Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Codigo_Titi11
Tyr
Level 142
God Stats
12W - 12L
1,467 SR
Queue Stats
35W - 27L
1,483 Elo+
Party 2
Achilles
Achilles
DvrkBlux
Achilles
Level 28
God Stats
1W - 0L
1,637 SR
Queue Stats
8W - 10L
1,445 Elo+
Party 2
Fenrir
Fenrir
E2_Reeeeee
Fenrir
Level 108
God Stats
6W - 2L
1,675 SR
Queue Stats
56W - 43L
1,551 Elo+
Party 1
Jing Wei
Jing Wei
TC_Uzumaki
Jing Wei
Level 149
God Stats
1W - 1L
1,112 SR
Queue Stats
30W - 36L
1,437 Elo+
Party 1
Team Averages
Level 111
1,478 SR
1,483 Elo+

VS

Team Averages
Level 109
1,527 SR
1,450 Elo+
Bastet
Bastet
CherryKitsune
Bastet
Level 160
God Stats
4W - 4L
1,722 SR
Queue Stats
106W - 132L
1,386 Elo+
Party 3
Neith
Neith
DragosAbyss
Neith
Level 160
God Stats
3W - 4L
1,545 SR
Queue Stats
195W - 208L
1,503 Elo+
Party 3
Ra
Ra
FleetingJoys
Ra
Level 85
God Stats
0W - 2L
1,541 SR
Queue Stats
77W - 77L
1,478 Elo+
Solo
Poseidon
Poseidon
Roger715
Poseidon
Level 111
God Stats
11W - 8L
1,512 SR
Queue Stats
383W - 412L
1,505 Elo+
Solo
Sun Wukong
Sun Wukong
TruDenCo
Sun Wukong
Level 27
God Stats
0W - 4L
1,315 SR
Queue Stats
15W - 27L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
17
1 / 0 / 9
9,473
861
6,482
8,028
3,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
8 / 2 / 6
10,586
962
11,220
9,798
6,196
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
DvrkBlux
Achilles
15
4 / 0 / 9
9,333
848
10,346
14,862
11,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
E2_Reeeeee
Fenrir
15
4 / 2 / 5
8,784
799
3,469
8,592
5,368
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jing Wei
TC_Uzumaki
Jing Wei
17
2 / 2 / 6
9,224
839
7,761
8,077
3,238
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 6
6,789
617
5,396
8,431
2,781
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
1 / 3 / 2
8,046
731
9,850
9,220
3,831
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
3 / 4 / 1
8,048
732
9,513
8,139
3,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
Roger715
Poseidon
15
1 / 3 / 5
8,272
752
5,249
7,534
2,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
TruDenCo
Sun Wukong
13
1 / 4 / 2
7,474
679
3,601
12,668
9,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
22
19
Kills
6
6
Deaths
19
35
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
1
0
9
5.5
L
0
5
6
0.6
W
8
2
6
5.5
L
1
3
2
0.67
W
Achilles
DvrkBlux
Achilles
4
0
9
8.5
W
Fenrir
E2_Reeeeee
Fenrir
4
2
5
3.25
L
3
4
1
0.88
L
Poseidon
Roger715
Poseidon
1
3
5
1.17
W
Jing Wei
TC_Uzumaki
Jing Wei
2
2
6
2.5
L
Sun Wukong
TruDenCo
Sun Wukong
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,278
Damage
33,609
49,357
Taken
45,992
28,987
Mitigated
21,850
17,989
Healing
7,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
6,482
60
0
4,426
8,028
3,087
1,246
2,616
5,117
44,497
0
L
5,396
1,059
0
543
8,431
2,781
73
1,521
6,707
0
10,057
W
11,220
1,116
0
1,535
9,798
6,196
0
2,375
7,174
0
32,391
L
9,850
5,001
0
1,814
9,220
3,831
0
1,246
7,784
0
40,157
W
Achilles
DvrkBlux
Achilles
10,346
1,285
614
7,177
14,862
11,098
96
4,140
10,516
2,833
17,743
W
Fenrir
E2_Reeeeee
Fenrir
3,469
675
0
804
8,592
5,368
777
2,364
5,970
0
8,406
L
9,513
656
930
2,203
8,139
3,349
0
1,759
6,183
29,511
0
L
Poseidon
Roger715
Poseidon
5,249
502
0
1,221
7,534
2,370
0
1,283
6,135
28,976
0
W
Jing Wei
TC_Uzumaki
Jing Wei
7,761
5,631
0
3,433
8,077
3,238
368
3,126
4,787
0
43,429
L
Sun Wukong
TruDenCo
Sun Wukong
3,601
719
0
1,064
12,668
9,519
1
1,869
10,421
0
15,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,400
Gold Earned
38,629
307
Minions Killed
261
9
Camps Cleared
7
1,161,252
Distance Traveled
1,075,724
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,473
861
102
9
3
212,830
3
L
Bastet
6,789
617
13
1
2
233,336
0
W
Tyr
10,586
962
51
5
2
248,036
3
L
Neith
8,046
731
93
8
1
194,332
1
W
Achilles
9,333
848
24
2
0
257,215
0
W
Fenrir
8,784
799
26
2
0
237,868
3
L
Ra
8,048
732
57
5
0
222,521
4
L
Poseidon
8,272
752
73
7
1
217,981
2
W
Jing Wei
9,224
839
104
9
4
205,303
4
L
Sun Wukong
7,474
679
25
2
3
207,554
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role