Player Matchup

Ares
Ares
 
Ares
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Death_to_whales
Nox
Level 121
God Stats
2W - 2L
1,348 SR
Queue Stats
129W - 125L
1,451 Elo+
Party 1
Nu Wa
Nu Wa
Still_waiting94
Nu Wa
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
159W - 124L
1,447 Elo+
Party 1
Guan Yu
Guan Yu
marriagejohnson
Guan Yu
Level 99
God Stats
4W - 2L
1,603 SR
Queue Stats
257W - 245L
1,460 Elo+
Party 1
Cerberus
Cerberus
smokinclown420
Cerberus
Level 141
God Stats
3W - 1L
1,521 SR
Queue Stats
197W - 187L
1,485 Elo+
Party 1
Team Averages
Level 116
1,494 SR
1,468 Elo+

VS

Team Averages
Level 72
1,467 SR
1,375 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
DragonAngel225
Cerberus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Party 3
Ra
Ra
Gr8WhiteNorth71
Ra
Level 27
God Stats
0W - 4L
1,156 SR
Queue Stats
54W - 97L
1,300 Elo+
Solo
Anhur
Anhur
Hotmessmama
Anhur
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 15L
1,138 Elo+
Party 3
Zeus
Zeus
Wafflethis
Zeus
Level 122
God Stats
17W - 5L
1,679 SR
Queue Stats
839W - 871L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
16
5 / 2 / 22
9,933
993
8,004
15,242
16,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
6 / 0 / 18
9,445
945
9,215
4,837
2,563
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
6 / 0 / 18
9,551
955
11,258
3,955
2,048
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
4 / 4 / 21
8,884
888
4,622
14,423
14,250
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cerberus
15
8 / 3 / 17
9,371
937
12,578
17,556
13,375
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
3 / 4 / 5
7,860
786
10,453
8,263
2,325
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
13
2 / 8 / 3
7,574
757
2,838
15,131
6,715
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 6 / 3
6,306
631
4,023
6,934
1,553
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 8 / 4
6,852
685
2,464
10,187
2,981
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
4 / 3 / 4
8,926
893
13,306
7,431
2,095
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
28
29
Kills
9
9
Deaths
29
96
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
5
2
22
8
L
Nu Wa
 
Nu Wa
3
4
5
1.38
W
6
0
18
15
L
Cerberus
2
8
3
0.44
L
0
6
3
0.25
L
0
8
4
0.25
W
6
0
18
15
L
4
3
4
2
W
4
4
21
3.63
W
Cerberus
8
3
17
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,677
Damage
33,084
56,013
Taken
47,946
48,964
Mitigated
15,669
23,096
Healing
6,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
8,004
228
246
3,642
15,242
16,728
540
7,654
7,588
20,813
0
L
Nu Wa
 
Nu Wa
10,453
3,585
0
805
8,263
2,325
0
7,458
805
20,516
0
W
9,215
460
1,978
455
4,837
2,563
1,362
3,453
1,384
24,199
0
L
Cerberus
2,838
328
0
1,211
15,131
6,715
0
12,771
2,360
4,891
0
L
4,023
424
500
849
6,934
1,553
0
5,614
1,320
8,260
0
L
2,464
1,925
0
239
10,187
2,981
0
9,385
802
0
8,636
W
11,258
2,302
1,693
668
3,955
2,048
1,362
2,084
1,871
28,806
0
L
13,306
1,749
1,090
2,056
7,431
2,095
0
5,827
1,604
39,918
0
W
4,622
625
3,636
4,077
14,423
14,250
400
7,799
6,624
0
18,846
W
Cerberus
12,578
324
1,296
5,405
17,556
13,375
752
9,630
7,926
18,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,184
Gold Earned
37,518
151
Minions Killed
96
0
Camps Cleared
0
1,021,967
Distance Traveled
788,907
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,933
993
21
2
0
193,984
1
L
Nu Wa
7,860
786
19
2
0
166,590
0
W
Nox
9,445
945
51
5
0
229,442
0
L
Cerberus
7,574
757
9
1
0
165,964
1
L
Ra
6,306
631
1
0
0
116,100
0
L
Anhur
6,852
685
17
2
0
153,140
0
W
Nu Wa
9,551
955
34
3
0
205,771
0
L
Zeus
8,926
893
50
5
0
187,113
0
W
Guan Yu
8,884
888
18
2
0
205,509
0
W
Cerberus
9,371
937
27
3
0
187,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role