Player Matchup

Yemoja
Yemoja
DJSprinkles96
Yemoja
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 85L
1,493 Elo+
Party 2
Hercules
Hercules
Devenson1023
Hercules
Level 115
God Stats
10W - 24L
1,476 SR
Queue Stats
477W - 498L
1,485 Elo+
Solo
Nox
Nox
Shakalom
Nox
Level 140
God Stats
1W - 4L
1,311 SR
Queue Stats
172W - 189L
1,446 Elo+
Solo
Cliodhna
Cliodhna
Vagrant-Sun
Cliodhna
Level 50
God Stats
20W - 25L
1,393 SR
Queue Stats
67W - 70L
1,393 Elo+
Party 2
Cernunnos
Cernunnos
Weoni
Cernunnos
Level 82
God Stats
4W - 5L
1,466 SR
Queue Stats
54W - 64L
1,497 Elo+
Solo
Team Averages
Level 103
1,429 SR
1,463 Elo+

VS

Team Averages
Level 136
1,555 SR
1,509 Elo+
Izanami
Izanami
 
Izanami
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
 
Achilles
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
CR7_CV11
Thanatos
Level 159
God Stats
2W - 0L
1,576 SR
Queue Stats
25W - 28L
1,557 Elo+
Party 1
Fafnir
Fafnir
LuciferAllah
Fafnir
Level 79
God Stats
4W - 3L
1,500 SR
Queue Stats
6W - 10L
1,479 Elo+
Solo
Sol
Sol
gzeus808
Sol
Level 122
God Stats
29W - 19L
1,701 SR
Queue Stats
119W - 98L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 9
8,540
610
7,957
13,176
11,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hercules
Devenson1023
Hercules
16
0 / 3 / 12
9,016
644
9,769
18,685
17,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

18
5 / 2 / 5
11,046
789
9,671
13,529
5,081
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
Vagrant-Sun
Cliodhna
17
5 / 7 / 9
11,208
801
18,214
14,389
4,488
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cernunnos
Weoni
Cernunnos
18
6 / 5 / 5
11,296
807
12,735
13,359
4,428
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
19
9 / 4 / 9
13,796
985
22,777
16,219
5,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Achilles
 
Achilles
17
2 / 5 / 10
11,168
798
8,110
17,854
16,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
CR7_CV11
Thanatos
16
4 / 3 / 9
11,085
792
12,150
9,661
3,430
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fafnir
17
2 / 1 / 15
10,978
784
5,406
14,115
15,967
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
4 / 4 / 8
11,583
827
13,067
15,445
6,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
72
16
Kills
21
21
Deaths
17
40
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
9
4
9
3.38
W
Achilles
 
Achilles
2
5
10
1.4
W
Thanatos
CR7_CV11
Thanatos
4
3
9
2.83
L
0
4
9
1.13
L
Hercules
Devenson1023
Hercules
0
3
12
2
W
Fafnir
2
1
15
9.5
L
5
2
5
3.75
L
Cliodhna
Vagrant-Sun
Cliodhna
5
7
9
1.36
L
Cernunnos
Weoni
Cernunnos
6
5
5
1.7
W
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,346
Damage
61,510
73,138
Taken
73,294
42,899
Mitigated
47,551
15,507
Healing
22,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
22,777
16,099
0
4,602
16,219
5,410
3,013
2,419
13,433
0
59,342
W
Achilles
 
Achilles
8,110
1,081
525
3,492
17,854
16,616
507
3,524
13,899
3,192
34,502
W
Thanatos
CR7_CV11
Thanatos
12,150
2,040
0
7,715
9,661
3,430
606
2,134
7,261
0
20,833
L
7,957
1,182
3,244
1,069
13,176
11,588
1
2,880
10,026
21,086
0
L
Hercules
Devenson1023
Hercules
9,769
1,778
0
5,092
18,685
17,314
0
6,557
11,793
0
23,485
W
Fafnir
5,406
1,184
0
710
14,115
15,967
97
5,214
8,247
13,954
0
L
9,671
1,160
1,308
4,539
13,529
5,081
0
4,702
8,776
40,761
0
L
Cliodhna
Vagrant-Sun
Cliodhna
18,214
593
0
255
14,389
4,488
0
2,586
11,558
0
36,570
L
Cernunnos
Weoni
Cernunnos
12,735
5,703
0
0
13,359
4,428
0
2,582
10,616
0
42,456
W
13,067
3,241
292
4,813
15,445
6,128
3,554
3,961
11,149
47,341
3,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,106
Gold Earned
58,610
248
Minions Killed
304
9
Camps Cleared
9
1,289,582
Distance Traveled
1,318,831
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,796
985
96
7
0
248,393
0
W
Achilles
11,168
798
64
5
4
258,415
0
W
Thanatos
11,085
792
24
2
1
296,474
1
L
Yemoja
8,540
610
36
3
0
216,080
2
L
Hercules
9,016
644
35
3
1
287,403
5
W
Fafnir
10,978
784
19
1
0
272,952
0
L
Nox
11,046
789
67
5
4
274,319
3
L
Cliodhna
11,208
801
48
3
3
269,430
0
L
Cernunnos
11,296
807
62
4
1
242,350
3
W
Sol
11,583
827
101
7
4
242,597
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role