Player Matchup

Cthulhu
Cthulhu
DY-destinydeoxys
Cthulhu
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 27L
1,328 Elo+
Party 1
Hachiman
Hachiman
MadmanGrunk200
Hachiman
Level 26
God Stats
3W - 3L
1,532 SR
Queue Stats
25W - 39L
1,297 Elo+
Solo
Thanatos
Thanatos
TTV-Assassin756
Thanatos
Level 20
God Stats
22W - 31L
1,454 SR
Queue Stats
32W - 47L
1,313 Elo+
Solo
Sol
Sol
TiredAva
Sol
Level 10
God Stats
1W - 2L
1,457 SR
Queue Stats
7W - 16L
1,224 Elo+
Party 1
Jormungandr
Jormungandr
xshadowraidx
Jormungandr
Level 6
God Stats
0W - 2L
1,178 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 20
1,424 SR
1,332 Elo+

VS

Team Averages
Level 10
1,585 SR
1,388 Elo+
Cthulhu
Cthulhu
Gamer001_Lolo
Cthulhu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Lacey3273
Sobek
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Sandman1745
Cernunnos
Level 28
God Stats
9W - 6L
1,642 SR
Queue Stats
139W - 158L
1,368 Elo+
Solo
Mulan
Mulan
SnagUpJay-
Mulan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,073 Elo+
Solo
Anubis
Anubis
jaciekanoelani
Anubis
Level 15
God Stats
7W - 2L
1,783 SR
Queue Stats
40W - 17L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 6 / 2
8,781
517
11,428
15,260
12,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
12
5 / 9 / 0
8,073
475
7,195
14,456
3,386
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
15
4 / 4 / 3
9,111
536
9,328
12,955
4,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

10
2 / 9 / 1
6,919
407
6,026
12,138
3,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jormungandr
xshadowraidx
Jormungandr
7
0 / 11 / 1
5,627
331
1,588
15,724
6,553
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
3
0 / 2 / 0
5,329
313
202
1,203
235
Sobek
Lacey3273
Sobek
9
0 / 8 / 2
6,909
406
2,118
15,874
15,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
Sandman1745
Cernunnos
17
10 / 4 / 2
10,733
631
14,392
12,524
3,320
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mulan
17
15 / 1 / 2
11,299
665
14,730
12,247
9,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

19
13 / 1 / 6
11,443
673
17,260
14,504
6,962
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
50
15
Kills
38
39
Deaths
16
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
4
6
2
0.83
W
Cthulhu
0
2
0
0
W
Sobek
Lacey3273
Sobek
0
8
2
0.13
L
Hachiman
5
9
0
0.56
W
Cernunnos
Sandman1745
Cernunnos
10
4
2
2.75
W
Mulan
15
1
2
16
L
Thanatos
4
4
3
1.38
L
2
9
1
0.28
W
13
1
6
16
L
Jormungandr
xshadowraidx
Jormungandr
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,565
Damage
48,702
70,533
Taken
56,352
30,242
Mitigated
35,605
16,505
Healing
23,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,428
1,370
0
2,872
15,260
12,334
333
4,895
9,662
38,582
0
W
Cthulhu
202
128
0
0
1,203
235
11
0
1,203
507
0
W
Sobek
Lacey3273
Sobek
2,118
695
0
750
15,874
15,395
125
5,807
9,814
10,983
0
L
Hachiman
7,195
5,315
0
2,916
14,456
3,386
866
986
13,470
0
40,569
W
Cernunnos
Sandman1745
Cernunnos
14,392
9,307
0
4,113
12,524
3,320
3,367
306
12,218
0
80,880
W
Mulan
14,730
2,697
0
7,556
12,247
9,693
850
5,985
5,542
11,729
54,031
L
Thanatos
9,328
2,903
0
8,286
12,955
4,630
0
4,600
8,286
0
60,385
L
6,026
2,607
0
2,431
12,138
3,339
798
6,112
5,900
25,867
4,534
W
17,260
1,495
51
11,205
14,504
6,962
434
5,165
9,147
85,480
0
L
Jormungandr
xshadowraidx
Jormungandr
1,588
777
0
0
15,724
6,553
294
4,956
10,606
10,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,511
Gold Earned
45,713
287
Minions Killed
402
0
Camps Cleared
0
1,446,950
Distance Traveled
1,163,855
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,781
517
63
4
0
323,404
1
W
Cthulhu
5,329
313
2
0
0
39,055
0
W
Sobek
6,909
406
14
1
0
275,675
1
L
Hachiman
8,073
475
65
4
0
263,776
1
W
Cernunnos
10,733
631
128
8
0
271,987
1
W
Mulan
11,299
665
134
8
0
305,408
0
L
Thanatos
9,111
536
103
6
0
322,130
0
L
Sol
6,919
407
46
3
0
263,045
0
W
Anubis
11,443
673
124
7
0
271,730
0
L
Jormungandr
5,627
331
10
1
0
274,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role