Player Matchup

Da Ji
Da Ji
AudiomaticSpirit
Da Ji
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 40L
1,410 Elo+
Party 3
Kukulkan
Kukulkan
J0je
Kukulkan
Level 3
God Stats
1W - 1L
1,726 SR
Queue Stats
2W - 5L
1,684 Elo+
Party 2
Discordia
Discordia
K11IN6
Discordia
Level 13
God Stats
4W - 3L
1,500 SR
Queue Stats
36W - 33L
1,464 Elo+
Solo
Medusa
Medusa
andioop019340
Medusa
Level 44
God Stats
0W - 1L
1,346 SR
Queue Stats
17W - 25L
1,352 Elo+
Party 2
Zeus
Zeus
djbabkin
Zeus
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
46W - 38L
1,336 Elo+
Party 3
Team Averages
Level 21
1,515 SR
1,449 Elo+

VS

Team Averages
Level 19
1,583 SR
1,377 Elo+
Danzaburou
Danzaburou
Donlbrahim
Danzaburou
Level 24
God Stats
2W - 3L
1,548 SR
Queue Stats
4W - 7L
1,172 Elo+
Solo
Cthulhu
Cthulhu
JoJo_3612
Cthulhu
Level 26
God Stats
42W - 20L
1,597 SR
Queue Stats
359W - 306L
1,502 Elo+
Party 1
Merlin
Merlin
Saint-Empereur
Merlin
Level 24
God Stats
4W - 4L
1,566 SR
Queue Stats
310W - 248L
1,490 Elo+
Party 1
Charybdis
Charybdis
Virunoix
Charybdis
Level 17
God Stats
20W - 13L
1,704 SR
Queue Stats
149W - 101L
1,498 Elo+
Party 1
Cliodhna
Cliodhna
tekutsu
Cliodhna
Level 6
God Stats
5W - 3L
1,500 SR
Queue Stats
29W - 26L
1,226 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 10 / 12
14,093
1,084
20,269
22,521
8,249
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
J0je
Kukulkan
19
3 / 12 / 9
11,898
915
5,067
18,604
6,009
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
K11IN6
Discordia
20
12 / 3 / 11
15,873
1,221
26,609
13,024
3,006
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
7 / 9 / 14
14,051
1,081
21,316
19,621
5,653
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zeus
20
2 / 13 / 19
13,448
1,034
16,210
22,860
7,099
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

50

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Donlbrahim
Danzaburou
20
10 / 7 / 17
14,986
1,153
20,100
20,458
6,250
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
JoJo_3612
Cthulhu
20
11 / 2 / 19
15,308
1,178
17,437
16,955
12,260
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
8 / 4 / 18
13,997
1,077
15,938
14,848
5,166
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Virunoix
Charybdis
20
4 / 7 / 14
12,072
929
9,884
17,014
5,107
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cliodhna
tekutsu
Cliodhna
20
14 / 14 / 12
14,986
1,153
27,779
25,942
9,207
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
127
34
Kills
47
47
Deaths
34
65
Assists
80
Player
Kills
Deaths
Assists
KDA
L
10
10
12
1.6
W
Danzaburou
Donlbrahim
Danzaburou
10
7
17
2.64
L
Kukulkan
J0je
Kukulkan
3
12
9
0.63
W
Cthulhu
JoJo_3612
Cthulhu
11
2
19
10.25
L
Discordia
K11IN6
Discordia
12
3
11
5.83
W
8
4
18
4.25
W
Charybdis
Virunoix
Charybdis
4
7
14
1.57
L
7
9
14
1.56
L
Zeus
2
13
19
0.88
W
Cliodhna
tekutsu
Cliodhna
14
14
12
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,471
Damage
91,138
96,630
Taken
95,217
30,016
Mitigated
37,990
4,920
Healing
10,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,269
2,214
0
316
22,521
8,249
0
7,658
14,863
0
27,914
W
Danzaburou
Donlbrahim
Danzaburou
20,100
9,733
0
5,227
20,458
6,250
0
12,772
7,686
0
48,422
L
Kukulkan
J0je
Kukulkan
5,067
188
0
0
18,604
6,009
0
7,288
11,316
12,966
0
W
Cthulhu
JoJo_3612
Cthulhu
17,437
251
521
82
16,955
12,260
0
10,341
6,614
39,745
0
L
Discordia
K11IN6
Discordia
26,609
2,452
338
884
13,024
3,006
0
3,639
9,385
62,671
0
W
15,938
1,411
0
1,156
14,848
5,166
0
6,260
8,588
40,225
0
W
Charybdis
Virunoix
Charybdis
9,884
6,853
0
189
17,014
5,107
0
9,496
7,518
0
27,107
L
21,316
11,218
0
821
19,621
5,653
0
6,371
13,250
0
64,471
L
Zeus
16,210
2,665
0
2,561
22,860
7,099
0
8,419
14,441
39,933
0
W
Cliodhna
tekutsu
Cliodhna
27,779
4,033
327
3,083
25,942
9,207
0
9,017
16,925
0
38,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,363
Gold Earned
71,349
252
Minions Killed
232
8
Camps Cleared
7
1,140,618
Distance Traveled
1,120,039
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
14,093
1,084
12
1
0
236,545
0
W
Danzaburou
14,986
1,153
55
4
1
204,088
0
L
Kukulkan
11,898
915
16
1
0
233,679
1
W
Cthulhu
15,308
1,178
64
5
4
246,601
3
L
Discordia
15,873
1,221
74
6
1
245,278
1
W
Merlin
13,997
1,077
45
3
1
235,769
1
W
Charybdis
12,072
929
41
3
1
208,380
0
L
Medusa
14,051
1,081
96
7
2
243,618
1
L
Zeus
13,448
1,034
54
4
5
181,498
0
W
Cliodhna
14,986
1,153
27
2
0
225,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role