Player Matchup

Charybdis
Charybdis
BenThib
Charybdis
Level 67
God Stats
5W - 1L
1,676 SR
Queue Stats
112W - 123L
1,360 Elo+
Solo
Ymir
Ymir
H x y cl x n
Ymir
Level 57
God Stats
3W - 3L
1,357 SR
Queue Stats
32W - 49L
1,402 Elo+
Solo
Kukulkan
Kukulkan
JoakoBeyer22
Kukulkan
Level 104
God Stats
5W - 7L
1,425 SR
Queue Stats
686W - 685L
1,508 Elo+
Party 2
Cliodhna
Cliodhna
Wachodiegui
Cliodhna
Level 88
God Stats
7W - 3L
1,635 SR
Queue Stats
414W - 423L
1,441 Elo+
Party 2
Bellona
Bellona
nighthawkstu
Bellona
Level 137
God Stats
142W - 107L
1,526 SR
Queue Stats
232W - 216L
1,458 Elo+
Solo
Team Averages
Level 91
1,524 SR
1,434 Elo+

VS

Team Averages
Level 130
1,601 SR
1,456 Elo+
Amaterasu
Amaterasu
AldosChikens
Amaterasu
Level 112
God Stats
7W - 10L
1,636 SR
Queue Stats
159W - 135L
1,479 Elo+
Solo
Neith
Neith
CaptainKid07
Neith
Level 136
God Stats
6W - 4L
1,534 SR
Queue Stats
450W - 457L
1,455 Elo+
Party 1
Ravana
Ravana
PaPaBear732
Ravana
Level 140
God Stats
7W - 5L
1,592 SR
Queue Stats
188W - 206L
1,482 Elo+
Solo
Khepri
Khepri
monsterytmonster
Khepri
Level 116
God Stats
17W - 10L
1,731 SR
Queue Stats
299W - 287L
1,422 Elo+
Solo
Ra
Ra
z Th3Darkness
Ra
Level 147
God Stats
13W - 14L
1,515 SR
Queue Stats
528W - 514L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BenThib
Charybdis
20
7 / 7 / 4
15,798
479
17,857
38,189
12,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
4 / 3 / 9
14,629
443
9,464
27,911
31,305
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
JoakoBeyer22
Kukulkan
20
1 / 8 / 7
16,664
505
19,465
25,140
13,900
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cliodhna
Wachodiegui
Cliodhna
8
2 / 0 / 1
10,194
309
2,697
4,440
1,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
nighthawkstu
Bellona
20
11 / 6 / 8
19,244
583
40,126
35,534
31,535
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AldosChikens
Amaterasu
8
1 / 2 / 0
9,442
286
1,247
6,231
2,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
6 / 6 / 5
15,834
480
25,442
22,688
10,841
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ravana
20
6 / 7 / 6
17,325
525
22,861
26,054
16,828
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
2 / 7 / 5
12,421
376
11,322
30,781
49,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
8 / 3 / 7
17,739
538
29,169
25,659
12,555
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
46
25
Kills
23
24
Deaths
25
29
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
AldosChikens
Amaterasu
1
2
0
0.5
W
Charybdis
BenThib
Charybdis
7
7
4
1.29
L
6
6
5
1.42
W
4
3
9
2.83
W
Kukulkan
JoakoBeyer22
Kukulkan
1
8
7
0.56
L
Ravana
6
7
6
1.29
W
Cliodhna
Wachodiegui
Cliodhna
2
0
1
2.5
L
2
7
5
0.64
W
Bellona
nighthawkstu
Bellona
11
6
8
2.5
L
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,609
Damage
90,041
131,214
Taken
111,413
90,426
Mitigated
91,862
44,644
Healing
41,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
AldosChikens
Amaterasu
1,247
732
0
2,665
6,231
2,065
0
0
6,231
0
12,302
W
Charybdis
BenThib
Charybdis
17,857
12,752
680
22,034
38,189
12,673
3,883
9,033
28,976
0
150,414
L
25,442
10,948
0
8,189
22,688
10,841
3,928
4,388
18,300
0
141,731
W
9,464
1,811
0
2,559
27,911
31,305
235
6,797
20,834
52,016
0
W
Kukulkan
JoakoBeyer22
Kukulkan
19,465
645
886
5,974
25,140
13,900
949
12,852
11,836
157,485
0
L
Ravana
22,861
7,946
0
9,849
26,054
16,828
341
6,320
19,734
0
135,242
W
Cliodhna
Wachodiegui
Cliodhna
2,697
307
0
1,976
4,440
1,013
0
796
3,546
0
19,454
L
11,322
738
410
5,082
30,781
49,573
385
9,222
21,559
45,107
0
W
Bellona
nighthawkstu
Bellona
40,126
22,609
0
10,535
35,534
31,535
2,995
10,545
24,585
1,004
175,205
L
29,169
1,600
3,243
12,376
25,659
12,555
200
10,178
15,481
144,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,529
Gold Earned
72,761
799
Minions Killed
701
0
Camps Cleared
0
2,522,183
Distance Traveled
2,578,678
26
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,442
286
25
1
0
131,763
0
W
Charybdis
15,798
479
186
6
0
502,329
0
L
Neith
15,834
480
198
6
0
548,863
4
W
Ymir
14,629
443
60
2
0
648,681
17
W
Kukulkan
16,664
505
262
8
0
573,208
3
L
Ravana
17,325
525
199
6
0
671,912
0
W
Cliodhna
10,194
309
40
1
0
162,228
1
L
Khepri
12,421
376
48
1
0
558,192
14
W
Bellona
19,244
583
251
8
0
635,737
5
L
Ra
17,739
538
231
7
0
667,948
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role