Player Matchup

Neith
Neith
KennyDKP
Neith
Level 152
God Stats
9W - 5L
1,632 SR
Queue Stats
416W - 431L
1,550 Elo+
Solo
Sol
Sol
MaxLambda
Sol
Level 18
God Stats
5W - 5L
1,392 SR
Queue Stats
19W - 37L
1,264 Elo+
Party 2
Geb
Geb
cezaryBOR
Geb
Level 115
God Stats
10W - 13L
1,505 SR
Queue Stats
232W - 256L
1,425 Elo+
Party 2
Team Averages
Level 95
1,510 SR
1,413 Elo+

VS

Team Averages
Level 31
1,415 SR
1,399 Elo+
Ra
Ra
GBearly
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,287 Elo+
Party 1
Ymir
Ymir
SionTSR
Ymir
Level 79
God Stats
5W - 12L
1,244 SR
Queue Stats
155W - 195L
1,408 Elo+
Solo
Susano
Susano
XmagicX6826
Susano
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
KennyDKP
Neith
14
15 / 1 / 8
10,641
887
20,616
8,224
3,189
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
10 / 0 / 14
9,771
814
10,735
9,842
4,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
2 / 2 / 22
9,314
776
7,486
15,426
15,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 10 / 2
7,686
641
6,784
10,213
3,686
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
SionTSR
Ymir
10
0 / 5 / 2
7,440
620
3,325
21,201
15,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Susano
9
2 / 12 / 0
7,214
601
5,507
14,802
9,827
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
7
27
Kills
3
3
Deaths
27
44
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
10
2
0.2
W
Neith
KennyDKP
Neith
15
1
8
19
W
10
0
14
17
L
Ymir
SionTSR
Ymir
0
5
2
0.2
L
Susano
2
12
0
0.17
W
2
2
22
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,837
Damage
15,616
33,492
Taken
46,216
23,217
Mitigated
29,181
13,850
Healing
3,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,784
1,583
822
1,081
10,213
3,686
0
4,134
6,079
23,580
0
W
Neith
KennyDKP
Neith
20,616
10,237
32
3,067
8,224
3,189
1,450
2,892
5,332
0
55,022
W
10,735
3,515
0
4,311
9,842
4,388
941
3,354
6,488
25,753
3,175
L
Ymir
SionTSR
Ymir
3,325
676
0
1,866
21,201
15,668
0
6,304
14,897
13,902
0
L
Susano
5,507
1,473
0
167
14,802
9,827
0
7,044
7,758
0
10,858
W
7,486
776
491
5,949
15,426
15,640
436
4,127
11,299
16,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,726
Gold Earned
22,340
119
Minions Killed
68
8
Camps Cleared
1
623,853
Distance Traveled
483,074
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,686
641
38
3
0
156,978
0
W
Neith
10,641
887
69
6
3
188,687
2
W
Sol
9,771
814
40
3
5
207,148
0
L
Ymir
7,440
620
18
2
1
191,693
0
L
Susano
7,214
601
12
1
0
134,403
0
W
Geb
9,314
776
10
1
0
228,018
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role