Player Matchup

Gilgamesh
Gilgamesh
Kobe warlord
Gilgamesh
Level 16
God Stats
4W - 2L
1,872 SR
Queue Stats
22W - 11L
1,622 Elo+
Party 2
Da Ji
Da Ji
benji67220
Da Ji
Level 126
God Stats
15W - 4L
1,700 SR
Queue Stats
401W - 242L
1,642 Elo+
Party 2
Zeus
Zeus
ruliodelatess
Zeus
Level 159
God Stats
14W - 10L
1,575 SR
Queue Stats
727W - 665L
1,613 Elo+
Party 2
Team Averages
Level 100
1,716 SR
1,626 Elo+

VS

Team Averages
Level 60
1,410 SR
1,526 Elo+
Hera
Hera
Shuffling_J0k3R
Hera
Level 88
God Stats
3W - 1L
1,485 SR
Queue Stats
51W - 39L
1,607 Elo+
Party 1
Sobek
Sobek
WANTEDED273
Sobek
Level 63
God Stats
0W - 2L
1,478 SR
Queue Stats
16W - 13L
1,472 Elo+
Party 1
Arachne
Arachne
johnnyxhx
Arachne
Level 29
God Stats
0W - 1L
1,266 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Kobe warlord
Gilgamesh
10
0 / 0 / 6
6,767
677
3,372
6,509
4,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Short Bow

Short Bow

+15%
Attack Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Da Ji
10
3 / 2 / 3
7,259
726
5,754
5,875
2,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
6 / 0 / 3
8,371
837
9,148
6,656
2,338
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 1
6,026
603
3,243
3,736
937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

10
0 / 1 / 2
6,395
640
3,415
10,075
8,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arachne
johnnyxhx
Arachne
10
1 / 6 / 1
6,194
619
1,846
8,417
2,471
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
9
Kills
2
2
Deaths
9
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Kobe warlord
Gilgamesh
0
0
6
3
L
1
2
1
0.75
L
0
1
2
1
W
Da Ji
3
2
3
2.25
L
Arachne
johnnyxhx
Arachne
1
6
1
0.25
W
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,274
Damage
8,504
19,040
Taken
22,228
9,740
Mitigated
11,467
4,479
Healing
2,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Kobe warlord
Gilgamesh
3,372
188
0
691
6,509
4,516
362
2,628
3,881
1,070
10,561
L
3,243
927
0
500
3,736
937
0
1,442
2,196
13,497
0
L
3,415
116
0
2,064
10,075
8,059
0
4,297
5,525
13,215
0
W
Da Ji
5,754
1,226
0
1,561
5,875
2,886
440
2,226
3,649
0
24,151
L
Arachne
johnnyxhx
Arachne
1,846
1,651
0
179
8,417
2,471
0
3,736
4,561
0
4,171
W
9,148
717
0
2,227
6,656
2,338
675
3,220
3,436
45,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,397
Gold Earned
18,615
153
Minions Killed
54
8
Camps Cleared
1
574,429
Distance Traveled
464,540
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,767
677
21
2
0
204,975
0
L
Hera
6,026
603
31
3
1
111,114
2
L
Sobek
6,395
640
14
1
0
183,333
1
W
Da Ji
7,259
726
30
3
4
198,414
4
L
Arachne
6,194
619
9
1
0
170,093
0
W
Zeus
8,371
837
102
10
4
171,040
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role