Player Matchup

Gilgamesh
Gilgamesh
KodeEz
Gilgamesh
Level 134
God Stats
3W - 2L
1,665 SR
Queue Stats
34W - 29L
1,469 Elo+
Party 1
Aphrodite
Aphrodite
ariiowo
Aphrodite
Level 6
God Stats
1W - 4L
1,694 SR
Queue Stats
10W - 14L
1,500 Elo+
Party 1
Fenrir
Fenrir
barlos120
Fenrir
Level 7
God Stats
9W - 11L
1,523 SR
Queue Stats
27W - 39L
1,151 Elo+
Solo
Cthulhu
Cthulhu
leeamaro
Cthulhu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,077 Elo+
Solo
Apollo
Apollo
nikolaswar2
Apollo
Level 9
God Stats
4W - 4L
1,305 SR
Queue Stats
21W - 35L
1,122 Elo+
Solo
Team Averages
Level 32
1,537 SR
1,264 Elo+

VS

Team Averages
Level 18
1,512 SR
1,305 Elo+
Skadi
Skadi
Gutopistola157
Skadi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
KingRagnar19
Sun Wukong
Level 23
God Stats
11W - 10L
1,453 SR
Queue Stats
109W - 109L
1,400 Elo+
Solo
Sol
Sol
XxKakatua0703xX
Sol
Level 26
God Stats
0W - 4L
1,515 SR
Queue Stats
12W - 25L
1,260 Elo+
Solo
Khepri
Khepri
opollyon
Khepri
Level 8
God Stats
3W - 3L
1,589 SR
Queue Stats
4W - 14L
1,128 Elo+
Solo
Ratatoskr
Ratatoskr
xWILDxICEx
Ratatoskr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 77L
1,236 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
KodeEz
Gilgamesh
20
16 / 1 / 17
13,823
553
31,866
31,327
30,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Aphrodite
ariiowo
Aphrodite
18
5 / 7 / 20
11,753
470
10,477
12,902
4,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
barlos120
Fenrir
20
8 / 4 / 11
13,294
532
14,913
17,979
8,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
leeamaro
Cthulhu
14
0 / 7 / 6
9,566
383
3,787
23,324
11,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Apollo
17
9 / 3 / 13
12,298
492
17,628
10,747
3,398
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 5
11,339
454
11,274
13,416
5,260
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
KingRagnar19
Sun Wukong
18
2 / 6 / 4
11,845
474
13,400
25,460
19,189
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
1 / 10 / 6
10,413
417
6,000
17,569
5,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
opollyon
Khepri
15
3 / 10 / 7
11,431
457
6,589
27,712
38,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ratatoskr
xWILDxICEx
Ratatoskr
17
9 / 7 / 3
11,892
476
16,860
26,481
10,664
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
45
38
Kills
20
22
Deaths
38
67
Assists
25
Player
Kills
Deaths
Assists
KDA
L
5
5
5
1.5
L
Sun Wukong
KingRagnar19
Sun Wukong
2
6
4
0.67
W
Gilgamesh
KodeEz
Gilgamesh
16
1
17
24.5
L
1
10
6
0.4
W
Aphrodite
ariiowo
Aphrodite
5
7
20
2.14
W
Fenrir
barlos120
Fenrir
8
4
11
3.38
W
Cthulhu
leeamaro
Cthulhu
0
7
6
0.43
W
Apollo
9
3
13
5.17
L
Khepri
opollyon
Khepri
3
10
7
0.65
L
Ratatoskr
xWILDxICEx
Ratatoskr
9
7
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,671
Damage
54,123
96,279
Taken
110,638
58,276
Mitigated
79,574
32,851
Healing
23,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,274
6,048
0
2,696
13,416
5,260
2,028
1,555
11,595
0
63,690
L
Sun Wukong
KingRagnar19
Sun Wukong
13,400
2,403
19
6,670
25,460
19,189
1,336
3,986
20,236
0
74,415
W
Gilgamesh
KodeEz
Gilgamesh
31,866
8,566
0
4,153
31,327
30,617
1,528
3,782
27,545
24,874
79,965
L
6,000
689
0
3,944
17,569
5,761
923
2,119
14,991
54,032
0
W
Aphrodite
ariiowo
Aphrodite
10,477
1,777
8,116
5,983
12,902
4,611
1,912
2,324
10,578
40,205
0
W
Fenrir
barlos120
Fenrir
14,913
1,885
0
6,899
17,979
8,159
0
2,351
15,628
0
104,840
W
Cthulhu
leeamaro
Cthulhu
3,787
266
0
6,033
23,324
11,491
873
2,587
20,737
26,051
0
W
Apollo
17,628
9,850
0
1,667
10,747
3,398
4,119
1,743
9,004
0
68,931
L
Khepri
opollyon
Khepri
6,589
2,077
0
2,223
27,712
38,700
2,231
5,128
21,632
44,758
0
L
Ratatoskr
xWILDxICEx
Ratatoskr
16,860
4,682
0
7,770
26,481
10,664
0
5,197
20,538
198
76,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,734
Gold Earned
56,920
454
Minions Killed
471
0
Camps Cleared
0
2,287,230
Distance Traveled
2,192,398
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
11,339
454
81
3
0
463,746
0
L
Sun Wukong
11,845
474
132
5
0
445,244
2
W
Gilgamesh
13,823
553
101
4
0
463,212
1
L
Sol
10,413
417
94
4
0
390,129
0
W
Aphrodite
11,753
470
53
2
0
409,963
0
W
Fenrir
13,294
532
147
6
0
515,431
0
W
Cthulhu
9,566
383
48
2
0
409,037
7
W
Apollo
12,298
492
105
4
0
489,587
1
L
Khepri
11,431
457
55
2
0
403,626
0
L
Ratatoskr
11,892
476
109
4
0
489,653
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role