Player Matchup

Charybdis
Charybdis
Duhkoder
Charybdis
Level 62
God Stats
5W - 6L
1,401 SR
Queue Stats
106W - 105L
1,476 Elo+
Party 2
Ymir
Ymir
Jkalvin
Ymir
Level 108
God Stats
38W - 24L
1,577 SR
Queue Stats
266W - 276L
1,463 Elo+
Solo
Thanatos
Thanatos
Sicarius--Deorum
Thanatos
Level 126
God Stats
3W - 0L
1,862 SR
Queue Stats
106W - 106L
1,496 Elo+
Party 2
Cu Chulainn
Cu Chulainn
SteveBoucemi
Cu Chulainn
Level 67
God Stats
3W - 5L
1,513 SR
Queue Stats
69W - 75L
1,467 Elo+
Party 3
Sol
Sol
TheSrK
Sol
Level 94
God Stats
4W - 3L
1,557 SR
Queue Stats
77W - 82L
1,460 Elo+
Party 3
Team Averages
Level 91
1,582 SR
1,472 Elo+

VS

Team Averages
Level 83
1,532 SR
1,379 Elo+
Chaac
Chaac
HotSPAICYTRi
Chaac
Level 81
God Stats
2W - 8L
1,391 SR
Queue Stats
3W - 13L
1,216 Elo+
Solo
Zhong Kui
Zhong Kui
WholesomeJit
Zhong Kui
Level 85
God Stats
4W - 8L
1,430 SR
Queue Stats
35W - 52L
1,428 Elo+
Party 1
Hachiman
Hachiman
WholesumB0t
Hachiman
Level 122
God Stats
0W - 2L
1,656 SR
Queue Stats
177W - 208L
1,422 Elo+
Party 1
Chang'e
Chang'e
WholesumC0C
Chang'e
Level 65
God Stats
5W - 8L
1,493 SR
Queue Stats
123W - 147L
1,464 Elo+
Party 1
Susano
Susano
WholesumNewb
Susano
Level 64
God Stats
5W - 2L
1,688 SR
Queue Stats
125W - 171L
1,365 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Duhkoder
Charybdis
11
4 / 3 / 3
6,972
498
6,457
7,137
2,422
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
Jkalvin
Ymir
13
4 / 0 / 9
7,601
543
6,323
9,748
6,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
9 / 3 / 5
8,465
605
9,741
11,868
4,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cu Chulainn
SteveBoucemi
Cu Chulainn
12
2 / 2 / 2
7,455
533
6,856
9,858
7,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sol
TheSrK
Sol
15
6 / 2 / 5
9,163
655
9,708
9,040
3,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 3
8,693
621
7,063
11,322
9,063
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
WholesomeJit
Zhong Kui
11
1 / 6 / 5
6,651
475
9,234
11,621
6,168
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hachiman
WholesumB0t
Hachiman
12
3 / 5 / 1
6,944
496
5,221
10,676
3,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
WholesumC0C
Chang'e
10
0 / 5 / 1
6,328
452
3,921
8,069
2,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Susano
12
4 / 7 / 2
7,678
548
6,402
11,727
3,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
22
25
Kills
10
10
Deaths
25
24
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Duhkoder
Charybdis
4
3
3
1.83
L
2
2
3
1.75
W
Ymir
Jkalvin
Ymir
4
0
9
8.5
W
9
3
5
3.83
W
Cu Chulainn
SteveBoucemi
Cu Chulainn
2
2
2
1.5
W
Sol
TheSrK
Sol
6
2
5
4.25
L
Zhong Kui
WholesomeJit
Zhong Kui
1
6
5
0.58
L
Hachiman
WholesumB0t
Hachiman
3
5
1
0.7
L
Chang'e
WholesumC0C
Chang'e
0
5
1
0.1
L
Susano
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,085
Damage
31,841
47,651
Taken
53,415
24,259
Mitigated
25,028
20,158
Healing
11,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Duhkoder
Charybdis
6,457
3,063
0
1,480
7,137
2,422
0
2,142
4,995
0
33,832
L
7,063
759
0
3,113
11,322
9,063
316
3,909
6,768
10,186
41,487
W
Ymir
Jkalvin
Ymir
6,323
767
0
914
9,748
6,874
0
4,130
5,580
23,175
0
W
9,741
2,546
0
10,241
11,868
4,122
0
3,099
8,635
0
42,704
W
Cu Chulainn
SteveBoucemi
Cu Chulainn
6,856
763
0
3,563
9,858
7,282
279
1,541
8,235
7,237
31,876
W
Sol
TheSrK
Sol
9,708
3,595
0
3,960
9,040
3,559
4,110
3,095
5,739
58,900
5,100
L
Zhong Kui
WholesomeJit
Zhong Kui
9,234
1,162
0
1,690
11,621
6,168
0
2,914
8,458
32,818
0
L
Hachiman
WholesumB0t
Hachiman
5,221
3,136
0
2,859
10,676
3,547
600
2,026
8,367
0
27,020
L
Chang'e
WholesumC0C
Chang'e
3,921
245
309
1,322
8,069
2,304
0
3,207
4,744
29,718
0
L
Susano
6,402
720
0
2,466
11,727
3,946
0
3,355
8,220
0
34,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,656
Gold Earned
36,294
375
Minions Killed
336
0
Camps Cleared
0
1,349,732
Distance Traveled
1,288,903
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,972
498
63
5
0
242,123
0
L
Chaac
8,693
621
111
8
0
283,391
3
W
Ymir
7,601
543
39
3
0
266,473
2
W
Thanatos
8,465
605
68
5
0
296,699
0
W
Cu Chulainn
7,455
533
82
6
0
279,800
4
W
Sol
9,163
655
123
9
0
264,637
4
L
Zhong Kui
6,651
475
42
3
0
244,560
3
L
Hachiman
6,944
496
50
4
0
276,177
0
L
Chang'e
6,328
452
64
5
0
228,904
0
L
Susano
7,678
548
69
5
0
255,871
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role