Player Matchup

Chaac
Chaac
HBtzao097
Chaac
Level 28
God Stats
20W - 12L
1,601 SR
Queue Stats
119W - 148L
1,392 Elo+
Solo
Thor
Thor
Isusko
Thor
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,330 Elo+
Solo
Cerberus
Cerberus
Ragna viki
Cerberus
Level 7
God Stats
1W - 2L
1,185 SR
Queue Stats
11W - 16L
1,318 Elo+
Solo
Neith
Neith
Ramon Parreira
Neith
Level 20
God Stats
5W - 3L
1,555 SR
Queue Stats
37W - 49L
1,385 Elo+
Party 2
Izanami
Izanami
doispontosv
Izanami
Level 28
God Stats
5W - 3L
1,530 SR
Queue Stats
28W - 43L
1,355 Elo+
Party 2
Team Averages
Level 18
1,474 SR
1,356 Elo+

VS

Team Averages
Level 20
1,428 SR
1,359 Elo+
Nu Wa
Nu Wa
Athena17037390
Nu Wa
Level 17
God Stats
21W - 18L
1,275 SR
Queue Stats
32W - 27L
1,412 Elo+
Party 1
Izanami
Izanami
ExP yMave
Izanami
Level 25
God Stats
8W - 8L
1,470 SR
Queue Stats
57W - 60L
1,386 Elo+
Party 1
Danzaburou
Danzaburou
FadedFungus4241
Danzaburou
Level 16
God Stats
3W - 2L
1,523 SR
Queue Stats
17W - 19L
1,372 Elo+
Party 1
Kukulkan
Kukulkan
Vinicius GD2440
Kukulkan
Level 23
God Stats
0W - 2L
1,370 SR
Queue Stats
60W - 74L
1,408 Elo+
Party 1
Bellona
Bellona
tiagonego1000
Bellona
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 18L
1,217 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
HBtzao097
Chaac
20
10 / 2 / 15
15,812
1,129
27,523
17,562
20,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thor
Isusko
Thor
20
7 / 7 / 13
15,418
1,101
19,269
18,955
7,027
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
Ragna viki
Cerberus
20
2 / 13 / 13
12,580
899
4,072
25,312
11,558
20
7 / 3 / 17
14,004
1,000
18,393
15,666
6,504
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Izanami
doispontosv
Izanami
20
15 / 5 / 15
15,703
1,122
31,249
20,177
7,899
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Team 1 Tickets

84

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 10 / 16
12,576
898
13,973
18,526
5,922
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
ExP yMave
Izanami
20
14 / 7 / 10
15,770
1,126
26,205
23,625
9,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
FadedFungus4241
Danzaburou
20
8 / 10 / 14
15,814
1,130
20,836
20,047
7,854
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
20
7 / 10 / 15
14,998
1,071
27,606
21,129
8,397
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
20
0 / 4 / 16
12,437
888
1,613
21,484
10,545

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
101
41
Kills
30
30
Deaths
41
73
Assists
71
Player
Kills
Deaths
Assists
KDA
L
1
10
16
0.9
L
Izanami
ExP yMave
Izanami
14
7
10
2.71
L
Danzaburou
FadedFungus4241
Danzaburou
8
10
14
1.5
W
Chaac
HBtzao097
Chaac
10
2
15
8.75
W
Thor
Isusko
Thor
7
7
13
1.93
W
Cerberus
Ragna viki
Cerberus
2
13
13
0.65
W
7
3
17
5.17
L
Kukulkan
7
10
15
1.45
W
Izanami
doispontosv
Izanami
15
5
15
4.5
L
Bellona
0
4
16
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,506
Damage
90,233
97,672
Taken
104,811
53,172
Mitigated
41,809
11,058
Healing
4,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,973
4,430
213
1,284
18,526
5,922
0
820
17,595
33,119
0
L
Izanami
ExP yMave
Izanami
26,205
21,074
0
1,735
23,625
9,091
0
926
22,436
0
44,765
L
Danzaburou
FadedFungus4241
Danzaburou
20,836
13,211
0
889
20,047
7,854
0
801
18,874
0
37,230
W
Chaac
HBtzao097
Chaac
27,523
2,890
0
5,736
17,562
20,184
0
7,171
10,391
1,452
63,445
W
Thor
Isusko
Thor
19,269
2,566
0
0
18,955
7,027
0
7,414
11,226
0
57,296
W
Cerberus
Ragna viki
Cerberus
4,072
441
0
657
25,312
11,558
0
10,949
14,363
21,108
0
W
18,393
7,641
0
2,813
15,666
6,504
0
7,942
7,724
0
35,351
L
Kukulkan
27,606
3,732
0
261
21,129
8,397
0
1,124
19,770
68,852
0
W
Izanami
doispontosv
Izanami
31,249
19,040
0
1,852
20,177
7,899
0
8,103
12,074
0
38,612
L
Bellona
1,613
220
0
0
21,484
10,545
0
995
20,262
0
3,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,517
Gold Earned
71,595
243
Minions Killed
227
9
Camps Cleared
8
1,270,820
Distance Traveled
1,261,034
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
12,576
898
36
3
2
209,527
0
L
Izanami
15,770
1,126
38
3
1
265,597
0
L
Danzaburou
15,814
1,130
30
2
1
253,455
0
W
Chaac
15,812
1,129
93
7
0
292,544
2
W
Thor
15,418
1,101
69
5
6
257,387
2
W
Cerberus
12,580
899
32
2
1
202,650
0
W
Neith
14,004
1,000
34
2
1
259,791
0
L
Kukulkan
14,998
1,071
122
9
4
247,397
0
W
Izanami
15,703
1,122
15
1
1
258,448
0
L
Bellona
12,437
888
1
0
0
285,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role