Player Matchup

Tyr
Tyr
CarLiTosHJ
Tyr
Level 17
God Stats
3W - 1L
1,624 SR
Queue Stats
9W - 6L
1,561 Elo+
Solo
Ra
Ra
DevCaverinha
Ra
Level 25
God Stats
1W - 1L
1,152 SR
Queue Stats
23W - 26L
1,446 Elo+
Solo
Fenrir
Fenrir
Ellros101
Fenrir
Level 23
God Stats
5W - 3L
1,687 SR
Queue Stats
102W - 72L
1,610 Elo+
Solo
Cthulhu
Cthulhu
Fxceless
Cthulhu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Sminø
Anhur
Level 150
God Stats
2W - 2L
1,788 SR
Queue Stats
227W - 112L
1,707 Elo+
Party 1
Team Averages
Level 43
1,550 SR
1,565 Elo+

VS

Team Averages
Level 18
1,540 SR
1,473 Elo+
Mulan
Mulan
Jagjader
Mulan
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 61L
1,422 Elo+
Solo
Neith
Neith
LothbrokBjorn
Neith
Level 29
God Stats
5W - 5L
1,191 SR
Queue Stats
49W - 55L
1,270 Elo+
Solo
Danzaburou
Danzaburou
TheCapten
Danzaburou
Level 28
God Stats
3W - 4L
1,628 SR
Queue Stats
114W - 99L
1,548 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Valcomb
Morgan Le Fay
Level 5
God Stats
1W - 1L
1,838 SR
Queue Stats
3W - 3L
1,615 Elo+
Solo
Ymir
Ymir
Zoebr
Ymir
Level 13
God Stats
2W - 2L
1,546 SR
Queue Stats
13W - 18L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
3,492
317
0
0
0
11
4 / 1 / 5
6,529
594
3,816
5,909
1,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
Ellros101
Fenrir
11
9 / 1 / 3
6,803
618
6,364
7,527
3,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Fxceless
Cthulhu
8
1 / 4 / 6
5,478
498
1,101
5,976
2,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
Sminø
Anhur
11
11 / 3 / 2
7,176
652
13,412
6,063
2,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Jagjader
Mulan
7
0 / 5 / 0
4,905
446
583
6,707
2,315
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
7 / 5 / 1
6,988
635
5,283
6,169
1,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
TheCapten
Danzaburou
8
1 / 4 / 4
5,215
474
3,077
6,280
1,209
Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
Valcomb
Morgan Le Fay
7
1 / 6 / 0
4,786
435
4,309
5,500
1,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
Zoebr
Ymir
8
0 / 6 / 6
5,163
469
2,393
9,142
6,074
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
20
25
Kills
9
9
Deaths
26
16
Assists
11
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
W
4
1
5
6.5
W
Fenrir
Ellros101
Fenrir
9
1
3
10.5
W
Cthulhu
Fxceless
Cthulhu
1
4
6
1
L
Mulan
Jagjader
Mulan
0
5
0
0
L
7
5
1
1.5
W
Anhur
Sminø
Anhur
11
3
2
4
L
Danzaburou
TheCapten
Danzaburou
1
4
4
0.75
L
Morgan Le Fay
Valcomb
Morgan Le Fay
1
6
0
0.17
L
Ymir
Zoebr
Ymir
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,693
Damage
15,645
25,475
Taken
33,798
9,786
Mitigated
12,674
5,951
Healing
4,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
0
0
0
0
0
0
0
0
0
0
0
W
3,816
526
408
2,106
5,909
1,983
462
3,138
2,473
32,817
0
W
Fenrir
Ellros101
Fenrir
6,364
1,116
0
2,407
7,527
3,270
0
1,628
5,765
0
33,606
W
Cthulhu
Fxceless
Cthulhu
1,101
494
0
442
5,976
2,524
0
1,027
4,949
6,303
0
L
Mulan
Jagjader
Mulan
583
70
0
516
6,707
2,315
565
1,049
5,610
0
16,108
L
5,283
2,260
0
1,373
6,169
1,522
323
354
5,787
0
24,515
W
Anhur
Sminø
Anhur
13,412
6,931
0
588
6,063
2,009
0
477
5,586
0
42,175
L
Danzaburou
TheCapten
Danzaburou
3,077
1,422
45
1,852
6,280
1,209
419
725
5,473
0
20,115
L
Morgan Le Fay
Valcomb
Morgan Le Fay
4,309
627
0
241
5,500
1,554
0
1,465
3,853
15,074
0
L
Ymir
Zoebr
Ymir
2,393
699
0
145
9,142
6,074
48
938
8,158
9,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,478
Gold Earned
27,057
202
Minions Killed
180
0
Camps Cleared
0
760,381
Distance Traveled
856,601
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
3,492
317
0
0
0
164
0
W
Ra
6,529
594
66
6
0
191,035
0
W
Fenrir
6,803
618
63
6
0
210,422
3
W
Cthulhu
5,478
498
16
1
0
164,301
1
L
Mulan
4,905
446
35
3
0
165,677
0
L
Neith
6,988
635
50
5
0
180,485
0
W
Anhur
7,176
652
57
5
0
194,459
0
L
Danzaburou
5,215
474
44
4
0
179,468
1
L
Morgan Le Fay
4,786
435
34
3
0
154,102
0
L
Ymir
5,163
469
17
2
0
176,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role