Player Matchup

Hou Yi
Hou Yi
BoeNarxx69
Hou Yi
Level 105
God Stats
4W - 8L
1,490 SR
Queue Stats
234W - 246L
1,438 Elo+
Party 2
Sobek
Sobek
Ray_Tbh
Sobek
Level 69
God Stats
1W - 4L
1,113 SR
Queue Stats
228W - 289L
1,353 Elo+
Party 2
Kukulkan
Kukulkan
electrodragon_11
Kukulkan
Level 60
God Stats
13W - 9L
1,585 SR
Queue Stats
25W - 34L
1,434 Elo+
Solo
Team Averages
Level 78
1,396 SR
1,408 Elo+

VS

Team Averages
Level 97
1,541 SR
1,490 Elo+
Bacchus
Bacchus
TheMarkTheArk
Bacchus
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,396 Elo+
Party 1
Ra
Ra
Throckmork
Ra
Level 105
God Stats
7W - 2L
1,623 SR
Queue Stats
76W - 64L
1,520 Elo+
Party 1
Pele
Pele
predator3298
Pele
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 54L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
BoeNarxx69
Hou Yi
14
4 / 5 / 0
10,140
676
6,301
12,711
3,951
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
Ray_Tbh
Sobek
12
0 / 6 / 3
9,452
630
3,415
20,824
21,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
0 / 8 / 2
8,509
567
9,410
12,108
4,061
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
15
5 / 0 / 12
11,537
769
11,688
15,561
17,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
2 / 1 / 13
10,583
706
8,989
5,643
2,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
12 / 3 / 5
11,347
756
17,984
13,201
6,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
49
4
Kills
19
19
Deaths
4
5
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
BoeNarxx69
Hou Yi
4
5
0
0.8
L
Sobek
Ray_Tbh
Sobek
0
6
3
0.25
W
Bacchus
5
0
12
11
W
2
1
13
8.5
L
0
8
2
0.13
W
12
3
5
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,126
Damage
38,661
45,643
Taken
34,405
29,408
Mitigated
25,717
5,241
Healing
10,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
BoeNarxx69
Hou Yi
6,301
2,619
0
1,850
12,711
3,951
54
7,190
4,980
0
36,930
L
Sobek
Ray_Tbh
Sobek
3,415
128
169
3,036
20,824
21,396
0
8,201
11,602
6,863
0
W
Bacchus
11,688
1,202
549
3,389
15,561
17,196
558
4,837
10,724
19,933
0
W
8,989
222
2,093
2,836
5,643
2,190
1,593
2,879
2,764
48,511
0
L
9,410
587
0
186
12,108
4,061
0
4,927
6,691
43,459
0
W
17,984
7,409
0
1,501
13,201
6,331
0
5,574
7,627
0
45,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,101
Gold Earned
33,467
153
Minions Killed
157
6
Camps Cleared
6
776,779
Distance Traveled
913,479
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
10,140
676
70
5
2
252,425
2
L
Sobek
9,452
630
9
1
1
267,586
0
W
Bacchus
11,537
769
23
2
0
308,294
2
W
Ra
10,583
706
91
6
2
289,296
0
L
Kukulkan
8,509
567
74
5
3
256,768
5
W
Pele
11,347
756
43
3
4
315,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role