Player Matchup

Achilles
Achilles
CheefiusKeefius
Achilles
Level 144
God Stats
1W - 1L
1,520 SR
Queue Stats
63W - 56L
1,617 Elo+
Party 1
Olorun
Olorun
SabreBadger
Olorun
Level 126
God Stats
3W - 1L
1,639 SR
Queue Stats
25W - 11L
1,747 Elo+
Party 1
Bastet
Bastet
SpiritReaper19
Bastet
Level 129
God Stats
1W - 0L
1,720 SR
Queue Stats
45W - 32L
1,628 Elo+
Party 1
Cerberus
Cerberus
cocoasulphur
Cerberus
Level 160
God Stats
3W - 1L
1,548 SR
Queue Stats
82W - 70L
1,640 Elo+
Party 1
Team Averages
Level 140
1,607 SR
1,658 Elo+

VS

Team Averages
Level 116
1,543 SR
1,674 Elo+
Kuzenbo
Kuzenbo
Araiz
Kuzenbo
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 1L
1,966 Elo+
Solo
Jing Wei
Jing Wei
Gatsu1995
Jing Wei
Level 157
God Stats
1W - 5L
1,434 SR
Queue Stats
46W - 32L
1,730 Elo+
Solo
Gilgamesh
Gilgamesh
Ode96
Gilgamesh
Level 102
God Stats
0W - 1L
1,720 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
rexxar951
Aphrodite
Level 61
God Stats
0W - 1L
1,519 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
14
3 / 1 / 8
8,278
828
5,946
10,333
11,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
15
6 / 2 / 6
9,044
904
11,027
6,711
3,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
5 / 1 / 5
8,740
874
6,446
6,484
2,499
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cerberus
cocoasulphur
Cerberus
14
2 / 1 / 12
8,334
833
6,801
11,207
10,471
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Araiz
Kuzenbo
13
3 / 4 / 1
7,648
765
4,714
9,322
10,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
Gatsu1995
Jing Wei
13
1 / 1 / 3
7,722
772
6,617
6,212
2,056
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
Ode96
Gilgamesh
12
1 / 5 / 1
7,112
711
6,021
9,344
7,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Short Bow

Short Bow

+15%
Attack Speed

Aphrodite
rexxar951
Aphrodite
11
0 / 6 / 2
6,888
689
2,025
8,942
3,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
16
Kills
5
5
Deaths
16
31
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Araiz
Kuzenbo
3
4
1
0.88
W
Achilles
3
1
8
7
L
Jing Wei
Gatsu1995
Jing Wei
1
1
3
2.5
L
Gilgamesh
Ode96
Gilgamesh
1
5
1
0.3
W
Olorun
6
2
6
4.5
W
5
1
5
7.5
W
Cerberus
cocoasulphur
Cerberus
2
1
12
8
L
Aphrodite
rexxar951
Aphrodite
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,220
Damage
19,377
34,735
Taken
33,820
28,144
Mitigated
23,581
11,504
Healing
7,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Araiz
Kuzenbo
4,714
1,131
0
284
9,322
10,868
13
5,855
3,292
17,206
0
W
Achilles
5,946
969
296
2,654
10,333
11,847
253
1,885
8,181
0
16,976
L
Jing Wei
Gatsu1995
Jing Wei
6,617
4,999
0
1,278
6,212
2,056
740
3,095
2,918
0
36,205
L
Gilgamesh
Ode96
Gilgamesh
6,021
933
0
872
9,344
7,170
0
4,741
4,484
487
12,415
W
Olorun
11,027
4,812
1,001
2,191
6,711
3,327
1,961
1,339
5,234
38,190
2,661
W
6,446
872
0
1,744
6,484
2,499
407
1,532
4,721
0
30,455
W
Cerberus
cocoasulphur
Cerberus
6,801
275
0
3,618
11,207
10,471
302
2,012
8,768
21,269
0
L
Aphrodite
rexxar951
Aphrodite
2,025
222
1,574
3,007
8,942
3,487
0
3,806
5,060
18,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,396
Gold Earned
29,370
197
Minions Killed
175
10
Camps Cleared
7
837,589
Distance Traveled
711,593
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,648
765
20
2
3
177,814
1
W
Achilles
8,278
828
37
4
0
208,865
3
L
Jing Wei
7,722
772
88
9
2
204,190
4
L
Gilgamesh
7,112
711
29
3
2
175,490
2
W
Olorun
9,044
904
70
7
4
207,016
1
W
Bastet
8,740
874
59
6
2
216,255
3
W
Cerberus
8,334
833
31
3
4
205,453
3
L
Aphrodite
6,888
689
38
4
0
154,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role