Player Matchup

Ymir
Ymir
 
Ymir
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
ExSploderMan
Sylvanus
Level 144
God Stats
2W - 6L
1,035 SR
Queue Stats
484W - 481L
1,472 Elo+
Solo
Chronos
Chronos
GetJiggyWthIt
Chronos
Level 106
God Stats
7W - 12L
1,310 SR
Queue Stats
318W - 308L
1,485 Elo+
Solo
Geb
Geb
Trivial Sin
Geb
Level 140
God Stats
3W - 0L
1,810 SR
Queue Stats
21W - 24L
1,420 Elo+
Solo
Nox
Nox
Ubitalol
Nox
Level 127
God Stats
1W - 0L
1,331 SR
Queue Stats
15W - 12L
1,347 Elo+
Solo
Team Averages
Level 127
1,397 SR
1,445 Elo+

VS

Team Averages
Level 124
1,440 SR
1,492 Elo+
Guan Yu
Guan Yu
Falby30
Guan Yu
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 73L
1,536 Elo+
Party 1
Bacchus
Bacchus
Kiwi_Killer222
Bacchus
Level 96
God Stats
3W - 2L
1,319 SR
Queue Stats
121W - 135L
1,470 Elo+
Solo
Anhur
Anhur
Mulefritters
Anhur
Level 152
God Stats
2W - 4L
1,464 SR
Queue Stats
235W - 234L
1,470 Elo+
Solo
Serqet
Serqet
Necronamacon
Serqet
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,515 Elo+
Party 1
Heimdallr
Heimdallr
VIPetee
Heimdallr
Level 124
God Stats
3W - 3L
1,419 SR
Queue Stats
469W - 543L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
1 / 2 / 14
8,388
839
8,440
15,546
19,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
ExSploderMan
Sylvanus
15
4 / 0 / 10
8,649
865
7,157
5,562
6,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos
14
4 / 0 / 10
8,504
850
8,869
8,180
4,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
0 / 0 / 15
7,826
783
6,558
8,956
9,889
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
6 / 0 / 7
8,881
888
8,475
5,439
3,062
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Falby30
Guan Yu
13
1 / 4 / 1
6,702
670
4,992
10,595
9,452
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 1 / 2
6,523
652
9,184
13,569
9,716
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 2 / 2
7,148
715
8,178
7,008
2,944
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Serqet
10
1 / 4 / 0
6,268
627
4,092
6,889
3,819
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Heimdallr
VIPetee
Heimdallr
11
0 / 4 / 1
6,444
644
7,687
7,847
3,036
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
8
15
Kills
2
2
Deaths
15
56
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
2
14
4
W
Sylvanus
ExSploderMan
Sylvanus
4
0
10
9
L
Guan Yu
Falby30
Guan Yu
1
4
1
0.38
W
Chronos
4
0
10
9
L
0
1
2
1
L
0
2
2
0.5
L
Serqet
1
4
0
0.25
W
0
0
15
7.5
W
6
0
7
9.5
L
Heimdallr
VIPetee
Heimdallr
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,499
Damage
34,133
43,683
Taken
45,908
43,284
Mitigated
28,967
22,029
Healing
18,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
8,440
2,389
1,013
2,727
15,546
19,090
272
1,872
13,395
11,454
0
W
Sylvanus
ExSploderMan
Sylvanus
7,157
2,244
9,018
2,267
5,562
6,819
1,358
1,764
3,798
14,491
2,455
L
Guan Yu
Falby30
Guan Yu
4,992
484
2,251
3,002
10,595
9,452
0
8,353
1,980
0
9,826
W
Chronos
8,869
4,186
3,000
1,481
8,180
4,424
1,964
2,130
6,050
17,939
0
L
9,184
721
1,751
6,362
13,569
9,716
0
10,869
2,566
13,001
0
L
8,178
3,849
826
1,682
7,008
2,944
98
6,019
903
0
17,392
L
Serqet
4,092
565
0
912
6,889
3,819
0
5,872
959
0
5,401
W
6,558
516
756
147
8,956
9,889
180
1,677
7,279
13,512
0
W
8,475
729
726
894
5,439
3,062
1,039
1,741
3,698
21,858
0
L
Heimdallr
VIPetee
Heimdallr
7,687
2,365
1,018
1,042
7,847
3,036
0
6,895
804
0
19,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,248
Gold Earned
33,085
98
Minions Killed
70
0
Camps Cleared
0
941,734
Distance Traveled
859,848
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,388
839
5
1
0
165,427
0
W
Sylvanus
8,649
865
25
3
0
166,297
0
L
Guan Yu
6,702
670
9
1
0
175,051
3
W
Chronos
8,504
850
28
3
0
189,070
0
L
Bacchus
6,523
652
3
0
0
204,812
0
L
Anhur
7,148
715
33
3
0
161,402
3
L
Serqet
6,268
627
1
0
0
166,950
0
W
Geb
7,826
783
5
1
0
210,672
0
W
Nox
8,881
888
35
4
0
210,268
0
L
Heimdallr
6,444
644
24
2
0
151,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role