Player Matchup

Terra
Terra
 
Terra
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Viper7274
Da Ji
Level 37
God Stats
51W - 47L
1,688 SR
Queue Stats
229W - 164L
1,585 Elo+
Party 2
Anhur
Anhur
Werizon
Anhur
Level 128
God Stats
10W - 5L
1,644 SR
Queue Stats
400W - 225L
1,670 Elo+
Party 2
Team Averages
Level 104
1,610 SR
1,585 Elo+

VS

Team Averages
Level 75
1,586 SR
1,587 Elo+
Anubis
Anubis
LaCharo952
Anubis
Level 88
God Stats
5W - 3L
1,701 SR
Queue Stats
261W - 154L
1,668 Elo+
Party 1
Achilles
Achilles
LordZoldyik
Achilles
Level 68
God Stats
1W - 2L
1,532 SR
Queue Stats
326W - 255L
1,605 Elo+
Party 1
Bakasura
Bakasura
Spiderguy03
Bakasura
Level 68
God Stats
1W - 1L
1,525 SR
Queue Stats
16W - 19L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
12
1 / 4 / 10
8,004
667
11,288
12,498
4,324
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Da Ji
Viper7274
Da Ji
11
2 / 2 / 11
7,934
661
5,511
8,697
4,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Anhur
Werizon
Anhur
14
10 / 2 / 3
9,879
823
14,871
10,851
3,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
LaCharo952
Anubis
13
3 / 3 / 5
8,171
681
11,902
9,793
4,132
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
LordZoldyik
Achilles
12
4 / 5 / 4
8,454
705
10,177
16,724
14,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
Spiderguy03
Bakasura
11
1 / 5 / 5
7,373
614
4,211
9,500
3,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
22
13
Kills
8
8
Deaths
13
24
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
1
4
10
1.5
L
Anubis
LaCharo952
Anubis
3
3
5
1.83
L
Achilles
LordZoldyik
Achilles
4
5
4
1.2
L
Bakasura
Spiderguy03
Bakasura
1
5
5
0.7
W
Da Ji
Viper7274
Da Ji
2
2
11
3.75
W
Anhur
Werizon
Anhur
10
2
3
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,670
Damage
26,290
32,046
Taken
36,017
11,850
Mitigated
21,926
11,040
Healing
9,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
11,288
531
3,048
3,519
12,498
4,324
0
4,919
7,120
31,172
0
L
Anubis
LaCharo952
Anubis
11,902
457
0
3,985
9,793
4,132
0
4,317
5,476
44,581
0
L
Achilles
LordZoldyik
Achilles
10,177
1,992
194
4,365
16,724
14,664
0
5,276
11,448
2,807
16,670
L
Bakasura
Spiderguy03
Bakasura
4,211
2,881
0
685
9,500
3,130
0
2,280
7,220
0
10,346
W
Da Ji
Viper7274
Da Ji
5,511
1,777
0
910
8,697
4,032
0
4,101
4,269
0
8,318
W
Anhur
Werizon
Anhur
14,871
8,096
0
3,563
10,851
3,494
333
4,489
5,878
0
39,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,817
Gold Earned
23,998
123
Minions Killed
122
6
Camps Cleared
5
635,822
Distance Traveled
658,819
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
8,004
667
43
4
1
230,052
5
L
Anubis
8,171
681
72
6
3
180,442
6
L
Achilles
8,454
705
23
2
0
222,463
3
L
Bakasura
7,373
614
27
2
2
255,914
4
W
Da Ji
7,934
661
10
1
0
202,600
2
W
Anhur
9,879
823
70
6
5
203,170
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role