Player Matchup

Bakasura
Bakasura
Kingdiablo_20
Bakasura
Level 103
God Stats
2W - 4L
1,539 SR
Queue Stats
28W - 58L
1,283 Elo+
Party 2
Neith
Neith
Paula_vida20
Neith
Level 29
God Stats
7W - 15L
1,194 SR
Queue Stats
15W - 29L
1,279 Elo+
Party 2
Xing Tian
Xing Tian
Raulmp25
Xing Tian
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 41L
1,347 Elo+
Party 2
Hel
Hel
ThePlayerESP_
Hel
Level 69
God Stats
2W - 2L
1,606 SR
Queue Stats
60W - 78L
1,321 Elo+
Party 2
Vamana
Vamana
alvedo202
Vamana
Level 59
God Stats
5W - 6L
1,349 SR
Queue Stats
16W - 41L
1,251 Elo+
Party 2
Team Averages
Level 73
1,437 SR
1,296 Elo+

VS

Team Averages
Level 53
1,351 SR
1,301 Elo+
Medusa
Medusa
Acnologia132
Medusa
Level 29
God Stats
3W - 13L
1,500 SR
Queue Stats
137W - 168L
1,367 Elo+
Party 1
Geb
Geb
Darkplayer394
Geb
Level 45
God Stats
0W - 4L
1,109 SR
Queue Stats
215W - 273L
1,283 Elo+
Party 1
Mulan
Mulan
Sephiroth__95
Mulan
Level 43
God Stats
8W - 13L
1,404 SR
Queue Stats
116W - 203L
1,196 Elo+
Party 1
Kukulkan
Kukulkan
carlosicavino
Kukulkan
Level 104
God Stats
20W - 19L
1,464 SR
Queue Stats
55W - 61L
1,349 Elo+
Solo
Thor
Thor
xPur OmEgA
Thor
Level 42
God Stats
7W - 11L
1,280 SR
Queue Stats
33W - 56L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Kingdiablo_20
Bakasura
16
9 / 1 / 3
9,864
580
9,113
13,274
6,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

11
3 / 4 / 4
7,471
439
3,147
8,149
2,586
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Xing Tian
Raulmp25
Xing Tian
13
3 / 1 / 10
8,537
502
5,759
11,654
5,564
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
1 / 2 / 1
8,767
516
5,213
9,774
3,597
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vamana
alvedo202
Vamana
15
3 / 1 / 0
9,291
547
6,464
10,728
8,785
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
3 / 7 / 2
7,329
431
5,984
9,248
2,530
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 5 / 4
7,030
414
5,894
11,446
7,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 4 / 2
7,420
436
8,005
14,311
10,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kukulkan
carlosicavino
Kukulkan
15
1 / 2 / 2
8,756
515
8,013
7,046
2,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
3 / 1 / 1
8,373
493
4,219
9,172
3,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
20
19
Kills
9
9
Deaths
19
18
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Medusa
3
7
2
0.57
L
1
5
4
0.6
W
Bakasura
Kingdiablo_20
Bakasura
9
1
3
10.5
W
3
4
4
1.25
W
Xing Tian
Raulmp25
Xing Tian
3
1
10
8
L
1
4
2
0.5
W
1
2
1
0.75
W
Vamana
alvedo202
Vamana
3
1
0
3
L
Kukulkan
carlosicavino
Kukulkan
1
2
2
1
L
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,696
Damage
32,115
53,579
Taken
51,223
27,234
Mitigated
25,727
21,070
Healing
14,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
5,984
3,488
142
1,133
9,248
2,530
878
1,646
7,462
0
30,488
L
5,894
758
193
2,168
11,446
7,023
378
2,515
8,931
25,210
0
W
Bakasura
Kingdiablo_20
Bakasura
9,113
7,135
184
5,254
13,274
6,702
0
3,589
9,583
0
58,288
W
3,147
1,218
0
1,461
8,149
2,586
1,318
2,850
4,994
0
24,376
W
Xing Tian
Raulmp25
Xing Tian
5,759
555
597
2,717
11,654
5,564
905
2,985
8,179
36,223
0
L
8,005
1,332
0
4,506
14,311
10,241
467
1,025
12,462
7,846
26,732
W
5,213
306
1,895
4,568
9,774
3,597
685
4,535
5,211
52,655
0
W
Vamana
alvedo202
Vamana
6,464
2,628
0
4,394
10,728
8,785
75
1,113
8,824
0
51,400
L
Kukulkan
carlosicavino
Kukulkan
8,013
254
0
987
7,046
2,740
74
3,114
3,712
67,436
0
L
4,219
410
0
5,536
9,172
3,193
777
2,672
6,408
0
57,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,930
Gold Earned
38,908
430
Minions Killed
424
0
Camps Cleared
0
1,645,935
Distance Traveled
1,543,380
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,329
431
61
4
0
248,481
4
L
Geb
7,030
414
32
2
0
317,732
1
W
Bakasura
9,864
580
116
7
0
396,445
2
W
Neith
7,471
439
44
3
0
289,065
0
W
Xing Tian
8,537
502
53
3
0
327,664
0
L
Mulan
7,420
436
74
4
0
297,260
0
W
Hel
8,767
516
113
7
0
349,552
5
W
Vamana
9,291
547
104
6
0
283,209
0
L
Kukulkan
8,756
515
142
8
0
323,604
5
L
Thor
8,373
493
115
7
0
356,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role