Player Matchup

Sun Wukong
Sun Wukong
Bento_Squall
Sun Wukong
Level 118
God Stats
8W - 10L
1,488 SR
Queue Stats
251W - 322L
1,464 Elo+
Party 1
Poseidon
Poseidon
HITMAN_48_RL
Poseidon
Level 97
God Stats
1W - 0L
1,578 SR
Queue Stats
9W - 7L
1,509 Elo+
Solo
Hercules
Hercules
MyStinkyToe
Hercules
Level 125
God Stats
29W - 28L
1,606 SR
Queue Stats
145W - 151L
1,510 Elo+
Solo
Izanami
Izanami
TheKingAlpha47
Izanami
Level 39
God Stats
20W - 25L
1,492 SR
Queue Stats
120W - 151L
1,461 Elo+
Party 1
Merlin
Merlin
cooper42202
Merlin
Level 124
God Stats
8W - 19L
1,363 SR
Queue Stats
245W - 298L
1,473 Elo+
Party 1
Team Averages
Level 101
1,506 SR
1,483 Elo+

VS

Team Averages
Level 58
1,510 SR
1,469 Elo+
Geb
Geb
 
Geb
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
AcousticChild73
Jing Wei
Level 68
God Stats
2W - 3L
1,438 SR
Queue Stats
34W - 43L
1,430 Elo+
Solo
Sol
Sol
ShinyClinkyGold
Sol
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,330 Elo+
Solo
Medusa
Medusa
adoracab
Medusa
Level 102
God Stats
10W - 11L
1,499 SR
Queue Stats
172W - 166L
1,437 Elo+
Party 2
Ra
Ra
xMEGATRONx1
Ra
Level 18
God Stats
2W - 2L
1,615 SR
Queue Stats
2W - 2L
1,650 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bento_Squall
Sun Wukong
14
3 / 1 / 11
7,936
794
5,180
6,605
5,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
HITMAN_48_RL
Poseidon
16
7 / 1 / 7
9,324
932
12,765
5,478
2,126
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hercules
MyStinkyToe
Hercules
16
8 / 0 / 8
9,189
919
8,406
7,455
3,951
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 1 / 14
7,433
743
2,043
3,850
1,433
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
14
1 / 1 / 14
7,481
748
7,068
3,365
1,235
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
0 / 2 / 2
6,790
679
3,726
9,157
5,615
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
12
1 / 5 / 1
6,715
672
2,836
8,292
2,631
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 4 / 1
5,951
595
3,664
8,080
2,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Medusa
adoracab
Medusa
13
2 / 4 / 0
7,461
746
4,983
7,963
3,186
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 5 / 2
6,787
679
3,723
8,374
2,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
10
20
Kills
4
4
Deaths
20
54
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
2
2
0.5
L
Jing Wei
1
5
1
0.3
W
Sun Wukong
Bento_Squall
Sun Wukong
3
1
11
8.5
W
Poseidon
HITMAN_48_RL
Poseidon
7
1
7
10.5
W
Hercules
MyStinkyToe
Hercules
8
0
8
12
L
0
4
1
0.13
W
1
1
14
8
L
Medusa
adoracab
Medusa
2
4
0
0.5
W
Merlin
1
1
14
8
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,462
Damage
18,932
26,753
Taken
41,866
14,069
Mitigated
16,993
3,491
Healing
7,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
3,726
284
1,183
2,042
9,157
5,615
88
3,295
5,709
17,208
0
L
Jing Wei
2,836
2,429
0
624
8,292
2,631
0
3,426
4,827
0
12,794
W
Sun Wukong
Bento_Squall
Sun Wukong
5,180
802
0
1,578
6,605
5,324
908
2,980
3,533
210
14,866
W
Poseidon
HITMAN_48_RL
Poseidon
12,765
963
0
0
5,478
2,126
558
1,406
4,032
41,917
0
W
Hercules
MyStinkyToe
Hercules
8,406
2,183
0
1,717
7,455
3,951
431
2,792
4,461
0
23,861
L
3,664
756
526
1,409
8,080
2,580
0
3,267
4,636
12,654
0
W
2,043
1,461
0
196
3,850
1,433
1,381
1,512
2,306
0
25,779
L
Medusa
adoracab
Medusa
4,983
720
0
0
7,963
3,186
0
5,455
2,466
0
23,744
W
Merlin
7,068
92
0
0
3,365
1,235
518
2,181
1,072
24,917
0
L
3,723
179
283
1,296
8,374
2,981
58
4,582
3,671
21,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,363
Gold Earned
33,704
260
Minions Killed
181
12
Camps Cleared
2
959,482
Distance Traveled
894,489
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,790
679
27
3
0
191,038
3
L
Jing Wei
6,715
672
19
2
0
175,656
1
W
Sun Wukong
7,936
794
41
4
2
205,262
2
W
Poseidon
9,324
932
71
7
3
197,689
1
W
Hercules
9,189
919
37
4
4
181,203
1
L
Sol
5,951
595
27
3
0
171,269
0
W
Izanami
7,433
743
64
6
2
184,225
0
L
Medusa
7,461
746
53
5
2
188,107
1
W
Merlin
7,481
748
47
5
1
191,103
3
L
Ra
6,787
679
55
6
0
168,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role