Player Matchup

Sol
Sol
AstroPaz
Sol
Level 129
God Stats
1W - 2L
1,654 SR
Queue Stats
53W - 63L
1,525 Elo+
Party 1
Chiron
Chiron
flexmybut
Chiron
Level 133
God Stats
1W - 1L
1,395 SR
Queue Stats
54W - 63L
1,389 Elo+
Party 1
Gilgamesh
Gilgamesh
magictoasty
Gilgamesh
Level 82
God Stats
25W - 10L
1,738 SR
Queue Stats
174W - 161L
1,533 Elo+
Solo
Team Averages
Level 115
1,596 SR
1,482 Elo+

VS

Team Averages
Level 72
1,540 SR
1,589 Elo+
Anhur
Anhur
LordCukington
Anhur
Level 106
God Stats
2W - 1L
1,769 SR
Queue Stats
50W - 38L
1,672 Elo+
Party 2
Ra
Ra
NUTTTTTT
Ra
Level 99
God Stats
5W - 6L
1,567 SR
Queue Stats
117W - 108L
1,473 Elo+
Party 2
Sylvanus
Sylvanus
PE66Y
Sylvanus
Level 10
God Stats
0W - 2L
1,285 SR
Queue Stats
17W - 12L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 9
9,689
692
15,582
10,538
3,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
flexmybut
Chiron
15
7 / 2 / 4
10,601
757
16,683
10,090
3,231
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
magictoasty
Gilgamesh
15
6 / 3 / 6
10,874
777
8,716
15,448
8,986
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 7 / 1
10,138
724
6,821
12,794
5,302
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 5 / 4
8,098
578
8,938
13,526
4,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
PE66Y
Sylvanus
13
1 / 2 / 5
9,563
683
5,347
19,182
23,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
16
14
Kills
6
6
Deaths
14
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
1
9
5.5
L
5
7
1
0.79
L
0
5
4
0.4
L
Sylvanus
PE66Y
Sylvanus
1
2
5
1.75
W
Chiron
flexmybut
Chiron
7
2
4
4.5
W
Gilgamesh
magictoasty
Gilgamesh
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,981
Damage
21,106
36,076
Taken
45,502
15,909
Mitigated
33,539
10,983
Healing
15,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,582
4,510
0
5,105
10,538
3,692
2,392
3,713
6,825
58,499
4,784
L
6,821
3,459
0
938
12,794
5,302
0
3,885
8,909
0
30,895
L
8,938
383
1,328
2,027
13,526
4,407
0
3,531
9,995
38,583
0
L
Sylvanus
PE66Y
Sylvanus
5,347
1,221
3,125
8,084
19,182
23,830
0
7,298
11,884
11,692
0
W
Chiron
flexmybut
Chiron
16,683
3,616
1,225
3,114
10,090
3,231
688
5,667
4,423
0
45,636
W
Gilgamesh
magictoasty
Gilgamesh
8,716
1,551
0
1,539
15,448
8,986
122
5,228
10,220
0
25,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,164
Gold Earned
27,799
182
Minions Killed
139
10
Camps Cleared
3
750,026
Distance Traveled
735,576
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,689
692
85
6
9
260,006
7
L
Anhur
10,138
724
60
4
2
205,939
6
L
Ra
8,098
578
55
4
1
276,919
2
L
Sylvanus
9,563
683
24
2
0
252,718
0
W
Chiron
10,601
757
57
4
0
225,018
1
W
Gilgamesh
10,874
777
40
3
1
265,002
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role