Player Matchup

Janus
Janus
MedicinalLion
Janus
Level 31
God Stats
5W - 2L
1,057 SR
Queue Stats
85W - 150L
1,085 Elo+
Party 1
Hercules
Hercules
RockinJoker
Hercules
Level 125
God Stats
10W - 23L
1,103 SR
Queue Stats
437W - 690L
1,300 Elo+
Party 1
Vamana
Vamana
cumminsPWR1989
Vamana
Level 107
God Stats
6W - 8L
1,385 SR
Queue Stats
453W - 762L
1,196 Elo+
Party 1
Team Averages
Level 88
1,181 SR
1,194 Elo+

VS

Team Averages
Level 19
1,511 SR
1,469 Elo+
Hades
Hades
Captain_Trota8
Hades
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Nike-C-05
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
mustangbronco65
Gilgamesh
Level 38
God Stats
5W - 5L
1,532 SR
Queue Stats
41W - 39L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
16 / 0 / 7
8,952
895
10,831
3,819
1,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
RockinJoker
Hercules
12
6 / 0 / 19
8,318
832
8,134
7,166
4,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
3 / 0 / 16
8,039
804
7,718
8,905
5,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 10 / 0
5,803
580
3,923
12,719
7,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
Nike-C-05
Cthulhu
6
0 / 11 / 0
5,580
558
4,038
15,615
7,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
mustangbronco65
Gilgamesh
8
0 / 6 / 0
5,603
560
4,564
12,157
5,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
0
25
Kills
0
0
Deaths
27
42
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
10
0
0
W
16
0
7
19.5
L
Cthulhu
Nike-C-05
Cthulhu
0
11
0
0
W
Hercules
RockinJoker
Hercules
6
0
19
15.5
W
3
0
16
11
L
Gilgamesh
mustangbronco65
Gilgamesh
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,683
Damage
12,525
19,890
Taken
40,491
10,679
Mitigated
20,152
7,450
Healing
3,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,923
702
152
2,377
12,719
7,458
70
2,946
9,526
14,906
0
W
10,831
2,028
0
888
3,819
1,198
96
2,019
1,606
23,963
0
L
Cthulhu
Nike-C-05
Cthulhu
4,038
378
0
242
15,615
7,584
40
4,285
11,056
8,345
0
W
Hercules
RockinJoker
Hercules
8,134
2,725
0
2,874
7,166
4,334
402
2,059
4,710
0
21,051
W
7,718
4,302
256
3,432
8,905
5,147
783
3,790
4,664
0
19,814
L
Gilgamesh
mustangbronco65
Gilgamesh
4,564
615
0
1,027
12,157
5,110
11
3,631
8,249
0
10,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,309
Gold Earned
16,986
102
Minions Killed
57
6
Camps Cleared
0
596,037
Distance Traveled
470,991
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
5,803
580
32
3
0
130,326
2
W
Janus
8,952
895
45
5
1
172,195
1
L
Cthulhu
5,580
558
13
1
0
161,056
0
W
Hercules
8,318
832
39
4
4
206,904
2
W
Vamana
8,039
804
18
2
1
216,938
1
L
Gilgamesh
5,603
560
12
1
0
179,609
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role