Player Matchup

Thor
Thor
 
Thor
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
RoboticReptile
Cerberus
Level 85
God Stats
3W - 1L
1,430 SR
Queue Stats
41W - 31L
1,512 Elo+
Party 1
Hel
Hel
Versing
Hel
Level 148
God Stats
2W - 0L
1,490 SR
Queue Stats
175W - 137L
1,583 Elo+
Party 1
Heimdallr
Heimdallr
Veshie
Heimdallr
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 30L
1,625 Elo+
Party 1
Hera
Hera
ghostxxdoll
Hera
Level 15
God Stats
2W - 1L
1,561 SR
Queue Stats
5W - 7L
1,246 Elo+
Party 1
Team Averages
Level 78
1,496 SR
1,493 Elo+

VS

Team Averages
Level 63
1,326 SR
1,390 Elo+
Artio
Artio
 
Artio
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
EldianDevil
Hachiman
Level 85
God Stats
18W - 16L
1,432 SR
Queue Stats
626W - 693L
1,469 Elo+
Solo
Cliodhna
Cliodhna
Meatviking
Cliodhna
Level 63
God Stats
1W - 3L
1,218 SR
Queue Stats
68W - 137L
1,248 Elo+
Party 2
Thoth
Thoth
TTHASALADITAS
Thoth
Level 36
God Stats
1W - 5L
1,221 SR
Queue Stats
72W - 89L
1,472 Elo+
Solo
Sun Wukong
Sun Wukong
Yikers Boys
Sun Wukong
Level 61
God Stats
2W - 7L
1,260 SR
Queue Stats
96W - 179L
1,260 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
0 / 0 / 3
6,555
504
220
5,898
1,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
10
3 / 2 / 3
6,796
523
3,199
7,033
4,105
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hel
16
9 / 0 / 3
9,633
741
15,493
9,180
3,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
Veshie
Heimdallr
14
7 / 1 / 3
8,757
674
8,347
8,976
3,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 7 / 2
6,480
498
3,750
7,154
1,358
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
9
2 / 3 / 4
6,277
483
1,742
14,183
11,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hachiman
EldianDevil
Hachiman
12
7 / 3 / 2
7,731
595
7,688
7,333
2,301
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
Meatviking
Cliodhna
10
1 / 6 / 1
6,670
513
4,720
9,646
2,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

5
0 / 2 / 0
4,815
370
642
2,061
912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
Yikers Boys
Sun Wukong
11
0 / 5 / 0
6,125
471
3,205
9,359
3,205
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
17
19
Kills
10
10
Deaths
19
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
0
0
3
1.5
L
Artio
 
Artio
2
3
4
1.33
L
Hachiman
EldianDevil
Hachiman
7
3
2
2.67
L
Cliodhna
Meatviking
Cliodhna
1
6
1
0.25
W
Cerberus
3
2
3
2.25
L
0
2
0
0
W
Hel
9
0
3
10.5
W
Heimdallr
Veshie
Heimdallr
7
1
3
8.5
L
Sun Wukong
Yikers Boys
Sun Wukong
0
5
0
0
W
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,009
Damage
17,997
38,241
Taken
42,582
14,218
Mitigated
20,508
15,338
Healing
10,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
220
0
0
3,265
5,898
1,948
0
0
5,898
0
29,307
L
Artio
 
Artio
1,742
325
120
3,826
14,183
11,173
0
11,795
2,388
9,434
0
L
Hachiman
EldianDevil
Hachiman
7,688
3,601
0
872
7,333
2,301
0
4,220
3,112
0
44,117
L
Cliodhna
Meatviking
Cliodhna
4,720
0
0
2,280
9,646
2,917
0
4,372
5,274
0
33,941
W
Cerberus
3,199
270
150
1,544
7,033
4,105
495
324
6,709
20,767
0
L
642
38
0
460
2,061
912
0
1,876
185
11,067
0
W
Hel
15,493
1,543
1,340
5,313
9,180
3,343
1,156
1,153
7,938
79,116
0
W
Heimdallr
Veshie
Heimdallr
8,347
3,714
0
2,871
8,976
3,464
466
0
8,976
0
48,720
L
Sun Wukong
Yikers Boys
Sun Wukong
3,205
343
0
2,496
9,359
3,205
622
179
9,180
0
29,673
W
3,750
1,510
0
855
7,154
1,358
2,070
818
6,336
31,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,221
Gold Earned
31,618
413
Minions Killed
248
0
Camps Cleared
0
1,257,429
Distance Traveled
1,221,194
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,555
504
70
5
0
235,295
6
L
Artio
6,277
483
10
1
0
282,594
3
L
Hachiman
7,731
595
91
7
0
275,474
7
L
Cliodhna
6,670
513
71
5
0
297,967
1
W
Cerberus
6,796
523
49
4
0
240,048
4
L
Thoth
4,815
370
16
1
0
77,593
0
W
Hel
9,633
741
135
10
0
302,270
3
W
Heimdallr
8,757
674
98
8
0
255,249
1
L
Sun Wukong
6,125
471
60
5
0
287,566
3
W
Hera
6,480
498
61
5
0
224,567
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role