1
Team Averages
Level 15
1,506 SR
1,367 Elo+

VS

Team Averages
Level 17
1,504 SR
1,476 Elo+
Zeus
Zeus
BIGPossa
Zeus
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 21L
1,500 Elo+
Solo
Neith
Neith
Beringhs
Neith
Level 27
God Stats
37W - 42L
1,473 SR
Queue Stats
63W - 64L
1,463 Elo+
Solo
Amaterasu
Amaterasu
HotWhells
Amaterasu
Level 29
God Stats
11W - 8L
1,546 SR
Queue Stats
32W - 23L
1,554 Elo+
Solo
Ymir
Ymir
KINGBrasil
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
TioIlluSiion
Cliodhna
Level 26
God Stats
2W - 3L
1,500 SR
Queue Stats
43W - 55L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 4
6,441
379
1,279
8,878
4,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thoth
BATTL3
Thoth
13
2 / 5 / 0
8,203
483
2,474
6,835
1,833
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Da Ji
Kazahuko
Da Ji
13
5 / 6 / 1
8,266
486
7,990
12,987
4,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
ReiLorus
Chaac
12
3 / 8 / 2
8,094
476
8,970
15,153
8,260
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
13
4 / 5 / 4
8,494
500
6,704
11,579
3,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
16
10 / 5 / 2
9,998
588
14,283
10,650
3,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Beringhs
Neith
15
5 / 3 / 9
9,202
541
6,704
9,067
2,979
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
HotWhells
Amaterasu
15
8 / 1 / 6
9,800
576
10,031
12,900
8,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

3
0 / 1 / 2
5,354
315
723
1,494
554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cliodhna
TioIlluSiion
Cliodhna
15
6 / 4 / 3
9,050
532
8,093
9,431
2,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
51
14
Kills
29
30
Deaths
14
11
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
6
4
0.33
L
Thoth
BATTL3
Thoth
2
5
0
0.4
W
Zeus
10
5
2
2.2
W
Neith
Beringhs
Neith
5
3
9
3.17
W
Amaterasu
HotWhells
Amaterasu
8
1
6
11
W
0
1
2
1
L
Da Ji
Kazahuko
Da Ji
5
6
1
0.92
L
Chaac
ReiLorus
Chaac
3
8
2
0.5
W
Cliodhna
TioIlluSiion
Cliodhna
6
4
3
1.88
L
Kukulkan
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,417
Damage
39,834
55,432
Taken
43,542
22,734
Mitigated
18,622
8,739
Healing
15,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,279
488
0
408
8,878
4,555
0
2,605
6,189
6,196
0
L
Thoth
BATTL3
Thoth
2,474
328
0
557
6,835
1,833
1,798
1,055
5,726
33,136
0
W
Zeus
14,283
2,906
0
1,812
10,650
3,472
0
3,750
6,900
64,102
0
W
Neith
Beringhs
Neith
6,704
3,409
0
3,992
9,067
2,979
332
1,320
7,747
0
45,210
W
Amaterasu
HotWhells
Amaterasu
10,031
6,137
0
6,231
12,900
8,676
592
3,308
9,592
0
53,616
W
723
431
0
200
1,494
554
110
324
1,170
3,050
0
L
Da Ji
Kazahuko
Da Ji
7,990
2,779
0
2,879
12,987
4,496
0
1,720
11,153
0
38,491
L
Chaac
ReiLorus
Chaac
8,970
3,117
0
2,605
15,153
8,260
49
4,166
10,875
1,293
43,350
W
Cliodhna
TioIlluSiion
Cliodhna
8,093
723
0
3,448
9,431
2,941
0
2,386
7,045
0
43,917
L
Kukulkan
6,704
1,284
0
2,290
11,579
3,590
0
4,674
6,483
41,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,498
Gold Earned
43,404
304
Minions Killed
358
0
Camps Cleared
0
1,360,886
Distance Traveled
1,257,648
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,441
379
10
1
0
203,237
0
L
Thoth
8,203
483
70
4
0
288,031
1
W
Zeus
9,998
588
116
7
0
275,192
4
W
Neith
9,202
541
81
5
0
307,506
6
W
Amaterasu
9,800
576
98
6
0
312,794
1
W
Ymir
5,354
315
5
0
0
35,586
0
L
Da Ji
8,266
486
65
4
0
315,702
0
L
Chaac
8,094
476
90
5
0
266,579
0
W
Cliodhna
9,050
532
58
3
0
326,570
0
L
Kukulkan
8,494
500
69
4
0
287,337
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role