Player Matchup

Da Ji
Da Ji
Os_minozhka
Da Ji
Level 23
God Stats
12W - 18L
1,355 SR
Queue Stats
36W - 44L
1,342 Elo+
Solo
Ares
Ares
SoupySpoon25691
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
TommyBunchez
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tyr
Tyr
dragonpriest95
Tyr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hachiman
Hachiman
samson_dove333
Hachiman
Level 22
God Stats
2W - 8L
1,114 SR
Queue Stats
24W - 23L
1,368 Elo+
Solo
Team Averages
Level 11
1,394 SR
1,442 Elo+

VS

Team Averages
Level 22
1,486 SR
1,352 Elo+
Arachne
Arachne
BM-Dr1p
Arachne
Level 25
God Stats
16W - 7L
1,670 SR
Queue Stats
70W - 61L
1,467 Elo+
Solo
Danzaburou
Danzaburou
DaShoosh
Danzaburou
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
14W - 19L
1,206 Elo+
Solo
Neith
Neith
H4treck-R4dk
Neith
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
JareBear5381
Kukulkan
Level 29
God Stats
7W - 6L
1,362 SR
Queue Stats
7W - 11L
1,213 Elo+
Solo
Chaac
Chaac
VitalSoundProd
Chaac
Level 26
God Stats
5W - 6L
1,400 SR
Queue Stats
33W - 36L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 4 / 1
7,379
568
5,106
10,169
3,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

4
0 / 6 / 0
4,326
333
132
8,178
3,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
TommyBunchez
Bellona
8
0 / 3 / 0
5,036
387
2,976
9,427
7,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

2
0 / 3 / 0
4,120
317
225
2,038
514
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hachiman
8
1 / 4 / 0
5,288
407
5,479
7,199
1,818
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BM-Dr1p
Arachne
12
9 / 2 / 1
7,828
602
5,475
7,001
3,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
DaShoosh
Danzaburou
11
1 / 0 / 7
7,081
545
6,551
5,048
1,570
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
4 / 1 / 3
6,486
499
4,691
6,217
2,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
JareBear5381
Kukulkan
12
3 / 4 / 3
7,966
613
6,093
5,216
1,221
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
1 / 1 / 2
7,263
559
1,471
5,309
4,991
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
6
Kills
18
20
Deaths
8
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Arachne
BM-Dr1p
Arachne
9
2
1
4.75
W
Danzaburou
DaShoosh
Danzaburou
1
0
7
4.5
W
4
1
3
5.5
W
Kukulkan
JareBear5381
Kukulkan
3
4
3
1.13
L
5
4
1
1.38
L
0
6
0
0
L
Bellona
TommyBunchez
Bellona
0
3
0
0
W
1
1
2
2
L
0
3
0
0
L
Hachiman
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,918
Damage
24,281
37,011
Taken
28,791
16,391
Mitigated
13,617
6,701
Healing
7,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
BM-Dr1p
Arachne
5,475
3,880
0
3,418
7,001
3,421
704
23
6,978
0
40,974
W
Danzaburou
DaShoosh
Danzaburou
6,551
2,359
0
1,443
5,048
1,570
1,042
54
4,994
0
31,591
W
4,691
1,521
0
928
6,217
2,414
952
81
6,136
0
20,554
W
Kukulkan
JareBear5381
Kukulkan
6,093
1,443
0
617
5,216
1,221
2,108
109
5,107
43,080
0
L
5,106
1,537
0
2,159
10,169
3,225
0
2,476
7,693
0
45,242
L
132
75
0
393
8,178
3,782
0
2,888
5,290
2,664
0
L
Bellona
TommyBunchez
Bellona
2,976
81
0
2,863
9,427
7,052
204
0
9,427
2,119
13,866
W
1,471
99
0
1,213
5,309
4,991
1,350
0
5,309
0
32,118
L
225
0
0
0
2,038
514
0
729
1,309
0
1,010
L
Hachiman
5,479
1,310
0
1,286
7,199
1,818
60
0
7,199
0
19,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,149
Gold Earned
36,624
158
Minions Killed
331
0
Camps Cleared
0
994,632
Distance Traveled
1,160,068
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,828
602
69
5
0
266,317
2
W
Danzaburou
7,081
545
62
5
0
244,077
3
W
Neith
6,486
499
36
3
0
198,990
0
W
Kukulkan
7,966
613
85
7
0
223,791
1
L
Da Ji
7,379
568
82
6
0
251,890
0
L
Ares
4,326
333
5
0
0
172,929
0
L
Bellona
5,036
387
28
2
0
269,685
2
W
Chaac
7,263
559
79
6
0
226,893
0
L
Tyr
4,120
317
3
0
0
66,317
1
L
Hachiman
5,288
407
40
3
0
233,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role