Player Matchup

Olorun
Olorun
COLDERDRUID2015
Olorun
Level 25
God Stats
13W - 14L
1,348 SR
Queue Stats
67W - 66L
1,272 Elo+
Solo
Susano
Susano
G-t-S_TrAaP
Susano
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,311 Elo+
Solo
Bakasura
Bakasura
MA5TERofMAYHAM
Bakasura
Level 14
God Stats
1W - 3L
1,500 SR
Queue Stats
160W - 191L
1,415 Elo+
Solo
Cthulhu
Cthulhu
URG FroZone
Cthulhu
Level 12
God Stats
0W - 6L
1,338 SR
Queue Stats
10W - 26L
1,225 Elo+
Solo
Bellona
Bellona
sssolarrr
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,396 Elo+
Solo
Team Averages
Level 15
1,437 SR
1,324 Elo+

VS

Team Averages
Level 19
1,541 SR
1,351 Elo+
Sun Wukong
Sun Wukong
CptNut420
Sun Wukong
Level 11
God Stats
7W - 4L
1,454 SR
Queue Stats
8W - 5L
1,356 Elo+
Solo
Fenrir
Fenrir
Infamous_and
Fenrir
Level 27
God Stats
4W - 1L
1,668 SR
Queue Stats
20W - 24L
1,273 Elo+
Solo
Ganesha
Ganesha
Mpizzakingp08
Ganesha
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 53L
1,392 Elo+
Solo
Jormungandr
Jormungandr
TM0NEYofDOOM
Jormungandr
Level 8
God Stats
3W - 0L
1,791 SR
Queue Stats
8W - 10L
1,308 Elo+
Solo
Cliodhna
Cliodhna
l Le Noob l
Cliodhna
Level 22
God Stats
1W - 2L
1,292 SR
Queue Stats
81W - 67L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 11 / 10
13,857
990
34,520
25,782
9,328
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Susano
17
0 / 4 / 3
10,865
776
3,579
5,700
2,019
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
20
2 / 10 / 9
13,247
946
17,557
19,019
16,921
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
URG FroZone
Cthulhu
20
8 / 5 / 5
14,378
1,027
24,906
23,191
24,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
sssolarrr
Bellona
20
8 / 5 / 8
15,837
1,131
21,290
31,644
29,904
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

189

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CptNut420
Sun Wukong
20
6 / 1 / 12
13,753
982
24,997
30,543
34,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
20
6 / 10 / 8
13,450
961
14,361
20,077
9,530
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ganesha
20
1 / 1 / 25
14,981
1,070
12,691
23,754
32,297
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jormungandr
TM0NEYofDOOM
Jormungandr
20
1 / 5 / 15
12,899
921
10,713
19,078
22,559
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cliodhna
l Le Noob l
Cliodhna
20
21 / 4 / 5
17,196
1,228
34,278
19,543
9,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
100
21
Kills
35
35
Deaths
21
35
Assists
65
Player
Kills
Deaths
Assists
KDA
L
3
11
10
0.73
W
Sun Wukong
CptNut420
Sun Wukong
6
1
12
12
L
Susano
0
4
3
0.38
W
Fenrir
6
10
8
1
L
Bakasura
2
10
9
0.65
W
Ganesha
1
1
25
13.5
W
Jormungandr
TM0NEYofDOOM
Jormungandr
1
5
15
1.7
L
Cthulhu
URG FroZone
Cthulhu
8
5
5
2.1
W
Cliodhna
l Le Noob l
Cliodhna
21
4
5
5.88
L
Bellona
sssolarrr
Bellona
8
5
8
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,852
Damage
97,040
105,336
Taken
112,995
82,887
Mitigated
107,942
14,979
Healing
7,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
34,520
26,935
2,464
2,902
25,782
9,328
0
7,281
18,125
65,361
0
W
Sun Wukong
CptNut420
Sun Wukong
24,997
5,738
0
3,404
30,543
34,541
0
15,927
13,275
3,863
39,111
L
Susano
3,579
1,154
0
0
5,700
2,019
0
1,294
4,249
0
5,783
W
Fenrir
14,361
5,868
0
2,576
20,077
9,530
0
8,903
9,435
0
24,132
L
Bakasura
17,557
10,189
0
1,922
19,019
16,921
0
4,556
14,235
0
24,339
W
Ganesha
12,691
1,991
0
1,095
23,754
32,297
0
13,695
9,209
27,657
0
W
Jormungandr
TM0NEYofDOOM
Jormungandr
10,713
1,505
0
0
19,078
22,559
0
10,345
8,069
41,045
0
L
Cthulhu
URG FroZone
Cthulhu
24,906
2,137
0
2,504
23,191
24,715
0
7,220
15,514
50,240
0
W
Cliodhna
l Le Noob l
Cliodhna
34,278
5,574
0
104
19,543
9,015
0
9,466
9,379
0
63,987
L
Bellona
sssolarrr
Bellona
21,290
6,421
2,239
2,948
31,644
29,904
0
5,710
25,084
1,230
37,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,184
Gold Earned
72,279
171
Minions Killed
227
6
Camps Cleared
5
1,146,304
Distance Traveled
1,379,137
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
13,857
990
56
4
6
243,230
1
W
Sun Wukong
13,753
982
65
5
0
316,804
0
L
Susano
10,865
776
7
1
0
78,367
0
W
Fenrir
13,450
961
25
2
3
227,261
0
L
Bakasura
13,247
946
29
2
0
240,989
0
W
Ganesha
14,981
1,070
1
0
0
312,669
0
W
Jormungandr
12,899
921
52
4
1
227,073
0
L
Cthulhu
14,378
1,027
47
3
0
276,015
1
W
Cliodhna
17,196
1,228
84
6
1
295,330
1
L
Bellona
15,837
1,131
32
2
0
307,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role