Player Matchup

Loki
Loki
 
Loki
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Olorun
Olorun
Yeetabrix
Olorun
Level 24
God Stats
1W - 0L
1,528 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Sobek
Sobek
aQuA_Phekki
Sobek
Level 109
God Stats
4W - 1L
1,542 SR
Queue Stats
25W - 32L
1,476 Elo+
Solo
Artemis
Artemis
beranoita098
Artemis
Level 126
God Stats
1W - 0L
1,538 SR
Queue Stats
6W - 4L
1,502 Elo+
Party 1
Aphrodite
Aphrodite
daeguuu
Aphrodite
Level 159
God Stats
1W - 0L
1,230 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Team Averages
Level 105
1,468 SR
1,496 Elo+

VS

Team Averages
Level 91
1,578 SR
1,463 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
BEDbMA4EJIJIO
Ares
Level 28
God Stats
10W - 11L
1,654 SR
Queue Stats
33W - 35L
1,453 Elo+
Party 2
Bakasura
Bakasura
King_Curimson
Bakasura
Level 127
God Stats
3W - 2L
1,530 SR
Queue Stats
153W - 184L
1,500 Elo+
Party 2
Olorun
Olorun
Vintik228150
Olorun
Level 78
God Stats
1W - 3L
1,614 SR
Queue Stats
67W - 99L
1,356 Elo+
Party 2
Ra
Ra
vikscheg
Ra
Level 118
God Stats
12W - 15L
1,592 SR
Queue Stats
183W - 207L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
3 / 4 / 7
9,206
837
8,000
8,004
3,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
Yeetabrix
Olorun
17
8 / 3 / 16
11,171
1,016
13,523
7,103
3,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
1 / 2 / 22
9,462
860
6,136
12,727
13,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Artemis
beranoita098
Artemis
18
23 / 3 / 8
13,853
1,259
27,567
16,134
8,656
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
daeguuu
Aphrodite
15
2 / 3 / 30
10,283
935
5,060
9,943
8,015
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
14
3 / 7 / 1
8,362
760
7,870
9,865
3,336
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
5 / 9 / 4
10,154
923
7,169
20,604
22,588
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bakasura
King_Curimson
Bakasura
14
3 / 6 / 3
8,670
788
7,585
12,100
5,635
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Olorun
14
0 / 8 / 4
7,468
679
5,838
12,856
8,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
3 / 7 / 3
9,096
827
8,899
12,568
5,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
29
37
Kills
14
15
Deaths
37
83
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
3
4
7
1.63
L
Ah Muzen Cab
 
Ah Muzen Cab
3
7
1
0.5
L
5
9
4
0.78
L
Bakasura
King_Curimson
Bakasura
3
6
3
0.75
L
Olorun
0
8
4
0.25
W
Olorun
Yeetabrix
Olorun
8
3
16
5.33
W
1
2
22
6
W
Artemis
beranoita098
Artemis
23
3
8
9
W
Aphrodite
daeguuu
Aphrodite
2
3
30
5.67
L
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,286
Damage
37,361
53,911
Taken
67,993
37,197
Mitigated
45,064
21,041
Healing
8,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
8,000
2,711
0
756
8,004
3,636
160
2,975
4,782
0
35,008
L
Ah Muzen Cab
 
Ah Muzen Cab
7,870
1,394
0
456
9,865
3,336
1
3,885
5,980
0
19,619
L
7,169
232
1,038
1,291
20,604
22,588
0
6,798
13,806
10,677
0
L
Bakasura
King_Curimson
Bakasura
7,585
5,366
0
2,218
12,100
5,635
0
3,731
8,369
0
17,365
L
Olorun
5,838
2,008
472
1,902
12,856
8,491
1
5,858
6,998
28,068
0
W
Olorun
Yeetabrix
Olorun
13,523
7,760
0
2,270
7,103
3,212
2,410
3,489
3,224
42,486
3,715
W
6,136
344
0
4,183
12,727
13,678
291
4,122
7,928
14,873
0
W
Artemis
beranoita098
Artemis
27,567
18,026
0
5,188
16,134
8,656
2,875
6,851
8,890
0
46,876
W
Aphrodite
daeguuu
Aphrodite
5,060
1,305
3,904
4,740
9,943
8,015
778
4,301
5,019
20,171
0
L
8,899
318
425
1,123
12,568
5,014
31
3,308
9,260
34,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,975
Gold Earned
43,750
290
Minions Killed
190
10
Camps Cleared
6
1,031,803
Distance Traveled
902,477
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,206
837
68
6
6
216,192
1
L
Ah Muzen Cab
8,362
760
28
3
0
172,370
2
L
Ares
10,154
923
0
0
0
174,670
0
L
Bakasura
8,670
788
41
4
5
200,822
0
L
Olorun
7,468
679
47
4
1
164,402
0
W
Olorun
11,171
1,016
99
9
3
192,231
4
W
Sobek
9,462
860
21
2
0
225,530
1
W
Artemis
13,853
1,259
59
5
0
188,861
0
W
Aphrodite
10,283
935
43
4
1
208,989
1
L
Ra
9,096
827
74
7
0
190,213
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role