Player Matchup

Heimdallr
Heimdallr
GALVINATOR
Heimdallr
Level 142
God Stats
3W - 1L
1,044 SR
Queue Stats
77W - 79L
1,475 Elo+
Party 1
Geb
Geb
TobiasKillerJr
Geb
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
109W - 121L
1,456 Elo+
Party 1
Sol
Sol
andtortora
Sol
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
47W - 53L
1,483 Elo+
Party 1
Gilgamesh
Gilgamesh
eusouogiga
Gilgamesh
Level 28
God Stats
17W - 10L
1,510 SR
Queue Stats
208W - 233L
1,472 Elo+
Party 1
Chiron
Chiron
hatsustark
Chiron
Level 26
God Stats
11W - 8L
1,545 SR
Queue Stats
243W - 261L
1,498 Elo+
Party 1
Team Averages
Level 45
1,420 SR
1,477 Elo+

VS

Team Averages
Level 27
1,513 SR
1,519 Elo+
Cthulhu
Cthulhu
BLACK_DRAGON7288
Cthulhu
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 7L
1,441 Elo+
Solo
Mercury
Mercury
BhLZiN
Mercury
Level 25
God Stats
5W - 2L
1,516 SR
Queue Stats
18W - 9L
1,638 Elo+
Solo
Nu Wa
Nu Wa
CherryGoRound
Nu Wa
Level 28
God Stats
38W - 30L
1,550 SR
Queue Stats
110W - 101L
1,437 Elo+
Solo
Loki
Loki
LrFear
Loki
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,803 Elo+
Solo
Amaterasu
Amaterasu
VCoelhoBR
Amaterasu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GALVINATOR
Heimdallr
20
10 / 11 / 18
16,309
1,165
37,655
30,325
12,891
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
0 / 12 / 18
12,976
927
11,320
31,710
14,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

20
3 / 9 / 23
14,150
1,011
19,446
22,475
9,990
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
eusouogiga
Gilgamesh
20
4 / 7 / 17
14,761
1,054
19,346
33,552
17,770
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chiron
hatsustark
Chiron
20
12 / 7 / 13
16,511
1,179
34,717
27,830
11,147
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

0

VS

Team 2 Tickets

62

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 6 / 27
14,934
1,067
28,163
39,407
51,367
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mercury
BhLZiN
Mercury
20
13 / 5 / 20
17,439
1,246
25,623
20,627
10,883
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
16 / 6 / 26
16,516
1,180
54,928
21,415
9,391
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
LrFear
Loki
20
7 / 5 / 10
14,042
1,003
11,316
14,769
7,209
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
VCoelhoBR
Amaterasu
20
5 / 7 / 27
14,277
1,020
18,679
32,600
33,258
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
156
29
Kills
46
46
Deaths
29
89
Assists
110
Player
Kills
Deaths
Assists
KDA
W
5
6
27
3.08
W
Mercury
BhLZiN
Mercury
13
5
20
4.6
W
16
6
26
4.83
L
Heimdallr
GALVINATOR
Heimdallr
10
11
18
1.73
W
Loki
LrFear
Loki
7
5
10
2.4
L
0
12
18
0.75
W
Amaterasu
VCoelhoBR
Amaterasu
5
7
27
2.64
L
3
9
23
1.61
L
Gilgamesh
eusouogiga
Gilgamesh
4
7
17
1.79
L
Chiron
hatsustark
Chiron
12
7
13
2.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,484
Damage
138,709
145,892
Taken
128,818
65,930
Mitigated
112,108
22,964
Healing
19,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,163
1,590
1,353
7,334
39,407
51,367
0
9,491
29,916
46,974
0
W
Mercury
BhLZiN
Mercury
25,623
14,545
0
1,521
20,627
10,883
0
4,664
15,963
0
60,304
W
54,928
11,435
166
5,614
21,415
9,391
0
4,913
16,502
80,375
0
L
Heimdallr
GALVINATOR
Heimdallr
37,655
18,548
0
2,316
30,325
12,891
0
20,266
9,550
0
92,804
W
Loki
LrFear
Loki
11,316
1,412
0
32
14,769
7,209
0
3,837
10,932
0
31,348
L
11,320
594
0
1,048
31,710
14,132
0
19,336
11,862
21,899
0
W
Amaterasu
VCoelhoBR
Amaterasu
18,679
4,458
0
3,412
32,600
33,258
0
8,072
24,528
9,059
18,809
L
19,446
5,551
0
3,153
22,475
9,990
0
11,997
10,319
42,585
0
L
Gilgamesh
eusouogiga
Gilgamesh
19,346
4,284
2,854
3,514
33,552
17,770
0
18,559
14,690
211
40,452
L
Chiron
hatsustark
Chiron
34,717
23,848
1,486
8,593
27,830
11,147
0
16,915
10,387
0
73,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,707
Gold Earned
77,208
278
Minions Killed
241
5
Camps Cleared
16
1,345,783
Distance Traveled
1,479,432
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,934
1,067
56
4
2
324,416
0
W
Mercury
17,439
1,246
54
4
8
392,288
0
W
Nu Wa
16,516
1,180
67
5
1
244,693
4
L
Heimdallr
16,309
1,165
98
7
3
248,872
1
W
Loki
14,042
1,003
44
3
4
219,966
9
L
Geb
12,976
927
10
1
0
289,875
0
W
Amaterasu
14,277
1,020
20
1
1
298,069
1
L
Sol
14,150
1,011
46
3
1
273,111
0
L
Gilgamesh
14,761
1,054
39
3
0
283,415
0
L
Chiron
16,511
1,179
85
6
1
250,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role