Player Matchup

Mulan
Mulan
CastelvaniaZ
Mulan
Level 16
God Stats
3W - 2L
1,672 SR
Queue Stats
39W - 28L
1,565 Elo+
Party 1
Fenrir
Fenrir
Fexiano
Fenrir
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
73W - 79L
1,427 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
RedMoon30000
Morgan Le Fay
Level 14
God Stats
4W - 3L
1,077 SR
Queue Stats
8W - 10L
1,322 Elo+
Solo
Rama
Rama
SrDoylePe
Rama
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 15L
1,256 Elo+
Solo
Cu Chulainn
Cu Chulainn
spidermen27
Cu Chulainn
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,297 Elo+
Solo
Team Averages
Level 20
1,450 SR
1,373 Elo+

VS

Team Averages
Level 9
1,548 SR
1,512 Elo+
Anhur
Anhur
AEIOuO
Anhur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo
Chaac
Chaac
DohkoDeLibra95
Chaac
Level 12
God Stats
2W - 1L
1,741 SR
Queue Stats
42W - 37L
1,423 Elo+
Solo
Zeus
Zeus
G7TRIA
Zeus
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,635 Elo+
Solo
Ares
Ares
jakiro1992
Ares
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Guan Yu
Guan Yu
johze_omg-jsjsjs
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 4 / 1
8,131
625
10,843
11,710
6,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
Fexiano
Fenrir
10
5 / 4 / 2
6,637
511
3,601
10,143
3,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
RedMoon30000
Morgan Le Fay
9
2 / 3 / 2
5,934
456
3,700
3,251
1,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Rama
10
0 / 2 / 4
6,124
471
2,608
5,557
1,746
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cu Chulainn
spidermen27
Cu Chulainn
13
4 / 1 / 0
7,793
599
5,798
7,362
6,028
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AEIOuO
Anhur
12
1 / 3 / 0
6,670
513
4,196
7,396
2,347
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
6 / 1 / 1
7,866
605
6,361
9,692
11,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zeus
G7TRIA
Zeus
14
7 / 1 / 2
8,307
639
8,412
5,725
1,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 7 / 4
5,770
444
852
10,886
6,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 6 / 2
5,150
396
1,208
9,143
2,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
23
17
Kills
14
14
Deaths
18
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Anhur
AEIOuO
Anhur
1
3
0
0.33
W
6
4
1
1.63
L
6
1
1
6.5
W
Fenrir
Fexiano
Fenrir
5
4
2
1.5
L
Zeus
G7TRIA
Zeus
7
1
2
8
W
Morgan Le Fay
RedMoon30000
Morgan Le Fay
2
3
2
1
W
Rama
0
2
4
1
L
0
7
4
0.29
L
0
6
2
0.17
W
Cu Chulainn
spidermen27
Cu Chulainn
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,550
Damage
21,029
38,023
Taken
42,842
18,922
Mitigated
25,020
9,038
Healing
7,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
AEIOuO
Anhur
4,196
3,231
0
1,224
7,396
2,347
0
0
7,396
0
39,732
W
10,843
1,909
0
3,202
11,710
6,784
0
2,777
8,445
0
40,886
L
6,361
747
0
3,729
9,692
11,339
0
0
9,123
3,653
36,419
W
Fenrir
Fexiano
Fenrir
3,601
1,715
0
3,122
10,143
3,269
0
1,872
8,045
0
25,593
L
Zeus
G7TRIA
Zeus
8,412
1,571
0
883
5,725
1,765
1,344
641
4,882
54,479
0
W
Morgan Le Fay
RedMoon30000
Morgan Le Fay
3,700
157
0
0
3,251
1,095
190
2,508
577
19,275
0
W
Rama
2,608
1,431
0
344
5,557
1,746
1,915
2,138
3,209
0
28,964
L
852
340
0
398
10,886
6,838
44
2,607
7,881
5,434
0
L
1,208
565
51
1,402
9,143
2,731
0
0
9,071
0
16,717
W
Cu Chulainn
spidermen27
Cu Chulainn
5,798
2,440
0
2,370
7,362
6,028
334
0
7,362
0
42,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,619
Gold Earned
33,763
321
Minions Killed
295
0
Camps Cleared
0
1,202,674
Distance Traveled
1,173,930
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,670
513
77
6
0
223,118
0
W
Mulan
8,131
625
94
7
0
246,508
4
L
Chaac
7,866
605
59
5
0
261,256
2
W
Fenrir
6,637
511
45
3
0
263,775
4
L
Zeus
8,307
639
120
9
0
254,941
0
W
Morgan Le Fay
5,934
456
40
3
0
232,019
4
W
Rama
6,124
471
61
5
0
231,981
0
L
Ares
5,770
444
7
1
0
204,452
0
L
Guan Yu
5,150
396
32
2
0
230,163
5
W
Cu Chulainn
7,793
599
81
6
0
228,391
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role