Player Matchup

Aphrodite
Aphrodite
Clarkknt
Aphrodite
Level 18
God Stats
7W - 3L
1,650 SR
Queue Stats
39W - 53L
1,361 Elo+
Party 2
Cthulhu
Cthulhu
DrHuntray
Cthulhu
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
115W - 111L
1,491 Elo+
Solo
Cu Chulainn
Cu Chulainn
SuannD
Cu Chulainn
Level 69
God Stats
31W - 45L
1,587 SR
Queue Stats
33W - 47L
1,454 Elo+
Party 2
Team Averages
Level 39
1,579 SR
1,436 Elo+

VS

Team Averages
Level 32
1,560 SR
1,484 Elo+
Cthulhu
Cthulhu
BogeyBear31
Cthulhu
Level 29
God Stats
0W - 1L
1,744 SR
Queue Stats
62W - 69L
1,448 Elo+
Party 1
Zeus
Zeus
Commander TP
Zeus
Level 40
God Stats
4W - 3L
1,529 SR
Queue Stats
44W - 56L
1,448 Elo+
Party 1
Ullr
Ullr
ProperDizzaster
Ullr
Level 28
God Stats
13W - 22L
1,408 SR
Queue Stats
363W - 365L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Clarkknt
Aphrodite
15
1 / 1 / 9
11,546
608
8,721
16,777
7,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cthulhu
DrHuntray
Cthulhu
17
4 / 4 / 12
12,664
667
18,624
23,956
18,615
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
SuannD
Cu Chulainn
18
11 / 4 / 5
14,249
750
25,410
24,257
18,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BogeyBear31
Cthulhu
15
3 / 2 / 5
12,533
660
12,477
25,752
26,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 10 / 2
11,345
597
20,389
14,626
5,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 4 / 6
12,260
645
8,858
18,933
7,439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
22
16
Kills
9
9
Deaths
16
26
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BogeyBear31
Cthulhu
3
2
5
2.75
W
Aphrodite
Clarkknt
Aphrodite
1
1
9
5.5
L
4
10
2
0.5
W
Cthulhu
DrHuntray
Cthulhu
4
4
12
2.5
L
2
4
6
1.25
W
Cu Chulainn
SuannD
Cu Chulainn
11
4
5
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,755
Damage
41,724
64,990
Taken
59,311
43,849
Mitigated
39,367
29,910
Healing
8,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BogeyBear31
Cthulhu
12,477
1,011
444
4,881
25,752
26,183
0
15,380
9,786
31,369
0
W
Aphrodite
Clarkknt
Aphrodite
8,721
1,224
8,961
11,908
16,777
7,150
369
9,395
7,124
37,865
0
L
20,389
2,986
117
1,450
14,626
5,745
52
4,651
9,592
47,708
0
W
Cthulhu
DrHuntray
Cthulhu
18,624
1,829
80
5,582
23,956
18,615
1,078
9,802
13,739
64,467
0
L
8,858
2,825
0
2,082
18,933
7,439
0
7,648
10,872
0
36,900
W
Cu Chulainn
SuannD
Cu Chulainn
25,410
5,985
0
3,379
24,257
18,084
1,465
13,574
9,389
320
71,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,459
Gold Earned
36,138
233
Minions Killed
178
11
Camps Cleared
5
1,063,451
Distance Traveled
955,264
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,533
660
50
3
0
339,865
4
W
Aphrodite
11,546
608
63
3
2
339,085
0
L
Zeus
11,345
597
72
4
5
256,481
4
W
Cthulhu
12,664
667
82
4
3
355,982
0
L
Ullr
12,260
645
56
3
0
358,918
5
W
Cu Chulainn
14,249
750
88
5
6
368,384
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role