Player Matchup

Cerberus
Cerberus
IsThatAJ
Cerberus
Level 62
God Stats
4W - 2L
1,711 SR
Queue Stats
135W - 135L
1,448 Elo+
Party 1
Nemesis
Nemesis
IsThatNezz
Nemesis
Level 108
God Stats
5W - 3L
1,796 SR
Queue Stats
176W - 192L
1,451 Elo+
Party 1
Zeus
Zeus
LOLITSLEESIN
Zeus
Level 119
God Stats
5W - 2L
1,698 SR
Queue Stats
187W - 195L
1,445 Elo+
Party 1
Janus
Janus
LegateConsus
Janus
Level 88
God Stats
8W - 15L
1,476 SR
Queue Stats
165W - 146L
1,429 Elo+
Party 3
Chaac
Chaac
nuke man679
Chaac
Level 62
God Stats
19W - 20L
1,645 SR
Queue Stats
125W - 126L
1,375 Elo+
Party 3
Team Averages
Level 88
1,665 SR
1,430 Elo+

VS

Team Averages
Level 82
1,581 SR
1,453 Elo+
Baron Samedi
Baron Samedi
EggplantMeta
Baron Samedi
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 81L
1,475 Elo+
Solo
Odin
Odin
Fishl3ait
Odin
Level 75
God Stats
5W - 4L
1,400 SR
Queue Stats
184W - 180L
1,448 Elo+
Solo
Neith
Neith
ParksIkaros
Neith
Level 68
God Stats
6W - 5L
1,636 SR
Queue Stats
60W - 64L
1,432 Elo+
Party 2
Ganesha
Ganesha
Snowy 4951
Ganesha
Level 108
God Stats
11W - 4L
1,728 SR
Queue Stats
206W - 188L
1,469 Elo+
Party 2
Tsukuyomi
Tsukuyomi
sporty619
Tsukuyomi
Level 75
God Stats
1W - 2L
1,639 SR
Queue Stats
144W - 132L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
IsThatAJ
Cerberus
8
0 / 2 / 0
5,404
491
1,642
8,337
4,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
IsThatNezz
Nemesis
9
0 / 2 / 2
5,376
489
2,640
7,076
2,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 2 / 0
5,284
480
3,903
3,240
762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 1 / 1
6,115
556
3,026
3,381
950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 2 / 0
5,803
528
3,424
6,678
2,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
EggplantMeta
Baron Samedi
9
0 / 1 / 0
5,443
495
2,033
5,588
2,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
10
2 / 1 / 4
6,059
551
5,119
6,818
3,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
4 / 0 / 1
6,015
547
3,684
4,814
1,384
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
Snowy 4951
Ganesha
8
0 / 1 / 3
5,398
491
2,581
5,712
4,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
sporty619
Tsukuyomi
10
3 / 0 / 3
6,057
551
3,887
5,631
1,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
3
Kills
9
9
Deaths
3
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
EggplantMeta
Baron Samedi
0
1
0
0
W
Odin
2
1
4
4
L
Cerberus
IsThatAJ
Cerberus
0
2
0
0
L
Nemesis
IsThatNezz
Nemesis
0
2
2
0.5
L
1
2
0
0.5
L
1
1
1
1.5
W
4
0
1
4.5
W
Ganesha
Snowy 4951
Ganesha
0
1
3
1.5
L
1
2
0
0.5
W
Tsukuyomi
sporty619
Tsukuyomi
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,635
Damage
17,304
28,712
Taken
28,563
11,593
Mitigated
12,636
9,013
Healing
10,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
EggplantMeta
Baron Samedi
2,033
45
0
1,571
5,588
2,039
0
1,642
3,750
26,579
0
W
Odin
5,119
1,682
0
2,165
6,818
3,224
518
129
6,689
0
23,861
L
Cerberus
IsThatAJ
Cerberus
1,642
0
0
2,272
8,337
4,760
0
1,577
6,720
15,711
0
L
Nemesis
IsThatNezz
Nemesis
2,640
1,088
0
1,853
7,076
2,422
0
1,226
5,665
0
26,558
L
3,903
283
0
500
3,240
762
0
703
2,497
26,790
0
L
3,026
0
0
1,212
3,381
950
84
894
2,307
32,343
0
W
3,684
1,234
0
2,139
4,814
1,384
0
2,586
2,080
0
32,231
W
Ganesha
Snowy 4951
Ganesha
2,581
330
0
1,702
5,712
4,410
0
2,754
2,676
11,045
0
L
3,424
854
0
3,176
6,678
2,699
606
0
6,243
195
24,723
W
Tsukuyomi
sporty619
Tsukuyomi
3,887
1,276
0
2,668
5,631
1,579
0
770
4,797
0
29,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,982
Gold Earned
28,972
277
Minions Killed
270
0
Camps Cleared
0
1,029,758
Distance Traveled
1,031,118
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
5,443
495
68
6
0
190,343
3
W
Odin
6,059
551
56
5
0
224,714
2
L
Cerberus
5,404
491
23
2
0
178,961
1
L
Nemesis
5,376
489
57
5
0
237,357
2
L
Zeus
5,284
480
69
6
0
184,541
1
L
Janus
6,115
556
75
7
0
206,287
3
W
Neith
6,015
547
77
7
0
199,290
5
W
Ganesha
5,398
491
6
1
0
178,253
3
L
Chaac
5,803
528
53
5
0
222,612
2
W
Tsukuyomi
6,057
551
63
6
0
238,518
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role