Player Matchup

Neith
Neith
FatalSplashBoy
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,626 Elo+
Party 1
Fenrir
Fenrir
Luhhki Shot
Fenrir
Level 132
God Stats
1W - 2L
1,525 SR
Queue Stats
12W - 12L
1,411 Elo+
Party 1
Artemis
Artemis
YeRBLiB-
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,626 Elo+
Party 1
Ah Puch
Ah Puch
ii NATASHA xD
Ah Puch
Level 84
God Stats
0W - 1L
1,587 SR
Queue Stats
4W - 5L
1,517 Elo+
Party 1
Tyr
Tyr
samec91
Tyr
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
105W - 119L
1,453 Elo+
Solo
Team Averages
Level 50
1,523 SR
1,527 Elo+

VS

Team Averages
Level 42
1,563 SR
1,453 Elo+
Ares
Ares
Banebamage
Ares
Level 6
God Stats
9W - 0L
1,851 SR
Queue Stats
33W - 16L
1,563 Elo+
Party 3
Skadi
Skadi
Graydragon20
Skadi
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 72L
1,406 Elo+
Party 2
Cliodhna
Cliodhna
ImGarpe
Cliodhna
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 90L
1,469 Elo+
Party 2
Agni
Agni
MF_QuEeN_420_
Agni
Level 111
God Stats
34W - 24L
1,588 SR
Queue Stats
458W - 463L
1,436 Elo+
Party 3
Charybdis
Charybdis
NoahMorton
Charybdis
Level 20
God Stats
5W - 3L
1,376 SR
Queue Stats
61W - 68L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 11 / 7
10,591
963
8,769
18,967
6,410
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
17
4 / 11 / 4
11,093
1,008
15,882
21,953
15,588
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
YeRBLiB-
Artemis
16
0 / 8 / 3
9,053
823
5,621
9,773
3,241
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ah Puch
17
2 / 9 / 5
10,880
989
18,865
18,227
5,791
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tyr
17
3 / 8 / 5
10,786
981
5,092
29,859
24,077
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

268

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 23
12,761
1,160
19,082
17,253
23,791
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
5 / 0 / 14
10,764
979
10,018
9,137
4,029
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
ImGarpe
Cliodhna
19
23 / 5 / 12
14,891
1,354
31,095
14,427
7,266
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
8 / 1 / 23
12,818
1,165
23,303
8,561
4,033
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
NoahMorton
Charybdis
18
4 / 3 / 14
10,720
975
8,731
10,795
4,596
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
133
10
Kills
47
47
Deaths
10
24
Assists
86
Player
Kills
Deaths
Assists
KDA
W
7
1
23
18.5
L
1
11
7
0.41
W
5
0
14
12
W
Cliodhna
ImGarpe
Cliodhna
23
5
12
5.8
L
Fenrir
4
11
4
0.55
W
8
1
23
19.5
W
Charybdis
NoahMorton
Charybdis
4
3
14
3.67
L
Artemis
YeRBLiB-
Artemis
0
8
3
0.19
L
Ah Puch
2
9
5
0.5
L
Tyr
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,229
Damage
92,229
98,779
Taken
60,173
55,107
Mitigated
43,715
2,356
Healing
3,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,082
410
552
786
17,253
23,791
0
5,684
11,569
35,223
0
L
8,769
5,684
0
163
18,967
6,410
0
8,831
10,136
0
31,833
W
10,018
4,149
0
0
9,137
4,029
0
2,802
6,335
0
32,790
W
Cliodhna
ImGarpe
Cliodhna
31,095
6,612
0
120
14,427
7,266
0
3,120
10,995
0
42,107
L
Fenrir
15,882
5,009
0
640
21,953
15,588
0
10,025
11,928
0
18,900
W
23,303
1,205
186
1,574
8,561
4,033
0
2,565
5,996
41,394
0
W
Charybdis
NoahMorton
Charybdis
8,731
6,330
0
439
10,795
4,596
0
4,694
6,101
0
19,681
L
Artemis
YeRBLiB-
Artemis
5,621
2,506
0
0
9,773
3,241
0
4,319
5,454
0
15,598
L
Ah Puch
18,865
1,233
168
1,371
18,227
5,791
0
6,833
11,394
46,259
0
L
Tyr
5,092
1,464
0
14
29,859
24,077
0
12,377
17,482
0
14,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,403
Gold Earned
61,954
156
Minions Killed
171
2
Camps Cleared
5
901,484
Distance Traveled
991,940
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,761
1,160
29
3
1
222,444
0
L
Neith
10,591
963
50
5
1
152,142
0
W
Skadi
10,764
979
49
4
2
200,889
0
W
Cliodhna
14,891
1,354
26
2
2
196,448
7
L
Fenrir
11,093
1,008
14
1
0
216,970
2
W
Agni
12,818
1,165
43
4
0
216,668
0
W
Charybdis
10,720
975
24
2
0
155,491
0
L
Artemis
9,053
823
24
2
0
111,192
1
L
Ah Puch
10,880
989
63
6
0
182,326
0
L
Tyr
10,786
981
5
0
1
238,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role