Player Matchup

King Arthur
King Arthur
JadedNeptune5678
King Arthur
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 52L
1,340 Elo+
Party 1
Izanami
Izanami
LopsidedLion131
Izanami
Level 11
God Stats
6W - 9L
1,340 SR
Queue Stats
6W - 9L
1,232 Elo+
Party 1
Ra
Ra
Shrimp petit
Ra
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,557 Elo+
Party 1
Skadi
Skadi
v1nk_0
Skadi
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 28L
1,300 Elo+
Solo
Nemesis
Nemesis
xVentus_81
Nemesis
Level 69
God Stats
5W - 8L
1,285 SR
Queue Stats
43W - 57L
1,338 Elo+
Party 1
Team Averages
Level 34
1,425 SR
1,353 Elo+

VS

Team Averages
Level 22
1,591 SR
1,422 Elo+
Thanatos
Thanatos
Benja_GZLZ
Thanatos
Level 7
God Stats
2W - 1L
1,660 SR
Queue Stats
2W - 2L
1,542 Elo+
Solo
Nike
Nike
Riverabros_17
Nike
Level 29
God Stats
16W - 9L
1,646 SR
Queue Stats
102W - 100L
1,391 Elo+
Solo
Apollo
Apollo
T1H Polo P
Apollo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 59L
1,314 Elo+
Solo
Anubis
Anubis
jaciekanoelani
Anubis
Level 15
God Stats
7W - 2L
1,823 SR
Queue Stats
40W - 17L
1,522 Elo+
Solo
Sol
Sol
makavincii
Sol
Level 29
God Stats
12W - 12L
1,326 SR
Queue Stats
120W - 140L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JadedNeptune5678
King Arthur
20
1 / 10 / 10
15,263
463
14,649
39,053
25,262
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
13 / 12 / 5
17,191
521
23,366
26,404
6,973
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
2 / 14 / 6
14,848
450
4,201
21,985
6,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Skadi
v1nk_0
Skadi
20
5 / 6 / 7
17,840
541
11,903
23,322
9,699
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nemesis
xVentus_81
Nemesis
20
12 / 6 / 6
19,353
586
30,414
32,926
15,583
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps, Structures, and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Benja_GZLZ
Thanatos
14
0 / 10 / 4
10,999
333
3,859
16,950
5,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
8 / 4 / 5
16,012
485
30,684
36,410
48,207
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Apollo
T1H Polo P
Apollo
14
3 / 8 / 5
11,569
351
5,367
15,673
5,313
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
30 / 9 / 0
20,962
635
51,647
37,471
19,462
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
4 / 2 / 4
10,983
333
4,495
7,174
1,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
63
33
Kills
45
48
Deaths
33
34
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Benja_GZLZ
Thanatos
0
10
4
0.2
W
King Arthur
JadedNeptune5678
King Arthur
1
10
10
0.6
W
13
12
5
1.29
L
8
4
5
2.63
W
2
14
6
0.36
L
Apollo
T1H Polo P
Apollo
3
8
5
0.69
L
30
9
0
3.33
L
4
2
4
3
W
Skadi
v1nk_0
Skadi
5
6
7
1.42
W
Nemesis
xVentus_81
Nemesis
12
6
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,533
Damage
96,052
143,690
Taken
113,678
64,032
Mitigated
80,531
34,624
Healing
41,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Benja_GZLZ
Thanatos
3,859
1,627
0
6,212
16,950
5,604
0
0
16,950
0
33,738
W
King Arthur
JadedNeptune5678
King Arthur
14,649
2,014
80
9,006
39,053
25,262
960
22,344
16,709
10,034
62,687
W
23,366
15,295
0
5,099
26,404
6,973
5,032
14,293
12,111
0
86,314
L
30,684
2,674
65
7,670
36,410
48,207
1,671
1,694
33,610
34,312
88,603
W
4,201
1,382
720
2,989
21,985
6,515
3,010
13,858
8,127
52,384
0
L
Apollo
T1H Polo P
Apollo
5,367
2,444
0
953
15,673
5,313
1,182
933
14,660
0
38,909
L
51,647
532
170
24,373
37,471
19,462
1,107
3,321
33,516
168,387
0
L
4,495
1,524
0
1,981
7,174
1,945
1,298
43
7,008
25,385
6,932
W
Skadi
v1nk_0
Skadi
11,903
5,862
0
5,459
23,322
9,699
3,962
7,151
16,171
0
160,502
W
Nemesis
xVentus_81
Nemesis
30,414
15,462
0
11,271
32,926
15,583
2,764
12,230
20,696
0
175,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,495
Gold Earned
70,525
741
Minions Killed
593
0
Camps Cleared
0
2,871,468
Distance Traveled
2,044,963
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,999
333
71
2
0
357,412
0
W
King Arthur
15,263
463
115
3
0
605,246
0
W
Izanami
17,191
521
146
4
0
577,853
1
L
Nike
16,012
485
199
6
0
604,742
7
W
Ra
14,848
450
106
3
0
457,384
0
L
Apollo
11,569
351
59
2
0
343,929
2
L
Anubis
20,962
635
198
6
0
498,875
1
L
Sol
10,983
333
66
2
0
240,005
0
W
Skadi
17,840
541
175
5
0
554,912
0
W
Nemesis
19,353
586
199
6
0
676,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role