Player Matchup

Sylvanus
Sylvanus
EmperorNick12
Sylvanus
Level 128
God Stats
4W - 0L
1,921 SR
Queue Stats
60W - 41L
1,711 Elo+
Party 1
Hou Yi
Hou Yi
SlapDaDonK
Hou Yi
Level 141
God Stats
12W - 14L
1,572 SR
Queue Stats
108W - 73L
1,746 Elo+
Party 1
Aphrodite
Aphrodite
Squill555
Aphrodite
Level 145
God Stats
1W - 0L
1,277 SR
Queue Stats
137W - 89L
1,752 Elo+
Party 1
Team Averages
Level 138
1,590 SR
1,736 Elo+

VS

Team Averages
Level 155
1,561 SR
1,676 Elo+
Cu Chulainn
Cu Chulainn
Jvrdan
Cu Chulainn
Level 145
God Stats
0W - 2L
1,585 SR
Queue Stats
6W - 5L
1,762 Elo+
Solo
Janus
Janus
Nordictious
Janus
Level 160
God Stats
5W - 11L
1,481 SR
Queue Stats
555W - 410L
1,680 Elo+
Solo
Thor
Thor
Primespawn420
Thor
Level 160
God Stats
5W - 6L
1,618 SR
Queue Stats
132W - 151L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
EmperorNick12
Sylvanus
14
2 / 3 / 12
10,809
772
8,217
18,384
22,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hou Yi
SlapDaDonK
Hou Yi
15
8 / 3 / 4
10,748
768
13,145
13,931
5,604
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
Squill555
Aphrodite
16
5 / 0 / 9
10,690
764
10,103
9,675
5,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Jvrdan
Cu Chulainn
13
1 / 4 / 5
8,576
613
8,768
15,941
10,026
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
3 / 4 / 2
8,816
630
15,787
7,204
1,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 7 / 4
8,667
619
6,652
12,780
3,435
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
17
15
Kills
6
6
Deaths
15
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
EmperorNick12
Sylvanus
2
3
12
2.67
L
Cu Chulainn
Jvrdan
Cu Chulainn
1
4
5
0.88
L
3
4
2
1
L
2
7
4
0.57
W
Hou Yi
SlapDaDonK
Hou Yi
8
3
4
3.33
W
Aphrodite
Squill555
Aphrodite
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,465
Damage
31,207
41,990
Taken
35,925
33,615
Mitigated
15,182
25,012
Healing
7,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
EmperorNick12
Sylvanus
8,217
1,705
3,009
7,214
18,384
22,903
349
6,782
11,602
14,643
0
L
Cu Chulainn
Jvrdan
Cu Chulainn
8,768
1,085
0
4,598
15,941
10,026
0
8,778
7,163
1,537
26,307
L
15,787
598
0
1,278
7,204
1,721
0
2,858
4,346
42,327
0
L
6,652
799
610
1,081
12,780
3,435
0
7,240
5,540
0
23,069
W
Hou Yi
SlapDaDonK
Hou Yi
13,145
6,599
0
1,908
13,931
5,604
1,885
6,372
7,559
0
53,120
W
Aphrodite
Squill555
Aphrodite
10,103
2,391
6,056
6,825
9,675
5,108
948
4,185
5,490
44,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,247
Gold Earned
26,059
171
Minions Killed
171
7
Camps Cleared
6
741,603
Distance Traveled
751,366
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,809
772
5
0
2
238,709
2
L
Cu Chulainn
8,576
613
42
3
2
272,039
4
L
Janus
8,816
630
89
6
2
251,792
4
L
Thor
8,667
619
40
3
2
227,535
6
W
Hou Yi
10,748
768
89
6
2
240,889
2
W
Aphrodite
10,690
764
77
6
3
262,005
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role