Player Matchup

Mercury
Mercury
An7onio857
Mercury
Level 24
God Stats
1W - 2L
1,822 SR
Queue Stats
33W - 39L
1,403 Elo+
Solo
Kukulkan
Kukulkan
Telo18HG
Kukulkan
Level 25
God Stats
0W - 1L
1,248 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Neith
Neith
falafelix
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,691 Elo+
Party 1
Ares
Ares
juliantanke
Ares
Level 107
God Stats
1W - 1L
1,673 SR
Queue Stats
49W - 53L
1,455 Elo+
Party 1
Bellona
Bellona
theFlux96
Bellona
Level 5
God Stats
0W - 1L
1,248 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 34
1,498 SR
1,510 Elo+

VS

Team Averages
Level 37
1,402 SR
1,333 Elo+
Neith
Neith
Eneryos
Neith
Level 6
God Stats
2W - 1L
1,270 SR
Queue Stats
3W - 3L
1,126 Elo+
Party 2
Hachiman
Hachiman
GillesLeVeau
Hachiman
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 17L
1,444 Elo+
Party 2
Bacchus
Bacchus
Moandore
Bacchus
Level 129
God Stats
2W - 3L
1,197 SR
Queue Stats
115W - 100L
1,459 Elo+
Party 2
Thor
Thor
Simtax
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,260 Elo+
Party 2
Anubis
Anubis
julsezar33
Anubis
Level 28
God Stats
31W - 28L
1,542 SR
Queue Stats
77W - 84L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
An7onio857
Mercury
13
3 / 11 / 1
8,917
446
12,039
19,938
6,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Telo18HG
Kukulkan
15
3 / 7 / 3
9,564
478
8,467
10,129
3,968
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
falafelix
Neith
12
3 / 4 / 4
8,088
404
6,018
10,001
4,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 7 / 7
8,342
417
6,904
19,606
17,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
theFlux96
Bellona
15
2 / 3 / 2
8,881
444
3,549
10,254
7,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Eneryos
Neith
16
10 / 4 / 6
11,266
563
9,581
11,812
5,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
GillesLeVeau
Hachiman
18
8 / 1 / 6
11,603
580
11,649
14,433
5,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Moandore
Bacchus
16
3 / 0 / 20
11,173
559
15,678
13,452
12,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
Simtax
Thor
15
4 / 4 / 4
9,972
499
6,831
12,089
4,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
julsezar33
Anubis
17
7 / 3 / 7
11,003
550
12,101
14,472
7,402
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
75
12
Kills
32
32
Deaths
12
17
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Mercury
An7onio857
Mercury
3
11
1
0.32
W
Neith
Eneryos
Neith
10
4
6
3.25
W
Hachiman
GillesLeVeau
Hachiman
8
1
6
11
W
Bacchus
Moandore
Bacchus
3
0
20
13
W
Thor
Simtax
Thor
4
4
4
1.5
L
Kukulkan
Telo18HG
Kukulkan
3
7
3
0.64
L
Neith
falafelix
Neith
3
4
4
1.25
L
1
7
7
0.64
W
Anubis
julsezar33
Anubis
7
3
7
3.5
L
Bellona
theFlux96
Bellona
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,977
Damage
55,840
69,928
Taken
66,258
39,695
Mitigated
35,508
9,442
Healing
25,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
An7onio857
Mercury
12,039
5,964
39
4,305
19,938
6,757
315
6,389
13,549
0
51,294
W
Neith
Eneryos
Neith
9,581
4,740
0
4,315
11,812
5,330
1,698
3,836
7,976
0
56,399
W
Hachiman
GillesLeVeau
Hachiman
11,649
7,635
0
8,907
14,433
5,509
3,443
2,707
11,726
0
91,816
W
Bacchus
Moandore
Bacchus
15,678
1,657
610
2,041
13,452
12,452
120
3,632
9,820
45,631
0
W
Thor
Simtax
Thor
6,831
1,288
0
3,350
12,089
4,815
1,036
3,260
8,829
0
52,911
L
Kukulkan
Telo18HG
Kukulkan
8,467
272
0
520
10,129
3,968
381
4,491
5,638
51,919
0
L
Neith
falafelix
Neith
6,018
1,613
0
1,199
10,001
4,017
801
5,350
4,651
0
29,154
L
6,904
224
0
1,187
19,606
17,948
322
8,967
10,639
14,919
0
W
Anubis
julsezar33
Anubis
12,101
1,249
0
6,739
14,472
7,402
821
2,623
11,849
71,052
0
L
Bellona
theFlux96
Bellona
3,549
174
226
1,966
10,254
7,005
187
2,582
7,672
4,939
26,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,792
Gold Earned
55,017
318
Minions Killed
496
0
Camps Cleared
0
1,743,029
Distance Traveled
1,741,291
12
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,917
446
81
4
0
325,724
1
W
Neith
11,266
563
109
5
0
312,089
1
W
Hachiman
11,603
580
136
7
0
357,400
8
W
Bacchus
11,173
559
55
3
0
410,110
8
W
Thor
9,972
499
83
4
0
331,683
3
L
Kukulkan
9,564
478
109
5
0
333,438
0
L
Neith
8,088
404
44
2
0
363,612
0
L
Ares
8,342
417
19
1
0
379,307
5
W
Anubis
11,003
550
113
6
0
330,009
3
L
Bellona
8,881
444
65
3
0
340,948
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role