Player Matchup

Danzaburou
Danzaburou
BlackEarls
Danzaburou
Level 87
God Stats
0W - 1L
1,296 SR
Queue Stats
86W - 121L
1,321 Elo+
Solo
Cthulhu
Cthulhu
FunKruK
Cthulhu
Level 62
God Stats
25W - 27L
1,556 SR
Queue Stats
86W - 88L
1,456 Elo+
Party 1
Tiamat
Tiamat
Maksimyeg
Tiamat
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,608 Elo+
Party 1
Team Averages
Level 58
1,451 SR
1,462 Elo+

VS

Team Averages
Level 113
1,527 SR
1,585 Elo+
Kali
Kali
Americanas
Kali
Level 128
God Stats
3W - 1L
1,556 SR
Queue Stats
74W - 49L
1,566 Elo+
Party 2
Gilgamesh
Gilgamesh
Dryluck
Gilgamesh
Level 83
God Stats
3W - 1L
1,561 SR
Queue Stats
118W - 68L
1,576 Elo+
Party 2
Ymir
Ymir
Sqlx09
Ymir
Level 129
God Stats
3W - 2L
1,463 SR
Queue Stats
101W - 62L
1,613 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BlackEarls
Danzaburou
9
0 / 4 / 1
6,102
610
5,081
6,484
2,241
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
FunKruK
Cthulhu
9
1 / 5 / 0
6,018
602
6,444
9,825
8,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
Maksimyeg
Tiamat
8
0 / 7 / 1
5,718
572
2,433
6,628
2,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 0 / 6
8,396
840
7,769
6,204
2,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilgamesh
Dryluck
Gilgamesh
12
3 / 0 / 12
7,224
722
5,588
6,054
4,243
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Short Bow

Short Bow

+15%
Attack Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
Sqlx09
Ymir
12
5 / 1 / 10
7,461
746
7,657
10,375
7,109
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
44
1
Kills
16
16
Deaths
1
2
Assists
28
Player
Kills
Deaths
Assists
KDA
W
8
0
6
11
L
Danzaburou
BlackEarls
Danzaburou
0
4
1
0.13
W
Gilgamesh
Dryluck
Gilgamesh
3
0
12
9
L
Cthulhu
FunKruK
Cthulhu
1
5
0
0.2
L
Tiamat
Maksimyeg
Tiamat
0
7
1
0.07
W
Ymir
Sqlx09
Ymir
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,958
Damage
21,014
22,937
Taken
22,633
13,204
Mitigated
14,316
2,292
Healing
6,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,769
3,602
0
2,768
6,204
2,964
366
2,304
3,842
0
23,667
L
Danzaburou
BlackEarls
Danzaburou
5,081
2,204
0
1,112
6,484
2,241
0
2,538
3,946
0
15,217
W
Gilgamesh
Dryluck
Gilgamesh
5,588
861
541
1,327
6,054
4,243
0
2,839
3,005
2,226
15,354
L
Cthulhu
FunKruK
Cthulhu
6,444
601
41
1,031
9,825
8,200
0
2,848
6,977
19,702
0
L
Tiamat
Maksimyeg
Tiamat
2,433
530
0
108
6,628
2,763
0
2,869
3,759
8,428
0
W
Ymir
Sqlx09
Ymir
7,657
2,508
0
1,741
10,375
7,109
34
3,912
6,356
26,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,838
Gold Earned
23,081
82
Minions Killed
115
1
Camps Cleared
8
463,096
Distance Traveled
594,122
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
8,396
840
41
4
1
213,764
1
L
Danzaburou
6,102
610
35
4
1
163,456
2
W
Gilgamesh
7,224
722
28
3
2
211,139
3
L
Cthulhu
6,018
602
28
3
0
177,270
3
L
Tiamat
5,718
572
19
2
0
122,370
0
W
Ymir
7,461
746
46
5
5
169,219
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role