Player Matchup

Serqet
Serqet
Hikari-Light1027
Serqet
Level 81
God Stats
3W - 4L
1,406 SR
Queue Stats
133W - 168L
1,423 Elo+
Party 1
Cthulhu
Cthulhu
danl2050
Cthulhu
Level 86
God Stats
18W - 11L
1,556 SR
Queue Stats
210W - 253L
1,454 Elo+
Solo
Aphrodite
Aphrodite
tanzanay
Aphrodite
Level 120
God Stats
4W - 10L
1,502 SR
Queue Stats
119W - 104L
1,449 Elo+
Party 1
Team Averages
Level 96
1,488 SR
1,442 Elo+

VS

Team Averages
Level 31
1,500 SR
1,493 Elo+
Merlin
Merlin
Badjuju
Merlin
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
101W - 85L
1,540 Elo+
Solo
Artio
Artio
Ichig0Mane
Artio
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Cerberus
Cerberus
T R A P Z8108
Cerberus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 9
10,588
623
11,836
16,306
13,781
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cthulhu
danl2050
Cthulhu
15
5 / 4 / 5
11,645
685
20,553
16,306
14,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Aphrodite
tanzanay
Aphrodite
14
4 / 3 / 7
10,776
634
15,238
16,402
9,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Badjuju
Merlin
15
7 / 7 / 3
11,542
679
22,526
14,052
5,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artio
13
2 / 5 / 7
10,179
599
3,864
19,090
15,843
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cerberus
T R A P Z8108
Cerberus
14
2 / 0 / 9
10,170
598
9,269
24,080
29,818
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
30
12
Kills
11
11
Deaths
12
21
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Merlin
Badjuju
Merlin
7
7
3
1.21
W
3
4
9
1.88
L
Artio
2
5
7
1.1
L
Cerberus
T R A P Z8108
Cerberus
2
0
9
6.5
W
Cthulhu
danl2050
Cthulhu
5
4
5
1.88
W
Aphrodite
tanzanay
Aphrodite
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,627
Damage
35,659
49,014
Taken
57,222
38,128
Mitigated
51,345
17,872
Healing
10,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Badjuju
Merlin
22,526
750
0
1,868
14,052
5,684
567
6,064
7,184
59,035
0
W
11,836
1,963
0
0
16,306
13,781
1,256
9,732
5,923
0
23,912
L
Artio
3,864
928
1,488
2,115
19,090
15,843
457
13,890
4,707
9,601
0
L
Cerberus
T R A P Z8108
Cerberus
9,269
706
0
4,657
24,080
29,818
455
16,739
7,215
21,528
0
W
Cthulhu
danl2050
Cthulhu
20,553
1,832
1,694
4,039
16,306
14,773
224
12,386
3,338
47,418
0
W
Aphrodite
tanzanay
Aphrodite
15,238
2,397
4,359
7,780
16,402
9,574
715
12,892
2,930
36,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,009
Gold Earned
31,891
149
Minions Killed
137
8
Camps Cleared
3
908,154
Distance Traveled
850,455
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,542
679
83
5
2
247,515
4
W
Serqet
10,588
623
29
2
6
311,338
0
L
Artio
10,179
599
18
1
1
291,659
1
L
Cerberus
10,170
598
36
2
0
311,281
0
W
Cthulhu
11,645
685
52
3
1
305,369
2
W
Aphrodite
10,776
634
68
4
1
291,447
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role