Player Matchup

Geb
Geb
DTMNick
Geb
Level 44
God Stats
16W - 7L
1,712 SR
Queue Stats
105W - 120L
1,488 Elo+
Party 2
Fafnir
Fafnir
Woberto
Fafnir
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 25L
1,391 Elo+
Party 2
Ymir
Ymir
Xolxo
Ymir
Level 62
God Stats
2W - 1L
1,500 SR
Queue Stats
152W - 145L
1,475 Elo+
Party 2
Team Averages
Level 43
1,571 SR
1,451 Elo+

VS

Team Averages
Level 18
1,489 SR
1,234 Elo+
Fenrir
Fenrir
Salq2
Fenrir
Level 7
God Stats
0W - 2L
1,496 SR
Queue Stats
2W - 9L
910 Elo+
Party 1
Hel
Hel
TTVSyperX
Hel
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 49L
1,102 Elo+
Party 1
Ymir
Ymir
Zombowolf
Ymir
Level 28
God Stats
1W - 2L
1,470 SR
Queue Stats
5W - 2L
1,689 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
12
2 / 1 / 9
7,714
701
6,181
7,667
7,892
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fafnir
Woberto
Fafnir
12
3 / 1 / 9
8,130
739
6,161
8,506
11,131
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ymir
Xolxo
Ymir
13
7 / 2 / 5
8,532
776
9,578
12,002
10,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Salq2
Fenrir
11
4 / 6 / 0
8,017
729
6,130
10,180
4,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
0 / 4 / 1
6,091
554
2,995
6,527
3,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
11
0 / 2 / 4
7,365
670
7,741
11,954
11,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
12
Kills
4
4
Deaths
12
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Geb
2
1
9
6.5
L
Fenrir
Salq2
Fenrir
4
6
0
0.67
L
0
4
1
0.13
W
Fafnir
Woberto
Fafnir
3
1
9
7.5
W
Ymir
Xolxo
Ymir
7
2
5
4.75
L
Ymir
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,920
Damage
16,866
28,175
Taken
28,661
29,548
Mitigated
19,311
5,593
Healing
5,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
6,181
485
0
548
7,667
7,892
57
2,993
4,526
21,388
0
L
Fenrir
Salq2
Fenrir
6,130
2,473
0
1,834
10,180
4,918
0
8,109
1,886
0
17,030
L
2,995
703
936
1,223
6,527
3,037
0
5,361
1,018
8,162
0
W
Fafnir
Woberto
Fafnir
6,161
1,805
0
1,327
8,506
11,131
341
3,638
4,694
16,647
0
W
Ymir
Xolxo
Ymir
9,578
2,670
0
3,718
12,002
10,525
75
3,988
7,820
31,980
0
L
Ymir
7,741
1,562
354
1,171
11,954
11,356
0
8,290
3,303
22,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,376
Gold Earned
21,473
105
Minions Killed
82
8
Camps Cleared
2
573,586
Distance Traveled
462,513
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,714
701
32
3
4
216,110
4
L
Fenrir
8,017
729
25
2
1
170,915
1
L
Hel
6,091
554
13
1
0
124,971
0
W
Fafnir
8,130
739
16
1
1
174,796
0
W
Ymir
8,532
776
57
5
3
182,680
1
L
Ymir
7,365
670
44
4
1
166,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role