Player Matchup

Loki
Loki
Berolit
Loki
Level 29
God Stats
1W - 2L
1,701 SR
Queue Stats
25W - 36L
1,081 Elo+
Solo
Thor
Thor
DrraggonnE
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,391 Elo+
Solo
Ra
Ra
UnV1
Ra
Level 5
God Stats
0W - 2L
1,322 SR
Queue Stats
5W - 11L
1,342 Elo+
Solo
Xing Tian
Xing Tian
dasmentos300
Xing Tian
Level 20
God Stats
1W - 4L
1,295 SR
Queue Stats
45W - 51L
1,427 Elo+
Party 1
Hou Yi
Hou Yi
rbn68
Hou Yi
Level 5
God Stats
0W - 3L
1,276 SR
Queue Stats
5W - 12L
1,248 Elo+
Party 1
Team Averages
Level 13
1,419 SR
1,298 Elo+

VS

Team Averages
Level 19
1,564 SR
1,408 Elo+
Neith
Neith
BorsukMonster
Neith
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,196 Elo+
Solo
Janus
Janus
Chippy218
Janus
Level 28
God Stats
3W - 0L
1,818 SR
Queue Stats
54W - 35L
1,530 Elo+
Party 2
Cthulhu
Cthulhu
Galerius95
Cthulhu
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 30L
1,390 Elo+
Solo
Mulan
Mulan
HolyEmperor100
Mulan
Level 24
God Stats
10W - 7L
1,500 SR
Queue Stats
55W - 39L
1,526 Elo+
Party 2
Ratatoskr
Ratatoskr
javiilp27
Ratatoskr
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 32L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Berolit
Loki
10
0 / 12 / 1
6,151
362
3,889
13,198
3,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 6 / 0
6,547
385
3,130
13,904
4,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ra
UnV1
Ra
13
3 / 7 / 2
8,279
487
6,218
11,546
4,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
dasmentos300
Xing Tian
10
1 / 7 / 3
7,158
421
2,798
13,287
11,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hou Yi
rbn68
Hou Yi
11
3 / 8 / 0
7,259
427
10,616
11,660
3,453
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 0 / 8
10,216
601
15,540
10,373
3,743
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
Chippy218
Janus
17
5 / 0 / 7
10,685
629
8,618
5,939
1,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Galerius95
Cthulhu
13
3 / 2 / 7
8,581
505
6,020
11,632
7,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
14 / 0 / 2
10,902
641
11,430
9,134
8,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ratatoskr
javiilp27
Ratatoskr
15
7 / 5 / 7
9,609
565
8,586
12,271
4,507
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
71
7
Kills
40
40
Deaths
7
6
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Loki
Berolit
Loki
0
12
1
0.04
W
11
0
8
15
W
Janus
Chippy218
Janus
5
0
7
8.5
L
0
6
0
0
W
Cthulhu
Galerius95
Cthulhu
3
2
7
3.25
W
14
0
2
15
L
Ra
UnV1
Ra
3
7
2
0.57
L
Xing Tian
dasmentos300
Xing Tian
1
7
3
0.36
W
Ratatoskr
javiilp27
Ratatoskr
7
5
7
2.1
L
Hou Yi
rbn68
Hou Yi
3
8
0
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,651
Damage
50,194
63,595
Taken
49,349
26,907
Mitigated
26,336
6,524
Healing
14,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
Berolit
Loki
3,889
680
0
444
13,198
3,862
0
2,734
9,843
0
18,348
W
15,540
10,555
0
2,182
10,373
3,743
4,442
2,104
8,225
0
63,811
W
Janus
Chippy218
Janus
8,618
704
112
2,016
5,939
1,904
402
1,551
4,288
72,951
0
L
3,130
790
0
2,072
13,904
4,370
0
3,406
10,038
0
31,445
W
Cthulhu
Galerius95
Cthulhu
6,020
733
0
1,614
11,632
7,942
165
1,887
9,628
34,243
0
W
11,430
869
0
5,302
9,134
8,240
605
418
8,624
14,483
41,005
L
Ra
UnV1
Ra
6,218
448
126
1,483
11,546
4,089
0
3,294
7,951
43,799
0
L
Xing Tian
dasmentos300
Xing Tian
2,798
486
0
628
13,287
11,133
24
1,968
11,093
14,770
0
W
Ratatoskr
javiilp27
Ratatoskr
8,586
2,216
0
3,690
12,271
4,507
0
2,757
9,396
0
57,630
L
Hou Yi
rbn68
Hou Yi
10,616
5,186
0
1,771
11,660
3,453
942
3,714
7,598
0
27,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,394
Gold Earned
49,993
247
Minions Killed
536
0
Camps Cleared
0
1,473,103
Distance Traveled
1,653,935
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,151
362
33
2
0
316,293
0
W
Neith
10,216
601
118
7
0
308,543
0
W
Janus
10,685
629
151
9
0
365,385
3
L
Thor
6,547
385
68
4
0
297,570
1
W
Cthulhu
8,581
505
54
3
0
302,706
4
W
Mulan
10,902
641
118
7
0
328,464
1
L
Ra
8,279
487
92
5
0
332,504
2
L
Xing Tian
7,158
421
17
1
0
244,085
3
W
Ratatoskr
9,609
565
95
6
0
348,837
0
L
Hou Yi
7,259
427
37
2
0
282,651
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role