Player Matchup

Artemis
Artemis
ferrinhoo
Artemis
Level 17
God Stats
1W - 2L
1,478 SR
Queue Stats
2W - 7L
1,287 Elo+
Party 2
Horus
Horus
rei_do_trago
Horus
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 50L
1,394 Elo+
Party 2
Merlin
Merlin
windmarques
Merlin
Level 149
God Stats
1W - 3L
1,489 SR
Queue Stats
80W - 74L
1,517 Elo+
Party 2
Team Averages
Level 97
1,489 SR
1,399 Elo+

VS

Team Averages
Level 65
1,529 SR
1,439 Elo+
Mulan
Mulan
IA_ForestHaven15
Mulan
Level 25
God Stats
5W - 9L
1,372 SR
Queue Stats
47W - 46L
1,455 Elo+
Solo
Izanami
Izanami
Virtual-Honey
Izanami
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,230 Elo+
Party 1
Chronos
Chronos
ZecromZoro
Chronos
Level 155
God Stats
2W - 0L
1,715 SR
Queue Stats
98W - 75L
1,632 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ferrinhoo
Artemis
10
1 / 6 / 0
7,011
584
4,072
8,640
3,207
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 3 / 1
7,291
608
7,281
14,808
11,923
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
11
0 / 4 / 1
6,989
582
12,544
9,690
3,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 7
9,048
754
12,509
16,796
9,235
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
11
0 / 1 / 10
7,945
662
3,572
6,686
1,773
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
ZecromZoro
Chronos
14
7 / 0 / 4
9,415
785
13,791
7,049
2,425
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
34
1
Kills
13
13
Deaths
1
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
6
0
7
9.5
W
Izanami
0
1
10
5
W
Chronos
ZecromZoro
Chronos
7
0
4
9
L
Artemis
ferrinhoo
Artemis
1
6
0
0.17
L
0
3
1
0.17
L
Merlin
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,897
Damage
29,872
33,138
Taken
30,531
18,666
Mitigated
13,433
6,920
Healing
7,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,509
1,369
0
6,022
16,796
9,235
293
5,531
10,689
117
25,027
W
Izanami
3,572
1,824
0
106
6,686
1,773
642
3,461
2,857
0
21,317
W
Chronos
ZecromZoro
Chronos
13,791
4,922
0
1,694
7,049
2,425
1,708
2,502
4,279
40,742
0
L
Artemis
ferrinhoo
Artemis
4,072
2,169
0
0
8,640
3,207
0
3,403
5,237
0
11,000
L
7,281
3,517
1,078
4,584
14,808
11,923
0
6,402
8,406
0
15,924
L
Merlin
12,544
653
0
1,258
9,690
3,536
0
4,347
5,343
38,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,291
Gold Earned
26,408
109
Minions Killed
143
6
Camps Cleared
5
635,689
Distance Traveled
690,096
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,048
754
31
3
0
227,213
3
W
Izanami
7,945
662
49
4
1
227,314
0
W
Chronos
9,415
785
63
5
4
235,569
1
L
Artemis
7,011
584
28
2
3
168,406
0
L
Horus
7,291
608
22
2
1
245,364
4
L
Merlin
6,989
582
59
5
2
221,919
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role