Player Matchup

Danzaburou
Danzaburou
Gold IV
Ornais_1
Danzaburou
Gold IV
Level 86
God Stats
12W - 6L
1,676 SR
Queue Stats
78W - 70L
1,289 MMR
Party 2
Bacchus
Bacchus
Gold IV
Z_PineappleKing
Bacchus
Gold IV
Level 125
God Stats
8W - 2L
1,626 SR
Queue Stats
198W - 199L
1,320 MMR
Party 2
Nu Wa
Nu Wa
Gold II
Zhurbok
Nu Wa
Gold II
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
179W - 178L
1,439 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 116
1,601 SR
1,350 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 86
1,600 SR
1,317 MMR
Gilgamesh
Gilgamesh
Silver III
Adream XXII
Gilgamesh
Silver III
Level 87
God Stats
2W - 1L
1,537 SR
Queue Stats
11W - 17L
1,312 MMR
Party 1
Raijin
Raijin
Silver III
MYNAMEISFRUIT
Raijin
Silver III
Level 106
God Stats
0W - 1L
1,763 SR
Queue Stats
13W - 17L
1,364 MMR
Party 1
Da Ji
Da Ji
Bronze III
Mariounleashed
Da Ji
Bronze III
Level 65
God Stats
1W - 1L
1,498 SR
Queue Stats
3W - 6L
1,275 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ornais_1
Danzaburou
19
4 / 8 / 10
15,281
664
8,805
18,576
8,285
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
4 / 7 / 13
16,275
708
17,610
30,800
61,249
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nu Wa
Zhurbok
Nu Wa
19
9 / 6 / 8
16,371
712
22,818
15,367
6,935
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
SolAphroditeGebXing TianAthena

VS

Bans
AchillesSkadiArtemisMedusaFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Adream XXII
Gilgamesh
19
5 / 6 / 13
15,319
666
17,976
22,672
15,370
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
11 / 4 / 9
16,386
712
29,243
20,704
8,214
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
5 / 7 / 10
14,089
613
11,010
19,925
6,455
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
53
17
Kills
21
21
Deaths
17
31
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Adream XXII
Gilgamesh
5
6
13
1.92
L
11
4
9
3.88
L
5
7
10
1.43
W
Danzaburou
Ornais_1
Danzaburou
4
8
10
1.13
W
4
7
13
1.5
W
Nu Wa
Zhurbok
Nu Wa
9
6
8
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,233
Damage
58,229
64,743
Taken
63,301
76,469
Mitigated
30,039
5,390
Healing
9,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Adream XXII
Gilgamesh
17,976
4,552
0
4,077
22,672
15,370
0
13,600
9,072
4
64,078
L
29,243
2,419
0
4,319
20,704
8,214
2,904
14,410
6,294
112,177
0
L
11,010
3,524
0
960
19,925
6,455
75
12,992
6,933
0
36,476
W
Danzaburou
Ornais_1
Danzaburou
8,805
3,401
0
3,740
18,576
8,285
1,824
8,570
9,726
0
51,052
W
17,610
1,868
0
1,153
30,800
61,249
44
14,450
15,578
51,872
0
W
Nu Wa
Zhurbok
Nu Wa
22,818
5,602
0
497
15,367
6,935
1,225
5,098
10,053
64,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,927
Gold Earned
45,794
251
Minions Killed
328
5
Camps Cleared
12
1,016,330
Distance Traveled
1,053,412
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
15,319
666
92
4
6
374,731
1
L
Raijin
16,386
712
214
9
5
325,435
4
L
Da Ji
14,089
613
22
1
1
353,246
2
W
Danzaburou
15,281
664
116
5
1
288,662
0
W
Bacchus
16,275
708
68
3
1
366,672
4
W
Nu Wa
16,371
712
67
3
3
360,996
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role